
"Mutes" is a live-action mystery game. From a third-person perspective, you will make critical choices, engage in deductive reasoning to communicate for the protagonist, and perform quick-time reactions to survive a murder mystery.
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About
"Mute" is a live-action mystery game. Its distinctive black-and-white visuals justify the "Colorless" title, while the "Silent" concept is revealed through gameplay. From a third-person perspective, you will make critical choices, engage in deductive reasoning to communicate for the protagonist, and perform quick-time reactions to survive a murder mystery.
Players need to examine and search for various clues to uncover the truth of the entire event.

At key decision points, players must make choices that determine the direction of the story.

During certain stages, players must decide how to respond to progress the plot.

Throughout the game, players must learn sign language to solve puzzles at critical moments.

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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice game. Very different from the Back-Series, but has a intense story.
I liked it, it's linear don't expect choices, since main characters communicate through sign language, to progress through the story in some scenes player have to finish the puzzle that use sign language symbols, with English translation some players can find slight difficulty to finish the puzzle but it can be done but may take some time, game length is basically similar to a film runtime, but time taken to finish the game depends on solving the puzzles. If player enjoys games from this publisher definitely pick it, if into games like The Bunker check it out. For me the presentation of the story was interesting, happy with translation but feel it can be improved for better experience.
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Languages: Simplified Chinese*, English, Japanese, Traditional Chinese, Korean, Spanish - Spain, Russian*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
在同质化的影游竞品中做出了自己东西,比起游戏更像是一部无声无色的电影作品
[h1]简介[/h1] 十分特殊的影游,虽然不能说是100%,但多少是能了解一下那些视听语有障碍的人群情况,《无声无色》是一款国产互动影游,和同类型的主打恋爱擦边之类的游戏不同的是,本作主要是聚焦在特殊人群的日常生活,和在社会中会遭遇的困境。这种题材和这种玩法也就刘总能搞定了,是的,游戏讲述了一个特殊的人群的故事。 [h1]玩法和剧情梗概[/h1] 游戏采用了第三人称视角,更能展示群体的困境以及日常生活中的遭遇。男主是个哑巴,一般这种情况也会连带听力受到损伤,能听但比较费劲,心理比较苦闷,直到他遇到了另外了一个也是聋哑情况的女孩,这个女孩的情况要比他更严重,女孩是完全听不见,但女孩却十分的温柔。但就这样的开局,居然也能有一个不一样的故事发展。 [h1]特殊群体[/h1] 因为男女主的沟通都是通过手语,为了让玩家了解手语,将手语比划的形式和对应的文字做成了卡牌的形式,使用的时候将这些卡牌排列组合,两人就是通过这种方式进行沟通。需要注意的是,因为手势的局限性,手语的形容词助词等等是非常少的,也就是说用手语翻译成日常用于的话,所表达的意思非常的直白,同为使用手语的群体的人可能会觉得没什么,但翻译成正常用语在语境中可能会觉得不适和冒犯,但这个是没办法的事情。 [h1]总结[/h1] 总的来说。这款《无声无色》的题材可以说是绝无仅有的,游戏的剧情带点网剧的感觉,但这套系统和ui简直是太熟悉了。如果说这是否是一个好游戏,只能说游戏的整体水平在及格线往上,但如果说这个游戏有什么意义,那么他存在的本身,以及像玩家展示那些先天或者后天,被阳光未曾照到的缺陷孩子们都是有着积极的意义,关注特殊群体,了解他们的困境,伸出援手,将他们也拉近阳光里一起沐浴温暖。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
[quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote] 本作是一款悬疑影游,比较有创新性地采取了“全黑白”的画面风格,对应了游戏名中的“无色”,而玩家扮演的男主是一个哑巴,在游戏中又会碰到一个聋哑女孩,这对应的是“无声”,结合起来就是游戏名。 本作在画面风格和题材选择上都是相当大胆的,不像其他影游一样选择走美女+恋爱擦边之类的题材,而是用这种黑白对比风格+悬疑案件类题材,我认为这是相当大胆的一种尝试,值得鼓励。至于剧情方面,本作的部分镜头剪辑略微有一点混乱,让我理解起来有一点点吃力的感觉(不过或许悬疑题材类似有一点烧脑的体验也挺合理的?)。 不少剧情细节中其实能让人感觉到导演还是很用心的,比如开场打电话的时候因为不能说话所以选择用手指敲击话筒发声表示自己的答复,还有游戏中加的手语解谜环节,但是另一方面,对于影游来说类似于手语解谜这种环节是不是有些不太匹配?作为本身偏向“影像体验”的影游来说这种设计会让人觉得玩起来有些疲惫了,这点对于游戏体验的影响我觉得是应该考虑到的,也可能需要做出一些取舍,类似《完蛋》之类轻松愉快题材的影游大火不止有美女元素的加持,本身轻松愉快加无脑解压的剧情能够排解很大一部分人的压力也是一大原因。 顺带一提,我还挺喜欢一开场男主租房时候那个墙上悬挂的CD机的,感觉这种挂在墙上旋转放歌的形式还挺有意思,有点类似音乐软件的专辑图片旋转的感觉了。
很特别的悬疑类互动影游,游戏的题材与黑白色为主的画面是特色和亮点
不好玩、但是是很好的尝试,值得鼓励
[h1]并非无声无色,而是爆裂无声[/h1] 前言 先说在前面,如果《无声无色》作为一部电影的话,那么应该会有相当不错的口碑,在游戏领域、尤其是影游方面也不得不说相当新鲜。让玩家主动去带入残疾人,以那些残障人士的角度去理解他们在社会上生活的艰辛,这点毫无疑问是一件好事,同时也是其他做影游都不曾迈出的那一步。 其实早在更早时候,SE就曾做过类似尝试,推出过一款以听障人士为主角的动作游戏。然而,其操作手感略显生硬,且因一周目完全模拟听障体验,玩家不得不持续依赖“骨传音”来获取信息,体验上真的非常难受。 所以在这一点,《无声无色》的体验在我看来确实好上不止一倍,让玩家得以跳出完全受限的感官模拟,转而以更接近观察者的身份获取更充分的信息与情境理解。 [h2]关于故事[/h2] 剧情讲述了哑巴主角,虽然有听力、也识字。甚至一个人出来租了一间屋子,却在每天晚上听到莫名的争吵声,与杀人的声音……最终心神不宁决定开始调查整件事的故事。在整个过程无处不体验到这些听障人士在社会上生活的不如意,例如在需要找人前去帮助时,遭遇到的对象都是一些无法理解手语的人,逼得男主角只能用水在地上写出"杀人"二字。又或者在为另一个聋哑人女孩翻译演唱会歌词时,都可以看出整体的不容易。 [h2]关于玩法[/h2] 本作玩法其实就是填空,玩家需要根据屏幕上方的句式来选择对应的手语来组成句子。这点设计确实不错,一方面是可以让玩家有参与感而非单纯的看客,另一方面则是可以让更多的人接触到手语。像是我在游玩过程中确实也学会了几个——但是,抱歉这里我需要说点缺点。 那就是随着游戏流程的推进,玩家所接触到的手语词汇量一下子就增加了很多,同时还有些手语让我觉得没翻译到位。起初我还乐呵呵的觉得可以学习一下挺好,结果到后面不仅觉得枯燥,还弄得有点满头问号。 举个例子,游戏中分别有"没""不行""说""清楚""我"等动作,这个时候上面告诉我们,需要用手语告诉对方"我没法说清楚"这几个字。于是我就吭哧吭哧的找了半天这个"法"在哪,最后硬着头皮去一个个试才明白正确的拼法是"我、不行、说、清楚"。 这方面我认为有好有坏,坏的地方就在于这样的设计真的非常不"游戏",但好就好在它确实可以让每个玩家最直观的感受到沟通时的障碍。 [h2]快速做个总结[/h2] 本作确实是一款独特且深刻的影游作品,由一段危险的绑架案作为展开,来带领玩家慢慢走进聋哑人们的世界,逐步体验他们在生活中所遭遇的各种困境。游戏中通过填空的玩法来让玩家组成句子和对方进行沟通,虽然后期词汇量增加让整体有些枯燥的体验变本加厉,但换个思路来想这也是每一位聋哑残疾人所要面对的日常。同时值得肯定的是,在这个一男多女横行的影游时代,能够看到这样一部剧情精彩、聚焦于弱势群体的作品真的是少之又少! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
After beginning with games that followed events from a first-person perspective, the developers shifted toward more cinematic titles where you act as an invisible observer, watching the story unfold without influencing it. Recently, their focus has moved even closer to real life. The situations may not be flashy, but they tell meaningful stories. In this game, you follow a young couple, a boy who cannot speak and a girl who cannot hear. The opening scene is dramatic. The boy comes home to find the girl tied to a chair. As he tries to rescue her, someone attacks him from behind and strikes him with a hammer. From there, the story moves across several timelines. It shows how the pair met, what led to the dramatic situation, and what is happening in the present during the attack. One of the main threads involves a boy who hears a fight somewhere in the apartment building, though the voices may actually be echoes of a murder that once took place in the same apartment. The