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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nautot shifu Den
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Naruto Shippuden UNS3FB tiene sin duda el mejor ritmo en su historia! Te atrapa de principio a Fin, sus tremendas Boss Battles con QTE y sus cinemáticas nunca bajan el ritmo, realmente no hay momentos donde decir "ok, es momento de parar". Si debo decir que en cuanto al como te cuentan la historia, creo y siento que el UNS2 lo hace mejor. Gráficamente se encuentra al mismo nivel que el juego anterior, todo correcto, no hay fallos o cosas que molesten. Se agregan bastantes personajes, y eso siempre es bueno, nuevas animaciones y técnicas para ver. La jugabilidad suma puntos con el tema de la barra de sustituciones, todas las posibilidades de cancel en combos, y los múltiples modos de juego que integra. Platinar este juego es muy entretenido, no necesitas ser pro, puedes abusar en muchos aspectos de comidas potenciadoras para superar con mucha facilidad cualquier desafío. Te recomiendo no abusar o al menos no de las más poderosas, la única excepción es la pelea final con los Bijuu y Tobi (Al 7 Colas abusa y usa únicamente el Shuriken cargado) y en las misiones de desafío si buscas agilizar conseguir todos los combates con rango S. Es obligado este juego jugaras o no los anteriores, si tuviera que recomendar un UNS de toda la saga numerada, sin duda sería el 3, la cantidad de contenido es basta y nunca se hace pesado ni aburrido, este platino es pura diversión!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Italian, German, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nostalgia pura
acabei de zera esse jogo e jesus amado esse jogo só nao é pior que o storm 1 pq os combate é bom mas namoral o naruto storm 2 tem seus defeitos mas os caras na hroa de fazer o 3 apenas pioraram a historia desse storm nao faz sentido uma hora ele quer mostra a historia do jogo e na outra ele corta coisas importantes o jogo tem muita coisa repetida que nos ja sabe literalmente igual os filer que era 1 ep todo lembrando de tal assunto em vez de seguir a historia o combate é muito melhor do que o storm 2 e as animaçoes de chefe tbm mas eles tiraram bastante as lutas de chefes bom dou um 5/10 ficou muito chato la pra metade mas é isso estou ansioso para ir para o storm 4 quero muito ver se ele é o tal "melhor naruto storm"
Замечательная игра
打到最后一张,真的被恶心到了。 首先说整体情况,作为一个粉丝向的游戏,在整体的忍者设计和忍术以及奥义设计上真的非常非常的好,他基本上还原了火影忍者在漫画当中出场角色们的忍术和其进行配套的奥义。 但是整体里面感觉还是有很多很多的问题,比如在技能进行连段的时候,能明显感觉到非常非常的粘滞。然后最开始让人感到恶心的时候就是打秽土转生迪达拉的部分,对面无限的poke会让你很难于去近身打出伤害,而且打出伤害之后,自己的连段还会非常非常的粘滞,打的非常让人“恶心”。然后又到了最最最抽象,最最最恶心,最最最能体现策划喜欢玩弄人心里的最后一章节,无影大战斑的部分其实设计的真的挺好的,不管是巨大战还是说整个无影之间的合作,但是你后面打6只尾兽的时候,你是怎么射的?对面无限的霸体,无限的技能,而你轻轻被碰一下,就会被打断所有的技能,然后躺地上和一条死狗一样?然后从丛林打人形人柱力转到尾兽本体的时候,不但把你的药全部给你扣掉了,而且也不给你中途吃便当回复血量的机会。你要是说这是为了战斗里面的真实性,那我只能说中间有好多都该这么设计,他只是为了让你在最后一张球打的很恶心,打的很难受而已,他没有别的设计意图,真的太恶心了,真的打的已经感觉不是在玩游戏,而是在被游戏玩了
Um dos melhores da franquia para mim, joguei demais e um ultimo boss bem difícil. Recomendo demais.
muito foda
Играл в 2014 на Sony PlayStation 3. Мне было всего 8 лет, но я читал и вливался в сюжет. Проходил заключительную битву с хвостатыми около месяца. В этот раз я прошел все за один день, и честно советую всем купить этот шедевр. Лучшая часть среди всех частей штормов. Боевки усложняются постепенно и с каждым разом играть сложнее и интереснее. Увлекательно проходить бои не 1 на 1, а с большим суссано мадары, или с теми же хвостатыми. Если вы хотите отлично провести время (лично у меня заняло 12 часов на все полное прохождение), то советую)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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