
SMASH through your foes in MY HERO ACADEMIA: All's Justice and dive into variety of game modes where you can experience thrilling 3v3 battles, hero training, and the climactic Final War!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 985reviews | 62% | — | $1.4M |
| $59.99 | 1.8Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you're a fan of MHA, you'll probably like it. There's so much content in this game it's actually crazy.
This entire premise of game is already proven a lie from the very first moment into the game, first and foremost everything you're baited in with is a blatant lie, the roster isnt impressive in the slightest, its overpriced for your options, and it starts off with the major failure, of explaining absolutely nothing about the mechanics, forcing you to play deku, against max power shiragashi, with no way out, no way to die, and no way to beat him cuz he instantly punishes you for even a step, there is no way to quit or skip on this just like the cutscene preceeding it, already wasting a majority of your refund time by proving exactly every reason you might have to refund it, correct. There is no learning curve to this, there is no hint or tutorial to it at all, it is just mental abuse of your sanity, making you instantly work through an impossible task with 0 information, everything that has NOTHING TO DO WITH MHA and if you think it does, then you havent been paying attention to the show. The ♥♥♥♥♥♥♥♥ will not let you die or do anything in return, making an endless ♥♥♥♥♥♥♥ festival thats already exhausting to get through, and no fun to do, more over teaches you nothing and only leaving you confused and frustrated. Any more i do not know because i had to quit to keep from crying and i will not play this until this is at least removed, skippable, or actually used as a tutorial for your actual combat options, because DBZ gives you more ropes to work with an its entirely acknowledged to be abusive with hidden mechanics, while these ♥♥♥♥♥♥♥ wont even give you the main mechanics to work with. I quit at 7 minutes because your sexism is enough to make me sick, i will not put up with pretend design in the least, so you can fix it, or kiss the money goodbye, failure abusive morally empty rotten brained cancer devs, and once again bandai is completely absent to take responsibility for what they do to you, even support is a lie, so its about time we drill this company into the ground and put em where they belong, 6 feet under actual entertainment. its a ♥♥♥♥ design with ♥♥♥♥ controls and even ♥♥♥♥♥♥♥ target locking, options dont matter if none of them work, connect, or even adhere to the basicass logic of who hits FIRST
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $35.99−40% |
| 317ratings |
| 78% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 92 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ugh,why not tell CyberConnect to work on this game. It feels so clunky, even though it was released in 2026
I saw a lot of reviews saying this game was kinda bad, but lowkey it really isn't. The storyline is a little short however, it takes place right at the start of the war, so season 7 and 8. I do know there is 2 other games which I haven't played, Idk if they take place in season 1-6 but still, its overall not a bad game. For the price it is though, I think there should be more content, but it still has a decent amount of stuff to do other than the story. I did get this game on a discount, so I didn't buy it at full price, so in my honest opinion, I would buy this game when its on some sort of discount. But despite the price, its overall a fun game.
This game fell off too soon (online anyway). Very fun arena fighter though, don't let anyone tell you otherwise
I played the original one's justice on my friend's switch and i played the second on my pc, and i honestly cannot tell you a single thing about this game that its worth getting over the others. The stage selection is more limited to mostly just the ones in the story mode and the new gimmick of fighting multiple opponents at a time is cool, but not worth getting a whole new game. The roster at least retains every game's previous character except Shigaraki from the first game. Its technically the best version of the game because of all the characters and new battle mode, but its honestly not worth $60, even when i got the deluxe version for that price. The "open world" section is just the game's menu scattered around a single plaza and some npcs you can talk to, but nothing else. The story of the game is also presented in various branches instead of the one linear path for heroes and villains, so its more confusing to play, especially when you cant progress through certain branches before completing another one. The only cool thing that i can say about the story mode is that during one of the battles against Shigaraki, when Deku has to break his soul by giving him his quirks violently, the game makes you sacrifice deku's quirk skills each time you have to do that in the fight. However, this is now obviously made to work around designing a new version of Deku that uses a different battle style after Danger Sense was stolen and will instead be added as a DLC character later. The last battle against All for One is very long and annoying though, making you fight him with every Class 1-A student, but at least you get to restart with the current 2-3 characters you are using instead of making you fight with all of them again. The game is also pretty broken in some ways, how the camera works was obviously directly taken from the previous games, so it wasn't designed with stages with differing elevations at some places and more cinematic plus ultra moves make your camera phase into the floor when that happens. Also, during one of my first fights in the story mode, when I was using Mirko to fight Shigaraki in the UA floating fortress, Shigaraki falls outside the stage's bounds somehow and i could not attack him because of the stage's barrier. Also, the story mode's only big positive is that the CGI cutscenes look good, but the rest is just a power point of anime screenshots or very wobbly gifs of animation. In conclusion, the game is boring, buggy, and expensive. You're better off waiting for a sale or buying a used physical copy of the older games.
