
Step into the role of a shadowed undercover police officer in Dark Eyes, brave an area dominated by vice and crime, where allies and enemies blur. Every smirk, tear, and lie tightens the web of deceit—will you destroy the empire or lose yourself in its shadows?
Modeled estimate, not a reported figure. How we estimate →
About
"Dark Eyes: The Narcotic Operation”, linked to the hit TV series "扫毒风暴", is an immersive narrative game. In 1988's Wanbei, thick with humid heat and latent danger, you embody Lin Qiangfeng, alias "A Gu", infiltrating drug lord——Boss Tiger to bring him to justice, Tiger may seem like the one in charge here, but in reality, there are other forces watching covetously, waiting for an opportunity to take his place, which making your mission far more perilous. This game is not just a story; it's a tribute to the countless anti-narcotics police officers who stand as walls with their bodies, guarding the peace of the country and its people.
Undercover life is a knife-edge dance. In a floral shirt, Hanging around the seedy, mixed-up streets, every breath is cautious. You'll meet a tough ally who might betray you, or a stranger whose glance saves you. Starting as a lowly gofer—serving tea, watching streets—you learn to read faces, navigate tangled interests. Climbing to the gang's top, entering Boss Tiger’s gloomy, antique-filled office, you face his scrutiny and the watchful eyes of his shadowy backers. Success nears, but its cost could be staggering, just as the real anti-narcotics heroes risk everything to uphold justice.
Over 100 choices lead to 400+ distinct scenarios. Obey Boss Tiger to eliminate a "traitor" (a police informant) for trust, or sneakily protect them? Report partial evidence, or risk deeper infiltration to expose his hidden backers? A careless word gains allies; a hesitant look sparks suspicion—even from the shadow force—spelling doom. Your choices between conscience and duty write your legend, mirroring the tough decisions real anti-narcotics police make daily.
You'll encounter 10+ characters shaping the outcome. They’re Boss Tiger loyalists, gray-area businessmen, or fellow undercover agents. Your choices make them allies or enemies, triggering chain reactions that alter the ending: take down Boss Tiger and his backers, perish in the storm, or carve an unexpected path—all hinge on your interactions. Each ending is a reminder of the sacrifices made by those who stand as walls against the criminals.
Deep Immersion: Tied to the TV series, 1988 Wanbei—neon streets, mahjong alleys, drug dens—puts you in the tense undercover world, especially when tangling with the shadow force, letting you glimpse the harsh reality anti-narcotics police face.
Branching Plots: Every decision ripples outward, unlocking relationships, secrets, and endings. Capture Brother Hu and his backers, die, or fall to temptation—you control it all, experiencing the weight of responsibility borne by real heroes.
Authentic Settings: Nostalgic video halls, busy markets, guarded labs, opulent clubs recreate 1988 Wanbei, with dangers and opportunities in every corner, reflecting the environments where anti-narcotics police carry out their missions.
Character Growth: From flustered novice to calm negotiator, A Gu’s growth—vital when facing the shadow force—depends on your choices, paralleling the development of real anti-narcotics officers as they hone their skills in the line of duty.
As Wanbei’s night falls, what secrets lurk? What hides behind Boss Tiger’s smile and his backers’ masks? Don the "A Gu" disguise, step into "Dark Eyes", and write your justice story. Through this journey, may we always remember: there are those who take on the darkness so that we may live in light—they are the walls that guard our nation's peace. Coming soon to Steam.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
——黑夜给了我黑色的眼睛,我用它来寻找光明! 我想这部游戏的英文版本取名为—“Black Eyes” ,应该就是此意吧。 作为一位“缉毒警察”,也是那位在阴影中负重前行的“卧底”,你将重温那段刀锋上的记忆。 在故事中,你和其他人共赴生死,迎接最后的“黎明”。 得到也好,失去也罢,都将在最后化作沉甸甸的责任和燃起希望的星火。 这份记忆的卷宗,并非属于一人! 而是无数个 “无名者”。 是他们用毅然前行乃至牺牲垒起人们脚下的土地,筑起了一道道隔绝最后的墙壁。 在警徽的照耀下, 这些“勇士们”为我们驱散风暴,守护光明。 现实当中,他们也许没有重生的选项。 焚身为火,只为我们平凡的日常中多铺一寸无毒的光!
