
Battle as a team of 4 to compete against other teams online! Graphically, SHINOBI STRIKER is also built from the ground up in a completely new graphic style. Lead your team and fight online to see who the best ninjas are!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 56.6Kreviews | 84% | — | $9.5M |
| $19.99 | 111.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1004 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
me encanta la saga, pero esta pelado el matmaching hay que esperar 10 minutos por partida para jugar, una verdadera pena, muy buen juego de pelea pero deberian tener una opcion para luchar en sala privada con amigos al menos asi no dependes de gente.
GREAT BUT IF IS WAS CROSSPLAY TOO ALL THEN IT BE THE BEST
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 26 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $19.99 |
| 9.9Kratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I BUY X100 MOONLIGHT SCROLL TWICE !! I USE THEM ALL X200 . THEN PLAY THE GAME AS USUAL . THEN I LOST CONNECTION . WHEN I BACK TO THE GAME .. ALL MY ITEM THAT I GET FROM X200 MOONLIGHT SCROLL WHEN MISSING . DAMN SAD I WORK HARD FOR MONEY . JUST LOST RM389 FOR NOTHING
i play this game more on my ps5 but as for the steam version. This game is nice. the art style is soft and manga like. the music is great on this. I really like the idea of team role pvp in anime games, i feel they did a good job. And the PVE is great aswell. My complaint is i think they have a half baked PVE mode and a half baked PVP mode baked together. Game is most fun when testing builds and getting them to work. And the character customization is done well. This game woulda been a PERFECT for the handheld steam deck. Which STEAM OS linux cant run the multiplayer makes me sad(PLEASE FIX). Well working game, i come back to build my character. Once your done i with all the PVE content all you have left is PVP. Which could get annoying if your versing other players with better items from the shop, or hackers. Praying for a shinobi strikers 2 one day.. but for now i appreciate the frequent updates still being dropped. I hope we get blue vortex boruto dlc.
Обзор NARUTO TO BORUTO: SHINOBI STRIKER: когда ниндзя дерутся не только руками, но и словами Привет, шиноби! Я провёл немало часов в NARUTO TO BORUTO: SHINOBI STRIKER — многопользовательском экшене по вселенной Наруто — и готов поделиться впечатлениями. Представьте: вы — ниндзя, который кидается огненными шарами, ходит по стенам и спорит с товарищами, кто круче — Саске или Боруто. Что понравилось: Ростер персонажей. Тут и Наруто в режиме девятихвостого, и Саске с вечным прищуром, и даже молодые шиноби из Боруто. Каждый герой узнаваем, со своими фирменными техниками и репликами. Фирменные дзюцу. Кинуть Расенган в противника или накрыть команду Огненным шаром — ощущения просто вау! Анимации выполнены с любовью к оригиналу: всё мигает, взрывается и звучит так, будто смотришь серию аниме. Командный геймплей. Игра поощряет работу в команде: один отвлекает, второй ставит ловушки, третий — добивает ультой. Особенно круто, когда удаётся скоординированно зажать врага между Теневым клоном и Чидори. Разнообразие режимов. От классических командных боёв до захвата точек и защиты объекта — скучать не приходится. Есть и PvE‑миссии против ботов, чтобы потренироваться. Кастомизация. Можно создать своего шиноби: выбрать внешность, экипировать снаряжение, разблокировать навыки. Да, он не станет каге, но хотя бы будет стильно выглядеть! Атмосфера. Музыка, голоса актёров (в т. ч. оригинальных из аниме), локации (Коноха, Песок, Лист) — всё погружает в мир ниндзя. Иногда ловишь себя на мысли: «О, это же та самая улица, где…» Система поддержки. В бою можно вызвать напарника для мощной комбинированной атаки. Когда Наруто и Саске вместе бьют Расен‑Чидори — экран взрывается спецэффектами, а ты кричишь «Да!» С чем пришлось столкнуться: Баланс. Некоторые персонажи объективно сильнее на определённых картах или против конкретных стилей игры. Например, дальнобойные шиноби могут «застреливать» медленных бойцов с безопасного