
Cut through fungal aliens in this hyper-customizable, mission based looter shooter. Hundreds of hand-crafted upgrades, 4-player co-op, and a little roach man. What’s not to love?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 25 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
il est bien
Fun game so far..... looking forward to more updates.
Fun! Borderlands-y which I enjoy
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 197 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game play loop is fine, biggest gripe with the game is that the cool downs are entirely too long. I keep finding myself trying again and again to use dash/grenade/lasso and it's still on cooldown from a 3 minutes ago. The game has potential to be a fun run and gun shooter but long cool downs prevent that. Many times enemies stack the shield over one another on top of the drone that make them completely invulnerable. I wouldn't say the game isn't fun but it starts to get irritating quickly. It isn't helped by the janky hitboxes of most enemies that tend to clip through the environment and are never to be seen again but still shoot through the ground. I really want to like this game but if one of the core mechanics of the game is extremely long cooldowns there are other games that scratch the run and gun itch.
mu bueno
.
Super buggy as of now, there is an insane input latency bug where inputs on M&K take 2-3 seconds to register, it is actually unplayable when it happens.
ハックアンドスラッシュと育成・成長要素があって、移動アクションが強化されたDeep Rock Galactic(ミッションクリア型協力系FPS)。 これが面白くないわけがない。 DRGと言うと「あぁ、あのミッションが長くて面倒な…」という印象を持たれるかもしれないが、ハクスラや成長要素があるだけでモチベーションはかなり異なる。武器にはMODと呼ばれるパワーアップパーツをカスタマイズ(バイオのケース整理やロックマンエグゼのナビカスタマイザーに似たシステム)して様々なビルドを自作することができる。そして敵を溶かすように倒して”成長した実感”を得られる。この二点の好影響でDRGとは月とスッポンぐらい違う。 面倒くさいミッションをこなすのが嫌な場合は、ひたすら敵を倒し続ける”ローグライク”ライクモード「ウロボロス」があり、そこで得た先述のパワーアップパーツを本編へお持ち帰りできる。 これがまた沼で時間が溶けていく。 色々と仕様の説明不足が目立つ点は無視できないマイナス要素だが、とは言え一度理解してしまえば気にならない。 あとはテキストの半分ぐらいが未翻訳な印象で、効果文などの英語も読む気にならない人には辛いと思われる。加えて英語込みでもネット上で得られる情報がやや少なく、攻略情報を調べて遊ぶ人にも辛そう。 レビューはここまで。 特に注意が必要なウロボロスモードの仕様について触れておく。 ウロボロスモードはローグライク風のモードで、ウロボロス専用のデータが作成される。29ウェーブクリアまで中断できないモードと、ブリッツと呼ばれるより短いモードの2種類がある。前者は中断してもその時点の専用データから再開することができ、復活回数が0の状態でデスするまで続けることができる。後者は専用データは保存されない。 このウロボロスモード中に入手したMODと呼ばれるパワーアップパーツはリスト化され、本編に戻るとそのリストから本編に持ち帰って使用できるようになる。注意すべきはこのリストの仕様で、一度でも(中断から再開する以外の)ウロボロスモードを新規開始すると、それまで持っていたリストは消去される。つまりあとでリストから入手しようと思っていたMODがあっても、もう入手できなくなるので、ウロボロスモードを再開以外で開始する場合は注意。
Very cool horde shooter
Lots of great ideas here that are being implemented well. This could turn into something very special!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 9.4K | 76% | $21.99 | |
| $28.1K | 74 | 46% | $14.99 | |
| $1.1K | 5 | 100% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $23M | 33.4K | 79% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.8K | 84% | $29.99 | |
| $1.7M | 4.1K | 94% | $14.99 | |
| $1.7M | 3K | 61% | $17.49 | |
| $1.7M | 3K | 87% | $19.99 | |
| $1.7M | 5.1K | 94% | $16.99 | |
| $1.7M | 3.2K | 88% | $14.99 |