哈哈,这互游副标题应改名《我在宛北开后宫》,卧底行动基本靠女人,不是救女人,就是女人救。缅北噶腰子,宛北费腰子是吧。
这是我全成就测评的第八十款影游,不太行的一部剧情向影游,给个三星吧(里面还有一星是致敬缉毒警的,本作本身很难及格) 本作全探索+全成就6小时左右,定价36元,隔壁卖12块,这个体量,这个价格倒是没啥说的,很便宜了。 实际体验下来,这款游戏真的很难及格。选材上可以看出它有野心、有题材红利,但最终呈现出来的成品,却处处透着半成品的粗糙感。 这款游戏最大的问题在于剧情的降智和转场的割裂感。选角、表演指导和后期剪辑像极了低成本网剧。更让我遗憾的是,几位女演员其实都有其他影游作品的表演经验,底子并不差,但是这里面戏份太少了,偏偏男主戏份多,但是演技却一般。 游戏的前半段其实是有亮点的。开局安娜的牺牲、潜入毒窟的紧张感、与巴基的试探与反试探,确实抓住了缉毒题材的精髓。但随着剧情推进,节奏开始崩坏,白开水一样平铺直叙。 后半段几乎变成了单纯的跑路和打斗,原本精心铺设的人物关系网开始断裂。龙先生这个铺垫了很久的角色,最后发现是打酱油的,结局更是虎头蛇尾,给人一种编剧编不下去了的感觉。 如果说演员的遗憾还能用剧本限制来解释,那制作层面的粗糙就是无法原谅的硬伤。 UI设计丑之又丑,AI感爆棚的山寨背景。从上到下,游戏的主界面、章节选择画面、甚至死亡结局时的插画,都充斥着浓重的AI生成感,这种实在令人难以接受。 并且游戏大量使用黑屏加文字的方式进行转场,很多本该拍摄出来的情节被一段文字草草带过。这种处理方式不仅严重破坏了沉浸感,更让人怀疑是不是拍摄预算不够、很多场景根本没拍。 剧情中的近身格斗戏份质量尚可,丛林搏斗、拳拳到肉等动作场面有一定张力。但枪战的特效就极其出戏了,枪口火光像是后期硬贴上去的纸片,毫无质感可言。 并且,一步一BE啊有木有,50种死法啊!好家伙,上一次有这种感觉还是在隔壁108和99还有命游2。绝大部分分支选项都是选错即死,真正影响剧情走向的选择寥寥无几。没有任何额外的游戏性,主线只有一条,分支可探索的内容少之又少。 算了,鉴于价格便宜,也不多要求什么,唯一有一点就是,本作确实致敬了现实中那些在黑暗中负重前行、甚至付出生命的缉毒英雄们的,这一点确实加分(想想前两天首发的上川才是真的气)兄弟们12块钱当个小电影看吧,但是剧情别太较真了。
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情比较脱离现实,逻辑不强,也没有很差异的分支,基本就是一条线走到底。
6个小时通关所有章节 所有剧情探索 毒枭虎哥的女儿阿伊莎 我嘞个骚刚 那个牙齿还有那个鼻子 都是亮点中的亮点 笑死我了。
质量一般,前期剧情还勉强,从中期开始就非常无聊了,后期更是拉完了。 而且有相当多的剧情都在走感情线。一个卧底哪来那么多时间谈恋爱的? 再说了,非要走感情线,能不能找个帅点的男主,这个颜值万人迷有点太违和了。 打戏也很一般,总时长也相当短,大概3小时多一点就可以最终结局。 除了容易全成就以外,好像没太多优点了。