The games hella fun only needing crossplay and id be good due to low pc playerbase
very entertaining and cool
我已經打完 Story Mode。雖然最後還是順利破關,但整體體驗下來,我大概可以理解為什麼這款遊戲會收到不少負評。 這遊戲為了表現 Boss 的強大,使用了讓人感覺非常不合理的傷害倍率與連戰設計。 最明顯的就是後期對上 All For One。 最終戰我大概失敗了 3 次。前幾次 All For One 打我一下幾乎可以直接蒸發 80% 左右的血量,我方攻擊打在他身上卻像刮痧一樣。 像 All For One Chaos 的車輪戰,我第一次使用瀨呂範太、砂藤力道、尾白猿夫這個組合時,瀨呂範太甚至幾乎還沒碰到 Boss 就直接被打倒。 奇怪的是,重試幾次之後傷害又突然變得比較正常。All For One 打我不再是誇張到近乎秒殺,我方也終於能打出比較合理的傷害。 第 21 章前半段也有類似問題。 綠谷的「個性」一個接一個被 All For One 奪走時,Boss 會不斷使用遠距離的大範圍攻擊,我方血量掉得非常快,反擊造成的傷害卻低得可憐。我在這裡失敗大概 5 次,第 6 次才終於出現比較正常的傷害。 更讓人煩躁的是,這裡還是「四連戰」。 其中一場輸掉就得從前面重新開始。這種設計第一次可能還有劇情上的緊張感,但重複幾次之後,剩下的就只有煩躁。 我並不反對高難度,也不反對 All For One 身為最終 Boss 應該非常強。 但「Boss 很強」和「玩家被迫承受極端不對等的傷害比例」是兩回事。 尤其 Story Mode 最大的問題之一,就是它會要求玩家輪流操作一年 A 班的許多角色。 正常玩家不可能熟練使用所有角色。有些角色甚至可能是劇情第一次要求你操作,你連基本手感都還沒有完全掌握,遊戲卻已經要求你面對後期 Boss 的連續猛攻、熟練閃避並完成 Combo。 我認為這對只是想體驗《我的英雄學院》原作劇情的玩家並不友善。 好在目前版本的最終戰已經有 Retry,可以從較近的戰鬥重新挑戰。否則如果 All For One 戰失敗一次,就要把一年 A 班前面的戰鬥全部重新打一遍,我大概會直接棄坑。 總結來說,我不推薦的原因,是遊戲部分關卡用極端傷害倍率、連戰重打以及強迫玩家操作大量不熟悉角色的方式製造難度。這些設計帶給我的不是挑戰成功後的成就感,而是「終於不用再重打了」的解脫感。 Boss 的強大應該透過招式、或合理的難度選項來呈現,而不是讓玩家覺得自己是在跟不公平的數值搏鬥。 如果你還在觀望本作,主要目的是體驗物是劇情,我會建議先確認自己能不能接受這些設計,再決定是否入手。 ========================================== 補充一些優點: 1)角色陣容豐富,個性還原度高 很多角色的「個性」、招式和必殺技都有做出原作特色,操作不同角色時確實能感受到差異。 2)最終章的劇情與演出有一定誠意 Story Mode 對原作最終決戰的名場面、角色登場與戰鬥都有不少演出,對《我英》粉絲來說還是有看點。 3) 3 VS 3 換人戰鬥很爽快 隊友切換、連攜攻擊和 Ultra Plus 等系統玩熟之後也能打出相當華麗連段。
nó thiếu sót quá nhiều thứ khiến tôi vô cùng thất vọng vì nghĩ rằng đây có thể là tựa game tiếp nối hoặc cải tiến hơn phần My Hero One’s Justice 2 vậy mà game không chỉ không hay mà còn thiếu quá nhiều thứ mà đáng lẽ ra game BẮT BUỘC phải có như phần Intros và Outro hay phần customization thứ mà khiến game trở nên thú vị và được chơi lại nhiều hơn và thất vọng nhất là không có Arcade mode 😠
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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