
My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 30 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 28.5Kreviews | 95% | — | $10.3M |
| $5.99−70% | 148ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 897 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Убивай ради банана Сри ради банана Жуй ради банана Прыгай ради банана Делай трюки ради банана (А где будет этот банан, никто не знает ( ͡° ͜ʖ ͡°)
One of the most frustrating games i have ever played in a good way. I almost broke my wrist during the final boss fight by slamming my hand into my desk after dying for the 5th time. i love this game so much and i recommend playing it with breaks in between episodes. don't be like me pls. pro tip: don't play on hard mode on your first playthrough 8.5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 899 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My Friend Pedro — в целом неплохая инди-игра с отличным саундтреком, эффектным замедлением времени и зрелищным паркуром. Некоторые уровни местами были довольно сложными, но вполне проходимыми. Игра дарит массу удовольствия и отлично подходит для прохождения за пару вечеров. В целом это очень кайфовый проект, который я могу рекомендовать к прохождению. Оценка: 7 бананов из 10 🍌
很帅的横版动作射击游戏,打折只要十几块,完全值了,就是对操作要求太高了,所以自己玩的时候会很丑陋(气笑了),所以建议自己通关一遍后去看看网上大神的操作,看爽了就得了,至于是不是自己操作的,那无所谓,对吧(笑)
A história é bem simples e até meio absurda. Você é guiado por uma banana falante chamada Pedro, enquanto sai atirando em tudo que aparece pela frente. Não é algo pra ser levado a sério, e o jogo sabe disso desde o começo. O gameplay é o grande destaque. Ele mistura plataforma com tiro em câmera lenta, permitindo que você faça acrobacias no ar, ricocheteie balas e elimine inimigos de formas bem criativas. O sistema de slow motion é o que deixa tudo mais interessante. Planejar movimentos no ar, virar o personagem e eliminar vários inimigos em sequência dá uma sensação muito satisfatória quando executado corretamente. As fases são bem lineares, mas cheias de momentos pensados pra te incentivar a ser estiloso. O jogo quase te recompensa mais por estilo do que por eficiência. A dificuldade é bem ajustável ao seu nível de habilidade. Você pode jogar mais tranquilo ou tentar fazer tudo perfeito pra aumentar a pontuação e o ranking. Visualmente ele tem um estilo simples, mas bem funcional, com bastante foco em clareza durante o caos das lutas. A trilha sonora ajuda bastante a manter o ritmo acelerado, combinando com esse clima de ação constante. O que mais me pegou foi essa liberdade de improviso. Mesmo sendo um jogo estruturado, ele te deixa criar sequências muito diferentes dependendo de como você joga. No fim, é um jogo curto, mas extremamente divertido, focado em estilo e criatividade acima de tudo.
Not for ♥♥♥♥♥♥♥.
It's a style meter game that wants you to do multiple runs and master each level, but forgot to make the first playthrough actually fun. The movement and gunplay is kinda clunky and not satisfying enough to spend dozens of hours to master. My main gripe is is that it's hard to tell where you can aim and what's blocked off, so it's more trial and error rather than actual skill or reaction based. My opinion might change as this is a genre I haven't really touched before, but if you're like me and only play through a game once then don't get this game. But if you like to master and memorize a game inside and out then this might be your cup of tea. TLDR mediocre gameplay and story, it's carried by the music which is really good and I recommend checking out.
好玩,各种花式动作玩起来很装比,玩着感觉自己带着黑色兜帽黑色口罩在雨天校园篮球场独自打球
too much filler levels just to make sure this game can't be completed in under 2 hour. the soundtrack music are in the game rather than seperate mean that you need to run the game just to listen to the music. just an 8/10 game wouldn't say it's the best and there is not much worth in term of replaybility, a lot of level are just puzzle and filler. I can't recommend enough this game truth is to give it a thumb up so I'm giving thumb down instead.
игра достаточно лёгкая на средней сложности. пролетели эти 5 часов с кайфом.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $974K | 2.1K | 87% | $19.99 | |
| $47.9K | 165 | 87% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $1.5M | 3.7K | 85% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 13.5K | 81% | $19.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 23.8K | 92% | $12.99 | |
| $10.3M | 17.7K | 84% | $19.99 | |
| $10.3M | 20.8K | 98% | $24.99 | |
| $10.3M | 11.1K | 86% | $24.99 |