
Or were you deaf or were you blind when you left your two fine legs behind, Or was it sailing on the sea when you got the cannonball to your knee, I too was young and I was slim and I had a leg for every limb, But now I’ve got no legs at all, they were both shot away by a cannonball.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Admiral John Byng who spent his life sailing the seas for the British Navy, died in 1757, by bullets on the deck of HMS Monarch. Admiral Horatio Nelson, carrying on with the utmost duty, fell similarly to a French musket shot in 1805.
Now it is YOUR turn to sail the seas of the Age of Sail.
But it would be wise to approach the subject cautiously: practice, improve your skill and your ship and connections with allies. Then you can commandeer best vessels: crush your enemies, see them driven before you and hear lamentations of their women in global chat.
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Naval Action is a hardcore, realistic, and beautifully detailed naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas.
Age of sail combat is a personal affair with no dirty tricks, corner camping, or hiding in bushes: you see the enemy from 20km and so do they. Just like in boxing you have to get close; and use all your tactical knowledge of wind, your ship to slug it out face to face. Broadside weight matters, but even a smaller vessel can overcome the superior enemy by focusing on the enemy weak spots.
No game has come closer to the replication of the Age of Sail sailing mechanics and combat. Thats why Naval action was named one best releases from early access in 2019 by Valve!
Beautiful ships – We have been painstakingly recreating the beautiful ships of the Age of sail period. Accurate hull models, sail plans, guns, internal upgrades, historical speed trials were used in the creation of vessels. The game features 50+ ships from small cutters to large 100+ gun 1st rates allowing the player to experience every possible role of that era.

Realistic sailing – Advanced wind and physics model provides for realistic portrayal of ship’s performance in the age of sail. Yard angles, ship angle to wind, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of realistic sailing will help you win battles in most adverse conditions.
Conquest and PVP Activities Fight for the domination of the West Indies, recreated based on 18th Century maps and navigational charts. Build ships, trade, attack enemies of your nation almost everywhere and capture their ships and Open trading outposts in the ports governed by your clan.
Damage model – Every cannonball is tracked in the air and after it hits the target. Leaks, structural damage, torn sails, demasting, raking, fires, explosions and all other hazards that were possible in that era. Damage is positional: hit the gun and you might destroy it. Gunnery crews are placed deck by deck. Shot can pass through the balcony, ricochet of the gun, hit a crew member and then fly out of the gunport splashing into the water. Armor thickness and wood types affect strength of the hull and cannonballs will ricochet from the hulls at extreme angles.
Built for PVP: Absolutely no hackers.
Hacking is a killer of fun in PVP games. From the start we have built the tech around one main goal - complete elimination of hacking from PVP. Naval Action is one of the few games where hacking is made impossible by design. Every battle action is calculated on the servers, even water and wave shapes. Yes - you have heard it right: there is a special server that calculates and replicates waves to all users in battle. When fighting in Naval action you can be sure you are only facing skills and ship fittings.
Gunnery and weapons – Major types of naval artillery are implemented: from long guns to mortars to carronades and obusiers. Fort and land batteries will provide you with support during battles near shores. Mortar vessels can destroy fortifications, though they may require an escort.

Each gun has realistic ballistics and penetration performance based on historical gun charts and admiralty tests. Heel and wind affect the shooting distance and will require a change in tactics.
Thank you, Captains for Attention
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
These developers are either braindead or they are purposely ruining this game. Don't waste your money....
Shell of the game it once was. Do not give this scummy developer a cent. Took what was a glorious game and proceeded to obliterate it into a cash-grab grindfest.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥ the devs
They might have actually done it this time the new crafting costs might actually do it. The devs are either trying to kill it or are absolutely brain dead. I had a lot of crafting materials and dubs at a port where I could have crafted a few n L'Oceans except now i can't even craft 1 and if i were to take the time to get the supplies i would have to do 15ish or more trade runs in a fleet rotterdams to get all the crafting supplies for 1 L'ocean and i don't have alts like some of the other crafters so I am basically boned. Even if i were to get all the supplies, it would cost a small fortune so, i would have to go and get money which there is 3 options PVP/PVE, Crafting and selling, or hauling which all are time consuming in their own right. In the time it would take to get all the materials to one port I would still need to get 32K dubs which is actually insane the most I had was 50k at one time and that was after a lot of saving and constant no life PvE while also buying off other players which gets expensive real quick. They also nerfed rewards sooo. In short the Time Sink vs Payoff is not worth it I would rather just work, take my paycheck and burn it then continue with the current state of things. L Dev team Sincerely, El Taco De Border Wall
после обновлений просто невозможно играть дрочь с порохом, ядрами + в самом начале даже нельзя вступать в бой
Terrible Patch. Ruins everything.
As a new player u dont even get real instructions what to do, just do cargo missions over and over again. So u just drive from Port to Port and do nothing else, and then the game doesent even have music. lmao If this game would have only cost 1 cent, I would still refund it.
Love this game, because: - Realistic ships with a great fighting system - Realistic sailing without making it to complicated - Guns include long guns, medium guns, carronades - Guns can be double charged for more penetration or double shotted for more damage - You can craft your own ships - Easy system with trade missions to get money and xp - Once you have some money, trading is easy and allows you literally to get hundreds of thousands of reals in a few hours - Safe zone for new players allows them to trade and grow before facing pvp - You can give your friends goods, money and ships to help them out and a ton more. All in all, it is immersive and just fun to play.
Long Story Short: If you think about buying this game - dont. Devs are ruining the game since about 2019 - More Pay2Win, Less what People actually want. Even funnier: They do polls, asking what to change in balance, then do the opposite of what people voted for.
The game is currently dead, the developers are greedy and haven't done anything for the players. Don't be surprised if one day they take everything from you and tell you to download it all over again; they've been doing this regularly for years. Currently, there's no online play, all the numbers are alts, there's no roleplay, it's just a dull and boring grind. An empty world, a complete lack of combat mechanics, even though they were there three years ago and worked quite well, and now it's all been destroyed by the developers themselves. I don't understand what they're trying to achieve: there are no players, and if a new player joins, they delete the game within a week. The game is full of alts playing for all countries. Save your money, time and don't waste your time on this game, it's dead, and with such greed and unwillingness of the developers to work, it will never be revived. They even sell cheats at this dump. I've recorded videos of cheaters many times myself. For example: you engage in combat with a player who is fighting a bot, the player sinks the bot, you start a battle with a player who is missing half of his structure and 72% of his sails, his ship is rank 4, yours is rank 5, fast and maneuverable, the player, realizing he's going to drown, activates a cheat - his speed and maneuverability begin to surpass yours, and when this doesn't save him, he simply leaves the battle while under attack from a player, takes damage, is a meter away from the enemy and begins to drown, and the bot, which he drowned from a distance and which he was unable to rob, is left without loot. This cheat affects speed, maneuverability, penetration, damage, shooting accuracy, and looting a ship from a distance if there's an enemy. All the developers have done here is provide cheats for incompetent players. I've seen such players many times, and I've posted videos of them on YouTube.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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