
My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 30 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 28.5Kreviews | 95% | — | $10.3M |
| $5.99−70% | 148ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice game
What you see is what you get: if you like the gameplay in the trailers, you will probably like this game. It's not reinventing the wheel or anything, but it's fun, well-executed, a little silly, and has some replay value. FFO Deadbolt, Katana Zero, Hotline Miami
ты был мне другом...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 13.6K | 81% | $19.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 23.8K | 92% | $12.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 17.3K | 98% | $24.99 | |
| $10.4M | 17.7K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $974K | 2.1K | 87% | $19.99 | |
| $55.1K | 191 | 86% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $1.5M | 3.7K | 85% | $14.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 905 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gran juego para jugar saboreando las pantallas poco a poco, sin saturación, antes de ir a dormir. Divertido, fresco y trabajado. Cómo único punto negativo, puede hacerse algo repetitivo.
play
przez tę gra mam banana na twarzy i 30 morderstw na koncie
難易度NORMAL(最低)でクリアしました!約7時間って所ですか。 ボリューム的には短めだと思います。何周もしてスコアアタックに励むのが良いでしょう。 下手糞な私でもクリアできる素晴らしいゲームだと思います!スローモーション機能必須!! 敵の頭を銃で吹っ飛ばして、その頭を別の敵に蹴っ飛ばして敵を倒すっていうのは、表現的にグロテスクだなと思います。画面がそこまでシリアスではないので気持ち悪いとかは無いのですが、よく考えると怖いです。 というわけで、これから2周目を頑張ります!面白かったです!
Тупой банан ♥♥♥♥! Пристрелю!
Takový ranní káku po prochlastané noci.
爽
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.