[h1]⭐《The Narcotic Operation》[/h1] [b]— 大姐头一句话:这单生意,不值得做。[/n] 听好啊小的们, 这游戏一开始讲什么卧底、扫毒、黑帮斗争, 我以为是要做一单大的, 结果我一进去—— [b]原来是叫我坐着按选项,当木头人。[/b] [h1]🔪【第一刀:说好的黑帮世界?】[/h1] 你跟我讲潜入、讲危险、讲博弈, 结果我看到的是什么? 👉 人站着讲话 👉 我在旁边按选项 我问你, 我是来混江湖,还是来做文书助理? 这种节奏,我手下小弟看到都要笑我:“大姐,这单你接错了啦。” [h1]🧊【第二刀:人物一个比一个没火】[/h1] 做黑帮最重要是什么? 👉 气势 👉 压迫感 👉 一句话可以让人心寒 结果这里的人物? 全部讲话像银行柜台,表情冷到像冷冻仓, 我看了直接讲一句: “这种人,连当小弟都不够格。” [h1]🎭【第三刀:选择?你在跟我开玩笑?】[/h1] 游戏给你一堆选项,看起来好像很有权力 但你选来选去—— 👉 结局一样 👉 路线一样 👉 命运一样 这种东西在我们行内叫什么你知道吗? 👉 假选择,真控制。 如果现实我手下敢这样骗我,早就被我请去“喝茶”了。 [h1]💣【第四刀:紧张是有,但不是爽,是累】[/h1] 整天讲什么卧底、危险、背叛 玩到后面我整个人不是紧张, 是—— 👉 心累 👉 脑累 👉 连耐性都被消耗完 这种感觉像什么? 👉 不是在打仗 👉 是在开无止境会议 我宁愿去谈一场真正的交易,都比这个刺激。 [h1]📉【第五刀:市场已经给答案】[/h1] 我去看现在多少人在玩 👉 人数少到可以开一桌麻将都不够 这代表什么? 大姐头告诉你:市场已经用脚投票了。 [h1]🩸【最终裁决】[/h1] 这款游戏不是不能玩, 但它的问题是—— 👉 想做大场面 👉 却给你小体验 👉 想给你权力 👉 却不给你选择 在我们这行,这种叫—— [b]“声势很大,实际很空。”[/b] [h1]⭐ 评分 ⭐[/h1] ⭐(一颗星) 这一颗星不是给游戏 是给—— 👉 Steam 退款按钮 因为它才是唯一讲信用的东西。 [h1]😈 大姐头收尾一句:[/h1] 这单,我劝你别接。 要刺激? 去看戏。 要掌控? 去赚钱。 这个游戏?只会浪费你时间。
剧情逻辑不连贯而且儿戏,说实话有点侮辱智商了
致敬维护人民群众的全体公众机关单位及个人。以此沉重悼念牺牲的无名英雄。 借此游戏评论,帮大家疏理一些中国禁毒时间点 1839 年 林则徐虎门销烟 1928 年 南京国民政府《禁烟法》 1950 年 颁布《关于严禁鸦片烟毒的通令》 1952 年 国家连续发布禁烟通知,加强边境缉毒力量。 1990 年 成立国家禁毒委员会,同年颁布《关于禁毒的决定》 1998 年 公安部设禁毒局 2008 年 实施《中华人民共和国禁毒法》 2011 年《刑法修正案(八)》强化毒品犯罪打击力度 2016 年 发布《“健康中国 2030” 规划纲要》将禁毒工作纳入国家健康战略 2020 年 启动新一轮禁毒人民战争,聚焦新型毒品、网络贩毒等新问题
女主颜值都很高 大嫂线最后没看明白,怎么又在电影院门口遇到坏人了呢。。。
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Players by region
Where this game's players are, estimated from review languages.
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