
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−70% | 20.6Kreviews | 90% | — | $5.3M |
| $34.99 | 4.4Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В целом кому нравится геймплей XCOM может быть понравится. Лично мне зашло, немного душно с тем что в идеале сохранятся надо, т.к. бывали вылеты
Rigid gameplay, the promise is not fulfilled. I'm was promised agency and strategy but this is actually a puzzle game in a tactical disiguise.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 21 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 3.8Kratings |
| 91% |
| — |
| not modelled |
| $34.99 | 548ratings | 86% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo bom pra quem gosta de apanhar
While the story is kinda stereotypical, the gameplay was very addictive & I really liked testing how far I could go with the stealthy approach.
90프로 할인할 때 사서 DLC까지 다했는데 후반으로 갈수록 반복적인 작업에 약간 지루하지만 가끔씩 자리잡고 오는 괴물들 갈아버릴 때 이만큼이나 성장했구나 싶어서 좋은 게임입니다. XCOM같은 느낌은 아니지만 비슷한 전투 시스템을 차용했고, 다만 무기들이 유니크한데 좋은 애들으 하나씩만 나와서 성장은 조금 아쉬운..
The story is pretty dumb, and the encounter design is bland. I don't care about any of the characters because the dialogue is so cliched and juvenile. Weak showing from every corner except the visuals.
fun little x-com like with a gritty and immersive world
Can't recommend. I got the game a bit back in a bundle, but the game is the farthest thing from a tactical shooter that I was looking for. You have enemies one-shotting you near the beginning and 3 foot distance is 75% to hit... You will see bullets legitimately go through enemies and still its a 'miss'. If the game devs had really looked into what made other turn-based tactical shooters so good, then maybe it would have had a better general reception to that community. I mean there is a reason XCOM is popular, and it isn't just by chance. If they ever made a second one, I would highly highly recommend they make the game with yanked good ideas from prior huge successes, because the story is great! As of now, would recommend Wasteland instead.
Entretenido, esperaba algo mas, sobre todo respecto a construccion de personajes etc... pero bueno es lo suficientemente corto para que esto no llegue a suponer un problema. Por cierto, el pato el gay
Игруха действительно отличная и обладает потрясающим миром. Персонажи очень прикольные, и управлять ими одно удовольствие. Геймплей малёха похож на XCOM 2, но в большей степени ощущается как головоломка.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.9K | 75% | $19.99 | |
| $1.1M | 3.9K | 62% | $9.99 | |
| $303.4K | 616 | 71% | $19.99 | |
| $113.1K | 260 | 60% | $19.99 | |
| $0 | 0 | — | Free | |
| $19.4M | 13.6K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 8.2K | 77% | $24.99 | |
| $5.3M | 28.7K | 85% | $7.49 | |
| $5.3M | 9.9K | 87% | $14.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 96.8K | 71% | $2.99 |