расстояния. Сложность освоения. У каждого персонажа 10+ навыков, и запомнить их все непросто. В начале легко запутаться: «А какая кнопка за Теневое удушение отвечает?» Сетевая игра. Без стабильного интернета матчи превращаются в слайд‑шоу. Плюс в публичных лобби встречаются токсичные игроки, которые вместо тактики кричат: «Ты не знаешь канона!» Повторяемость. Через 20–30 матчей бои начинают казаться однотипными: кидаешь дзюцу → уворачиваешься → повторяешь. Хочется больше уникальных ситуаций. Прокачка. Прогресс идёт медленно: чтобы открыть все навыки своего кастомизированного ниндзя, нужно много часов. Некоторые улучшения кажутся косметическими. Камера. В гуще боя, когда вокруг мелькают огненные шары и теневые клоны, ракурс иногда теряется. Приходится на секунду остановиться, чтобы сориентироваться. Итог: NARUTO TO BORUTO: SHINOBI STRIKER — это праздник для фанатов вселенной. Если вы: мечтали стать шиноби и использовать дзюцу; любите командные бои с яркими спецэффектами; готовы простить игре баланс и медленную прокачку ради атмосферы Конохи; хотите поспорить с друзьями, кто здесь самый сильный — Наруто или Какаши — …то игра вас не разочарует.
Cannot recommend, sadly. Reasons: 1 - its gacha with skills and abilities, so pay to win 1.5 - re-read that, ITS GACHA !AND! PAY TO WIN :c 2 - takes about 5hr to do the initial missions, which are 4 types of games repeated with different enemies, very repetitive. 3 - Character creation is just a mixture of the 15 most popular characters features, which seems okay but feels awful when you and everyone else choose the coolest hair cut, ect 4 - Feels like a ps2 game, which at first was nostalgic, and then annoying sadly 5 - heavily suggest looking for a discount key, if you insist on making your own shinobi, but i promise it doesn't feel like your own character, but rather your favorite character with a different hair color. 6 - Game has 10s of repetitive menus, for example, when you talk to a shop, the first prompt is, "do you want to open the shop? Yes/No" as if there's any other reason to speak to the NPC... (there's not) 7 - I bought this game on discount via g2a, the "deluxe" version, and I got about 8 hours in until I backed out and uninstalled. score: 1/5 I cannot suggest this game to anyone, sadly. It's a cash grab for Naruto fans. I say, rewatch your favorite fights on Youtube and then go play another game. <3
игра прикольная но без наборов длс ты не кто вообще,очень грустно что нет открытого мира по типу деревня скрытого дождя деревная скрытого тумана а тут только коноха,игра со временем надоедает
O combate é bem diferente dos jogos tradicionais de Naruto. Aqui tudo é mais voltado pra movimentação em equipe, uso de habilidades e posicionamento. No começo pode parecer meio estranho, mas depois que pega o ritmo, fica bem dinâmico e até viciante, principalmente nas partidas mais equilibradas. A customização é um dos pontos mais legais. Poder criar seu próprio ninja, escolher classe, jutsus e montar builds diferentes dá uma liberdade bacana. Conforme você vai desbloqueando novos mestres, o jogo vai abrindo mais opções, o que mantém a progressão interessante por um bom tempo. Por outro lado, o jogo depende muito do online. Jogar sozinho não tem o mesmo impacto, e em algumas partidas dá pra sentir problemas de conexão ou desequilíbrio nos times, o que pode frustrar um pouco. Além disso, o conteúdo pode começar a ficar repetitivo depois de muitas horas, já que os modos não variam tanto. Visualmente ele cumpre bem o papel, principalmente pra quem curte o estilo do anime. Ver os personagens usando habilidades clássicas em partidas rápidas funciona muito bem e ajuda bastante na imersão. No geral, é um jogo divertido, principalmente se você curte Naruto e gosta de multiplayer competitivo com foco em equipe. Não é perfeito e pode cansar com o tempo, mas enquanto engaja, entrega boas horas de diversão.
There is pretty much nothing good about this game.
NO ONE ON THIS SHI
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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