
The latest opus in the acclaimed STORM series is taking you on a colourful and breathtaking ride. Take advantage of the totally revamped battle system and prepare to dive into the most epic fights you’ve ever seen !
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 3 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 90.8Kreviews | 91% | — | $37.1M |
| $19.99 | 84.7Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1049 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you want to experience naruto from the beginning i would say buy the original storm 1-4 instead of connections cause you have more cool fights and better voice acting also is way cheaper on discount all the games with their dlc
角色很多
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.1M | 87.6K | 96% | $19.99 | |
| $37.3M | 269.9K | 95% | $11.99 | |
| $36.9M | 53.4K | 95% | $29.99 | |
| $36.8M | 29.8K | 47% | $69.99 | |
| $37.4M | 36K | 97% | $16.24 | |
| $37.4M | 206.1K | 96% | $11.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 14.4K | 90% | $19.99 | |
| $6.4M | 9K | 84% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $1.8M | 22.3K | 90% | $3.99 | |
| $932.2K | 10.9K | 78% | $3.99 | |
| $12.2M | 9.3K | 80% | $49.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Arabic, Polish, Russian, Portuguese - Brazil*, Thai, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
炒冷饭的狗屎,剧情模式全PPt就算了,还他妈的全bug,十年了一点没动,闪避不了跳不起来,四老冯的东西,万代爸妈就是因为没长膝盖死的,塔玛就喜欢整一堆破弹幕让玩家躲,你爸妈当年让机关枪扫死的时候是不是也躲了,还有那剧情人机,一会强一会弱的,会做人机吗?
yes
感觉引导还是差点吧...我打不过人机,破防了。主要原因在于,我追不上对面,追上了对面又可以给我打一套连招,我挨打了除了替身术,防御也防不住
Naruto UNS4 es en definitiva el juego con el gameplay más refinado y ágil de la saga!.Agrega bastantes novedades, destacan la cancelación de carrera de chakra, el Counter corregido visto antes en "Revolution" y el cambio de líder, además de los Despertares en equipo y las Técnicas Definitivas en equipo y los daños a la vestimenta que se traducen en mas daño físico recibido pero también un plus en el daño físico realizado. Gráficamente se nota el salto de generación respecto a los anteriores, agregando muchos efectos de partículas y efectos de luces mejorados. Los modelados nuevos mejoran un poco y se da una sensación de más "naturalidad" al incluir un movimiento del cabello constante en los personajes. Las técnicas se ven mejor que nunca y las animaciones de las definitivas son pura Dopamina. En su historia hay problemas imposibles de pasar por alto. 1. Se sabe que en esos tiempos el anime aún no finalizaba su emisión, pero CC2 decidió usar imágenes estáticas sacadas directo del anime y esto se mantiene hasta un poco más de la mitad del modo historia, ya después todo es animado con el motor del juego. Esto deja una sensación de continuidad extraña y al menos para mi si bien no es un gran problema, si se me hizo "extraño". 2. A diferencia de los juegos anteriores, acá el modo principal no cuenta con un mundo libre, sino sólo batallas una tras otra. El tema es que sí existe un "Modo Aventura" pero con muy pocas ubicaciones y con una historia irrelevante. Esto hace que el modo historia se pase muy rápido, y si ya le habías tomado el gusto a moverte y hacer secundarias a la vez que avanzabas en misiones moviéndote por el mundo, esto se siente "incompleto" en su forma de mostrarte su historia. El DLC de Boruto le da un cambio agradable al núcleo de este juego, ya que recupera esa exploración de mundo con misiones principales y secundarias, además suma nuevos personajes, cinemáticas y una gran cantidad de desafíos (Si buscas platinarlo y hacer el 100% del juego). El platino no es complicado, se puede trabar algunas peleas en Rango S pero es cosa de aprender a jugar un poco y lograrás terminar con más del 90% de la vida. La pelea de Guy con Madara 6 Sendas es el primer punto de "ok, debo concentrarme, y aprender a saber que hacer y en qué momento", después de eso son realmente muy pocas las peleas realmente complicadas. Lo demás es hacer los distintos modos de desafío del Modo Libre. Recomiendo mucho probar el mod "Evolution" que corrige una gran cantidad de fallos que se dan por jugar a 60fps y problemas de programación del juego (Si al igual que yo no eres un jugador competitivo o pro, realmente ni veras esos fallos). Lo más importante para mi es que agrega una gran cantidad de escenarios, modifica algunas mecánicas y agrega otras como el "Despertar instantáneo" y agrega algunas skins. Recomiendo mucho jugar al menos los 4 juegos principales y ser testigo de los cambios, ajustes y evolución de la Saga.
пойдет но без геймпада сложно играть
u will enjoy it if u have friends to play with i did not enjoy
又是一个童年回忆,小时候和哥哥弟弟一起去巷子里某个小店打火影,一打就是一下午,前几年买了游戏让我哥一起玩,我哥却情愿躺着看一下午小说也不愿意起来,问他,他说生活太累了,曾经我觉得这都是借口,现在到了他的年纪,也理解了他的那句话,生活确实太累了,它消磨的是你的精力,随着年岁增长,尝试新的事物的勇气也逐渐失去,甚至连花一个下午的时间去捡起童年都是那么的令人疲惫,现在我也不会再劝我哥哥,也不会折腾我老公,独自一人也要拿起手柄,趁着这个疲惫感侵蚀我之前,替小时候的我多看看我曾经热爱的游戏世界。
still one of my favorite games to this day
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.