
A colorful pixel-art metroidvania/point-and-click adventure hybrid about magic, cute witches and joys of vandalism.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Being a student of mystical arts is hard work, doubly so if you are Belle MacFae - a freshman student at Hagmore School of Magic. The teachers and the staff are mean, her friends are few, and her grades suck. Worst of all – Belle has a tendency to be at exactly the wrong place at exactly the wrongest time. Like tonight, for example, when she stayed up late to practice her fire magic, but instead got framed for upsetting an ancient ritual. And what better way is there to punish an unlucky first-year student, than to charge her with an impossible task on the worst night of the year? Re-create the Walpurgisnacht Brew, or be expelled, and with all manner of spooks taking over the school, expulsion is starting to sound better by the minute.
Inspired by games like Slightly Magic, Puff in Dragonland, and the Dizzy series, Mystik Belle is a hybrid of a classic point-and-click adventure and a modern metroidvania.

You may experience all of the following while playing this game:
Get hopelessly lost in the massive school building and its surrounding areas.
Find items and solve inventory puzzles. Or just clog up your pockets with useless junk.
Interact with other inhabitants of Hagmore. Learn clues, help them out, ruin their day with angry flies.
Fight through hallways infested by over 60 unique monster types.
Defeat 8 bosses.
Learn new magical and not-so-magical abilities.
Ogle at retina-burningly colorful pixel art.
Punch Cthulhu in the face.


PLEASE be advised: Mystik Belle is NOT just a metroidvania - it's a true adventure game. You will not get far without having to solve inventory puzzles or talking to people.
By default, the game contains some language not suitable for younger kids. A much more kid-friendly E-10 version of the dialogue is included, and can be selected from the options menu.
OSx version of the game doesn't support the Steam features like the overlay, achievements and trading cards. I will look for a way to get this sorted out as soon as I can. You can still get the game's internal achievements which will transfer to your Steam achievements once this is fixed.
I am temporarily unable to update the Mac version of the game due to changes to OSX and introduction of mandatory developer fees. I will resume Mac updates once I have the money to pay Apple their ransom.
Native Linux version of the game appears to only reliably support the Xbox 360 controller. This is a known issue of all GameMaker Studio games.

Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
FIRST IMPRESIONS (post completion edit already bellow this): It is a VERY competent metroidvania with a female protagonist done right (theres even a bit of humor which reveals why this was possible). The pixel art is on point, the maps are interesting and distinctt, They avoid being pointlessly over bloated like some other examples of the genre (cough cough, Chasm cough cough). The mobility is simple and to the point, it has neither the problems of older games nor the complications of the psycho "everything has to be a souls like" kind of game developer. it ADS to the backtracking aspect of metroidvanias by introducing a puzzle/graphic adventure mechanic to collectibles -the story and the characters are not lifeless, they are endearing, and fun in a cartoonish way. Overall, this game is neither for an adult nor for a child, it is a game for a father to enjoy some (classy) back sit gaming behind his child. --- END OF FIRST REVIEW---- POST COMPLETION: -Two things first: 1-SEE ALWAS AWAKENING (and the other Alwa game)? THIS is how you make an endearing metroidvania about a magic slinging girl 2-i want to say that i forgot to write about the music, this game has ok music, but i handles it perfectly. Too many are the metroidvanias with just one nausiating theme all through the game these days. -Tha said, once again, my eye is a 100% correct, the intended audience IS groups of adults and children. I know this because: 1- things that are beyond children: A- the difficulty spike of the spider boss (i had to touch the keyboard, but it felt great to be able to go "i got you".... still died like 5 times) B-some of the item relationships C- attention span and will power to get the true ending D- the eye to understand how to win the last battle 2- Teens (specially boys) wont be retained by the story, graphics, gameplay, moving on to some other games VERY quick 3- Adults will play it out of nostalgia for the kind of game it plays homage yo, and the simplicity of the game makes it a good time waster piece of escapism from day to day toil 4- I've played games which are full of humor to the point they annoy, this one keeps it in the pocket. Some of the humor is for kids, some is for adults (even some enemies' names)- The only thing i see here just for teenagers is the speed running achievement ....... we're not doing that
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Spain, French, Italian, German
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень хорошая игра, надеюсь разработчики и дальше будут радовать подобными продуктами , очень надеюсь на продолжение
Really liked it. Doesn't overstay.
An enjoyable, funny and cute metroidvania with a funky chiptune soundtrack, perfect for Halloween. All of the characters having unique dialogue on the various different items you can carry is an especially nice touch.
Mystik Belle is a metroidvania / side-scrolling adventure game created by pixel artist and solo developer darkfalzx. It is the story of the titular Belle, a student at the Hagmore Magic Academy, who is framed for ruining the Waplurgisnacht Brew on the night of a very important ritual and is charged with recovering the ingredients in order to make a new one. Right off the bat, this game is beautiful. You can really tell that the developer specializes in pixel art and animation as all of the sprites in the game look incredible and have extremely fluid animations. The backgrounds are fine on their own, however the lighting system gives them a great sense of depth with the lighting coming from windows and light sources within the room and dynamic shadows based on your relative position to the light sources. The only thing I didn't really care for were the bosses, but I don't think most people will have the same reaction. The fact is the bosses are made of multiple sprites moving together like Wolfteam used to do, which is a look I've never been a fan of. The non-humanoid bosses, like the spider, look fine doing this but the more humanoid ones like the Werewolf and the True Final Boss just look awkward to me. Not a gamebreaker or anything, but something I personally disliked. The gameplay is kind of a mixed bag. I liked the metroidvania elements fine enough, though I kind of prefer finding health upgrades around the map rather than the level-up system this game uses. I also kind of wish there were more attacks as just the fire and lightening spell for the whole game is a pretty limited arsenal for even a 3-5 hour game. The adventure game puzzles were alright and spiced things up for the most part. However, there were times when the game got unnecessarily obtuse towards the end. For example, there was a part where I needed to get acid and a container. I had several items which could serve as a container, but the game would only accept one particular item which is something you could find earlier in the game, but Belle refuses to take it for no reason and it's not something you would immediately think to use. There was a pool of boiling acid two rooms over from where you need to combine the items, but the game won't accept that acid. It wants a specific type of acid that I didn't even consider because it looked more like a background element than an interactible, and the room had so many hazards I wasn't focusing on it at all so I forgot about it completely. Plus, in an adventure game, you typically don't have much space to traverse if you missed an item or a puzzle step cause the areas are typically pretty condensed, but Mystik Belle being a metroidvania where what you need could be anywhere, even in an area you've already been to, kind of exacerbates the issue since you've have so much more distance to trek over. Thankfully most puzzles only require items, which are marked on the map, but for the instances like those above that don't follow the same rules the rest of the game does it can be a nightmare. Mystik Belle is a game that I enjoyed, but also wished for more. The mechanics are solid for what they are and I do love the attitude and the charm of the game. One thing I neglected to mention is that a number of characters have custom sprites based on their changing circumstances which is a level of work that you don't see often even in the best metroidvanias. However, the gameplay was pretty basic overall and I would have liked some more avenues of progression. Thankfully it seems this game seems to be getting a sequel in the form of Winter Belle although darkfalzx has gone silent as of late.
metroidvania super confuso e nada intuitivo, alem dos erros que crasham o jogo, geralmente é erro de som, desisto desse jogo
귀엽고 가벼움
Когда я увидел эту игру я очень влюбился в ее графическую составляющую. Когда я пошел искать информацию о ней, нашел сайт, где производитель выложил несколько кодов с раздачей этой игры. и мне удалось ее заполучитьь. Игра ништяк, в духе кирби старых, а стиль вообще изумительный
A pretty fun but short metroidvania The pixel art is amazing especially the way it uses shadows
고전감성이라 공략 없이는 막히는 구간들이 많지만 그래도 재밌는 캐주얼 메트로배니아 게임 설정 언어가 영어가 아니라면 "Thundercat is go!" 업적 달성 안되는 버그 있으니 주의
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Players by region
Where this game's players are, estimated from review languages.
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