
Battle as a team of 4 to compete against other teams online! Graphically, SHINOBI STRIKER is also built from the ground up in a completely new graphic style. Lead your team and fight online to see who the best ninjas are!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 56.6Kreviews | 84% | — | $9.5M |
| $19.99 | 111.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1019 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Cool
буду
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 26 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $19.99 |
| 9.9Kratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its fun
The game is very good, it has variety and good servers to play in both cooperative and PVP modes, however the game still has many bugs, such as whenever a cutscene happens, there's a fed-in and fed-out effect that causes a black screen bug and only another cutscene can "fix" it. I would like to make a sincere request because I really like this game, could you fix this and also add more content for cooperative missions? With so many DLCs, I believe the BANDAI team can solve the problems and add more missions for us! Thank you!
great
goat
это многопользовательский экшен в стиле Naruto, где ты сражаешься в командных боях 4 на 4 в мире ниндзя. Игра разработана Karen Studio и выпущена в 2018 году. Ты выбираешь персонажа из вселенной Naruto/Boruto, используешь дзюцу, призываешь зверей и сражаешься за контроль над точками на карте. Плюсы: Боевая система: Динамичная и зрелищная. Можно использовать дзюцу, призывы, тайжюцу, гендзюцу и Ultimate-приёмы. Каждый персонаж уникален с разными способностями. Визуальный стиль: Отличная графика, анимации и эффекты дзюцу. Поддерживает 4K с 60 FPS на PC. Персонажи: Более 50 персонажей из вселенной Naruto/Boruto, включая Наруто, Саске, Сакуру, Какаши, Больце и новых персонажей. Есть DLC-персонажи (Итачи, Пейн, Саске Восстановленный и др.). Режимы игры: Командный бой 4 на 4 — основной режим с контролем точек. Обучение — тренировка с ботами. Онлайн — Ranked, Casual, Private匹配. События — временные события с бонусами. Кастомизация: Можно настраивать внешний вид персонажа, одежду, аксессуары, оружие. Онлайн: Активное сообщество, стабильный онлайн с быстрым поиском соперников. Русские субтитры: Есть русские субтитры — текст диалогов понятен для русскоязычных игроков. Минусы: Нет русской озвучки: В игре нет русской озвучки, только японская/английская с русскими субтитрами. Микротранзакции: В игре есть магазин с косметическими предметами, которые можно купить за реальные деньги. Некоторые игроки считают это pay-to-win. Гринд: Чтобы открыть всех персонажей и предметы без покупки, нужно много гриндить. Баланс: Некоторые персонажи слишком сильны в онлайн-режимах, что влияет на баланс. Сюжет: Нет сюжетной кампании, только онлайн-режимы. Это не подходит для одиночных игроков. Устаревшая графика: По современным меркам графика устарела, несмотря на обновления. Итог: NARUTO TO BORUTO: SHINOBI STRIKER — это хороший многопользовательский экшен для фанатов Naruto. Если ты любиш动漫, командные бои и дзюцу — игра обязательна к прохождению. Русские субтитры есть, но русской озвучки нет — только японская/английская. Игра подходит для онлайн-сражений с друзьями, но не для одиночного прохождения.
jogo bom e jogabilidade massa a uns anos atras o game estava abandonado Ainda bem que está ativo hoje em dia
It's a REALLY good fighting game. Runs very well, and I love the way you can customize your character and mix jutsus together, mix body parts. It's above my expectations. HOWEVER... The story missions are a bit lacking. I really enjoyed the Deidara and Kabuto missions, but I felt like they could of done more with the story. I wish we had missions involving the Sound Four, or Orochimaru, and that it felt like the story was immersive. This game has SO much potential. Like it could be the best game ever. I also wish we could equip any kind of clothing or hair regardless of our gender, such as Orochimaru's robe especially knowing he doesn't really conform to any gender norms. I'm happy to see that the game is better than I thought it would be and that it works smoothly, looking forward to Orochimaru's snake sword! Ughhh.. It almost hurts how ALMOST perfect this game is. Like, yes it has awesome parts but it could be even more. Fun game regardless, I recommend getting it when it's on sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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