
Cut through fungal aliens in this hyper-customizable, mission based looter shooter. Hundreds of hand-crafted upgrades, 4-player co-op, and a little roach man. What’s not to love?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 25 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a fun game with a simple loop and neat enemy mechanics where when they're down they aren't out yet until you squash the guns they dropped. I find it hilarious that a small roller can take up a rail cannon from the boss I just killed and fire it at me with reckless abandon.
This is a surprisingly exceptional horde shooter. It manages to mix all kinds of movement tech from different action shooters by splitting them across four different classes (one class has air dashing and directional grappling, another has a double jump and slam with a shield, another glides, etc.), making them less about the role they specifically fulfill (such as in other horde shooters like Deeprock Galactic), but more so about how they allow you to play. Alongside this is a wide arsenal of different weapons that can be used by any of the available classes, and customized with a shape/grid puzzle of sorts. Each weapon may start fairly simple, but as more mods are unlocked, each one starts to reveal it's uniqueness from each-other as various entirely different and entertaining playstyles/gimmicks start to form. So far still have two secret weapons to find, but all of the other weapons in the game that I've tried have been a blast to use. The co-op features are well thought out too; instead of using a standard "hold a button to revive" mechanic, you play as robots that blow into two peices, and you grab one of two parts of the player's body that's blown in half and need to get it to the other. This can mean two people meeting in the middle to revive them with both parts, having a solo player just and rush it over to the other chunk with one part of the body, or even just grabbing and throwing one part at the other (which revives them anyway). There's no "use time" for that, so once they are back together it's instant, and it fits the high speed nature of the game perfectly. It is grindy, but the progression so far is satisfying as things unfold the more you play (and there's a good amount of things to unlock). It does clearly need more things to discover (or at least some guidance for what is there) so that the existing secret unlocks don't feel too obtuse with the random level vs. handcrafted level setup it has going. It also feels like it needs more content/development in some areas (heavy weapons and grenades stand out as a small group), but it's early access and the foundations laid are very well setup for the addition of more content, so I'm not too worried about that. I strongly recommend this if you enjoy arcadey/boomer shooters, or co-op PVE horde shooters. It's only $15 on full price as of now, and I'd say that's a steal.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 197 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An fun game with fun weapon customization. The amount of content in early access is great. Worth it in the current state for me. They really let you get overpowered and have some insane movement. Deserves way more attention.
Goated game, its like a mix of Deep Rock Galactic, Risk of Rain, and Borderlands all mixed into one. If you enjoy having fun or enjoy playing really good games, pick this one up. also much more playable singleplayer than other hoard shooters.
it good
Its bunch of roguelike, looter shooters mechanics into one, with none of the polish and QoL. Still a nice game.
my head hurts
Easily one the most interesting, unique and addicting rougelites I've ever played. The weapon and character customization and upgrade system is especially cool; very creative and actually genuinely fun to interface with; so many things to mix and match. I've played nearly 200 hours and it still feels like there's always something new to find and try out. Love the style of the music and the overall aesthetics too; very weird and unconventional. Actual gameplay is super fast paced, snappy and damn satisfying. All in all this is an all time favorite for me, would highly recommend.
Such a fantastic and goofy game! Def worth the price and insanely fun with friends!
Mycopunk is genuinely the most fun I have had in a co-op game, it's like a mix of overwatch and shooting toilet seats lmao. The best part, you can all be the same charachter, get insanely powerful builds (especially in ouroborus, don't know if i spelled that correctly). You can literally push a boss enemy into the sky with a certain ability, like wtf. My friend did that and we were looking for the boss for a good minute. Overall, highly recommended and is now in my top 5 for games to play
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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