story takes a couple of hours to finish, but the presentation is pretty nice. Most of the visuals are in black and white, with color used only sparingly for dramatic emphasis. Because there is very little dialogue, music plays a major role, especially since the boy loves listening to it. Compared to the developer’s previous games, which focused on mystery and collecting clues, this one centers on sign language. At several points, you must choose between different dialogue options. Only one choice is correct and triggers a sign language mini game, while the others simply display a red cross. As a result, you cannot truly fail. You also cannot lose the sign language mini game itself. You arrange a series of hand gestures in the correct order to form a sentence. After placing them, you press a button to check your answer. Incorrect gestures are marked with a red cross, while correct ones are grayed out. The biggest issue, which is common in many similar games from the Asian market, is poor translation. It is less noticeable here because the main characters do not speak, but its quality becomes clear in a scene where English dialogue plays on a television and the subtitles do not match at all. Because of this, the sign gestures and sentences do not always make sense. Even though translations appear beneath the gestures, the only reliable approach is to test each gesture in every slot. A quicker method is to place the same gesture in all slots to see where it fits, then repeat the process with the remaining ones. However, this becomes time consuming, especially since each new event adds more gestures to the existing set. In any case, the story is engaging enough to justify a single playthrough, and the ending reveals why you’ve been hearing things. There are no alternate endings or extra rewards, and the only additional content available is the option to replay the scenes you have already unlocked.
[h1] 剧情尚可,玩法多余 [/h1] [h2] 游戏前言[/h2] 《无声无色》是一款全动态影像真人悬疑游戏。这一部非常特别的,以黑白为主的作品,所以称之为“无色”。所谓的“无声”则需要大家在游戏中体验一下。玩家将用第三视角,玩家扮演的角色在游戏过程中进行选择,同时通过推理猜测的方式,替男主角进行沟通,从而顺利的进行游戏,在游戏中还需要进……… [h2] 游戏剧情[/h2] 在剧情方面,我觉得的十分不错的,尤其是你在游戏中你做为男主的你是一个哑巴,虽然有听力,也识字,但是不能开口说话。一个人租住了一个小房,但是却在每天却陷精神的折磨,[spoiler] 游戏一开始的片段以6月6号那天开始,一个被绑起来的女孩,以及一个挥刀的男人以及男主的你在地上扭打,正在挥刀男准备刺向男主的瞬间,游戏时间线回到了6月1号。这也也就是幻听的部分,十分巧合的是,男主在幻听的时候正巧也是幻听到了类似的情节,这是一位也女性被绑在椅子上,正在这是警察闯进来,把男人击毙,男主的你又一次在梦境中醒来。 白天,男主还是一样上学,上课,总是心神不宁,同班同学有一个聋哑人女孩与男主关系,总是与手语和男主交流谈心,她也注意到了男主状态,于是男主告诉她自己最近总是听到隔壁打架的声音,他甚至报警求助,隔壁住了夫妇,根本没有发生任何事………… [/spoiler]不剧透了。 [h2] 游戏玩法 [/h2] 这游戏如果要我用一句话来评价这个游戏的话与其说是一个游戏,不如说是部电影 ,我认为做成游戏完全是多此一举。 或许,这个游戏本身就是一个电影。不过玩法也可制作组其他的的游戏大差不差甚至没有不变化.把线索换成字改程手语的玩法,属于多此一举了!完全就是曾加延流程的就做了个手语拼图游戏美没什么用的。只会让玩家对游戏的好感渐渐消失的哎。何制作组其他的游戏半斤对八两的. [h2] 游戏总结[/h2] 总而言之,与其说是个真人互动影视游戏与其不如说电影,这代游戏流程将仅时间2个小时 ,如果喜欢这部游戏除了玩法剧情是一流的是个不错的选则,推荐游玩一下。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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