
Grow a tiny fire until it's bigger than the Sun! A short incremental game about throwing things into a fire, starting a cult, experimenting with builds, and creating chaotic chain reactions.
Modeled estimate, not a reported figure. How we estimate →
About
My Fire Is Bigger Than Yours is a physics-based incremental game about growing a tiny fire until its bigger than the sun. It is a short, escalating experience about discovering synergies, experimenting with builds, and creating chaotic chain reactions.
Throw objects into the fire and keep it alive as the sun tries to drown it out
Adapt your strategy across 3 phases as your fire grows from a tiny campfire to a celestial force. Start your own cult to feed the flames, then expand your operation to the Moon.
Discover and unlock 200+ upgrades to create unique builds that change how your fire grows, spreads, and reacts.
Specialize in one flammable type, discover cascading reactions, or craft the perfect automated layout.
However you choose to grow, the Sun must be defeated.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好多bug,要不就卡在别的页面不动,要不就一局时间结束了不会跳出升级清单,每次要退出游戏才正常
現状では全くおすすめしない。 この値段のゲームに何か言うのは気が引けるが 作者はテストでクリアまでやっていないのではないか? インクリメンタルゲームなのにアップデートを取って強化すると 取得できるポイントが減るという意味不明な状況が普通に起こる
Blue ribbon achieved! Simple game, and in general not a bad game. But it definitely does NOT feel like a completed game. If you want a simple, no thinky and no stakes, incremental game then this isn't too bad. Beyond the fact that two game modes are still not available, the game just feels.... lacking in regards to the actual gameplay. the forced progress resets are annoying and it doesn't tell you that it's going to happen until it does. It will convert any cash you have at that moment into a different currency, and send you along your way to the next phase. If you knew in advance, you could save up some money before buying any last upgrades to complete the phase. Beyond that, the income feels very inconsistant towards the end. Sometimes I would only earn a few billion at the end of the round, and then proceed to earn over 10 trillion the next round. why? No clue, because I couldn't buy any upgrades the round after. The other annoying fact is there is an upgrade to increase the amount of space you have to place generators on, as well as a flag that lets you boost one of these spaces. But they don't give you enough generators to even capitalize on all that bonus space. I ended up clumping almost every single thing on one of these spaces with the booster flag and leaving the other spaces completely blank. They served no purpose other than to complete the 'buy every upgrade' achievement. Anyways, as it stands, the demo seemed more fun than the full release we just got. If they continue to flesh out the game, I may change this. But as it stands, this 'full' release does not feel completed enough to warrant the new price tag and leaving early access.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 204 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Normalde steam profilimde negatif incelemelere yer vermiyorum. Bu oyun için bir istisna yapmak istiyorum. Yaklaşık 3 saatlik , uzun , yorucu , uğraştırıcı , mükemmel derecede fazla çaba sarf ettirici sol click abanma sürecinin ardından , oyunun asla ilerlemediğini ve belirli noktalarda sürekli , durmaksızın takıldığını belirtmek isterim. Tam tabiriyle yaşadığım "EN ACI VERİCİ" deneyimlerden biriydi. Bu tarz yüzlerce oyun arasından en çok çaba sarf ettiğim ve hiç bir yere varmayan oyun bu oldu. Kesinlikle ama kesinlikle oyuna vakit ayırmanızı tavsiye etmiyorum.
This game is so good, I played the demo and waited so long for this to be released. Definitely worth buying!
I had a lot of fun playing this game. I don't know how much more I'll play it, but as a playtester, seeing the game get polished to it's current state was such a joy.
2小时不到通关,跑路了噶人们
Better than what the reviews suggest
무난하게 재밌다가 페이즈 3이 내가 문제인건진 모르겠는데 너무 불합리함. It was decently fun, but Phase 3 is so unreasonable, even though I’m not sure if I’m the problem.
炎をひたすら大きくするインクリメンタルゲーム。 炎によって各リソースを供給するオブジェクトが破壊されるため、炎で破壊されないよう設置場所を考える必要がある。 なのだが、設置場所に制限がある上、各要素をアンロックしていくと一瞬で全ての範囲を覆うため、むしろ稼げなくなる時間ができる。 インクリメンタルゲームは、その名の通り稼ぐ量が単位レベルで増えて行くのが楽しみなのに、そこが致命的。 各要素アンロックに必要なリソースも適切ではなく、多少各数値が上がっただけで目新しいものがない状態でプレイさせられることが多々あり、作業ゲー感も強い。 今後のバランス調整次第の作品。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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