
A short classic indie horror about a man who woke up in his own grave in a cemetery. All gates are locked, the is nothing but darkness and emptiness. The only noise is coming from the church on the hill. Find out what really happened and why the main character woke up in the cemetery.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo bom pra krl serio, tão bom que vc foge da trilha sonora,sim esse jogo n tem vilão é só a trilha sonora, a e se mesmo dps de eu ter falado isso vc que esta lendo quiser comprar as minhas dicas são: 1:vai tomar no seu cu 2:Abaixa o volume do windows antes de entrar ou vc vai ficar surdo!
Not worth it, even on sale. If you avoid this game, you won't miss anything valuable.
wow I had more fun ♥♥♥♥♥♥♥♥ myself in the library during my 5th grade bookfair then I did walking through this clunker of a game. Id rather suck on raw eggs.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fantastic horror game, genuine masterpiece. May be to sophisticated for many people to understand, I assume this is the reason for the negative reviews. A very quick game with one puzzle to it. Would highly recommend as a gift. Disclosure: I received this as a gift, my money was not spent on this game.
My Bones Remastered ist, entgegen meiner Erwartungen, tatsächlich ein Remaster. Es ist ein kurzes Horrorspiel, was eine interessante Atmosphäre aufbaut (und hier muss ich wirklich die Grafik loben, die sehr stimmig und schön anzusehen ist), die Gruselwirkung allerdings primär durch das Sounddesign hervorruft. Das Problem des Spiels ist: Es ist extrem kurz. Nach 20 Minuten hat man alles gesehen (auch wenn es verschiedene Endings gibt, aber das eine hat mich schon so vom Hocker gehauen, dass ich vor dem anderen Ending wahrscheinlich eine Familienpackung Doppelherz einnehmen müsste, um dieses zu überleben) und joa. Es ist auf jeden Fall ne Erfahrung, so viel sei gesagt. Tatsächlich wünscht man sich, dass die Story weiterginge, allerdings sind hier die Kassenschlagerargumente, dass man Türen öffnet, ein Puzzle löst und Nonnen beim Singen/Schreien zuhören muss. Und ohne groß zu spoilern: Man spielt nen Toten, man ist also "My Bones". höhö lol. Ist nicht so meins. Bin zwar an für sich kein Horrorfan, war aber doch angetan. Doch das ist so als würde man langsam einen Schokoriegel auspacken und bevor man reinbeißen kann isser weg. Dafür bin ich nicht fett geworden, so viel steht fest. Für 1,99€ gibt es schon besseres auf Steam. Das war nix.
Great atmosphere, very chilling ambiance , scariest game i've played all year 11/20 IGN
Grę się przeszedłem w 15 minut, gdzie 60% zajmuje dostosowanie ustawień, bo źle zoptymalizowana i ekrany ładowania. Polega na tym, że jakiś gość coś gada o cmentarzu, pojawiamy się na nim, odnajdujemy klucz, przenosimy się do piwnicy, rozwiązujemy zagadkę, wybieramy między dwoma drzewami i [spoiler] wstawaj zesr@łeś się w grobie. [/spoiler] Koniec gry, ucięte do połowy podziękowania i tak samo dziękujemy temu Panu za tego gniota. Atmosfera i dźwięk jedynie git, a gracz mógłby się szybciej poruszać. 2/10 .
If you're like me, you've watched GDNomad grow as a dev, switching engines, trying more complex forms of storytelling, even going so far as to deepen the lore that remains consistent through all of their games, and you've loved every minute of it. I first played My Bones ages ago, and it struck me as something, while not sophisticated or very evocative, it still shown through as something made by someone with a passion for horror and a desire to express it through making games, and while I've seen the countless accusations that they just keep releasing "the same game" over and over as a cash grab, I've played all of their games, and they show a steady course of improvement, finally leading to the development of Unity-based games which are prettier, more stable, and allow for a somewhat more mature and tone-appropriate approach to design and storytelling, and that's why I'm so happy we now have this remaster. It demonstrates exactly what GDNomad was trying to do with the original, but instead of just waiting around until they could create something perfect, they used it as a stepping stone to getting better and better and now it's gone full circle, a short but solid little horror story, maybe not scary, but honestly, horror doesn't need to be scary, it just needs to be good horror. Despite its occasional awkwardness and still somewhat rough translation, it shines as an example of how a dev can grow through sheer perseverance and dedication to developing their craft. Frankly, if these had been released for free on Game Jolt, people would be all over them, but because GDNomad charges money, people have inflated expectations, but I paid the price of admission (when stuff was on sale, mind you) and it's been worth every cent, even the stuff that crashes half the time has been made worth it seeing the direction the dev has been going in, and if you're a fan of a more grindhousey, Ed Wood style of horror, this remaster is an excellent place to start your GDNomad collection!
If you want to read my original review on this game, then head on over to non-remastered form of this game. The only things of note to make of this one is: - It lessened my playtime from 10 minutes to 6 minutes as they cut out a segment of the game. - They obviously took on that their English translation was atrocious and actually got someone who was fluent in it to do the work this time for it. - There was a puzzle but was very simple in design and I got it on the first go. - Had a massive graphic overhaul but did really not much to improve on the game except to make it look pretty. Still asking for the same price and again I will say this: DO NOT WASTE YOUR MONEY!
Nett gedacht, zu kurz gemacht. Die Idee ist wirklich gut und die Spielumgebung weiß auch grafisch und gestalterisch zu überzeugen, aber für die 10-15 Minuten Spielzeit ist das dann doch einfach zu wenig. Im Sale derzeit für 39 Cent aber ganz ok, wenn man düstere Walking Simulatoren mag und den Entwickler ein klein wenig Unterstützung geben möchte. Man wünscht sich aber, man hätte es auf 60 Minuten Spielerfahrung gestreckt, damit es auch insgesamt besser zur Geltung kommt. Längere Laufwege, ein paar mehr Sehenswürdigkeiten, vor allem paar mehr Texte. Das hätte dann mitunter auch einen Daumen hoch geben können. Leider zu viel verschenktes Potential, man hat eher das Gefühl das ist ein kurzer Zusammenschnitt als spielbare Demo oder so. So hat man kaum Gelegenheit, sich mit der Spielsituation richtig auseinanderzusetzen und einzutauchen - und schon ist es wieder vorbei. Wirklich schade. Fazit: lieber schenken lassen (war bei mir der Fall) ^^ :-)
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Players by region
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