
MotoGP™14 is back with a comprehensively overhauled and improved graphics engine. New game modes, all the riders from the 2014 and 2013 seasons and legendary riders from the history of the MotoGP™ give you the chance to live the dream of being a real rider.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 440reviews | 60% | — | $156.6K |
| $9.99 | 3.4Kratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
exiting the game doesn't work, but thankfully the game crashes if you alt+tab out of it. this issue was known and they never fixed this. 10/10
MotoGP 14, developed by Milestone S.r.l. and published by Plug In Digital alongside Milestone itself, represents the studio’s ongoing dedication to delivering a faithful and technically challenging simulation of world-class motorcycle racing. Building upon its predecessors, the game seeks to capture the full intensity, precision, and discipline of MotoGP while offering fans an authentic recreation of the sport. It includes official licenses from the 2013 and 2014 seasons, spanning all categories—Moto3, Moto2, and MotoGP—along with real riders, teams, and circuits. From the moment the opening menu appears, MotoGP 14 establishes itself as a serious racing experience designed for players who value realism and mastery over casual thrills. The presentation, though modest compared to high-budget racing titles, effectively conveys the spirit of professional motorcycle competition, balancing simulation depth with accessible variety in its modes and features. One of the game’s most notable achievements lies in its handling and physics model. Milestone reworked the core engine for MotoGP 14, introducing more precise weight shifting, improved tire grip simulation, and a stronger sense of speed and control. The difference becomes immediately noticeable when leaning into sharp corners or attempting to manage braking distance at high velocity. Each class of motorcycle behaves differently—lighter Moto3 bikes feel nimble and forgiving, while the monstrous MotoGP machines demand finesse and confidence to tame. The game encourages players to engage with its systems patiently, rewarding those who learn how to manage traction, throttle sensitivity, and body positioning. This commitment to realism is both its greatest strength and a potential barrier to newcomers. Even with assists enabled, the learning curve remains steep, but for dedicated simulation fans, this challenge is part of its enduring appeal. Every clean lap feels earned, every podium finish a small triumph of concentration and control. MotoGP 14’s career mode forms the centerpiece of its single-player experience. Starting from the humble beginnings of Moto3, players work their way up through the ranks, signing contracts, joining teams, and developing their careers over multiple seasons. The sense of progression is satisfying, especially as the gameplay evolves along with your skill and machine performance. Career races are punctuated by small narrative touches—press conferences, team interactions, and rivalries—that help ground the simulation in the larger world of the sport. Beyond the career, the game offers a wide range of additional modes, including time trials, single races, full championship seasons, and “Real Events,” where players can relive pivotal moments from the actual 2013 season. Each mode provides a slightly different rhythm and challenge, giving the player a reason to explore the many aspects of motorcycle racing. The breadth of content ensures that the game appeals not only to hardcore racers but also to those who enjoy structured milestones and variety. Visually, MotoGP 14 represents a notable step forward for Milestone’s engine at the time. The lighting system adds realism to track surfaces, while dynamic weather effects such as rain and cloud transitions enhance the immersion of long races. The cockpit and helmet perspectives in particular stand out for their sense of speed and physicality, with the camera tilting naturally as the rider leans into corners. While the game’s presentation is not on par with the flashier polish of car-based racing franchises, it remains solidly convincing, especially in motion. Each track, from iconic circuits like Mugello and Silverstone to lesser-known stops on the MotoGP calendar, feels distinct thanks to accurate layouts and subtle environmental details. However, some areas show signs of aging: certain trackside textures and crowd animations are basic, and loading times can be longer than expected. Yet, these technical shortcomings are easy to overlook once the race begins and the flow of high-speed precision takes over. The sound design contributes strongly to the immersion, with each bike class producing distinct tones that echo through the circuits. The roar of engines, the screech of tires, and the environmental audio cues—like the shift in acoustics when passing under bridges or grandstands—help convey the sense of being part of a professional event. The commentary and ambient race sounds provide an extra layer of atmosphere, even if they sometimes repeat too often. Together with responsive controller feedback, the game succeeds in making the act of racing feel visceral and authentic. On the technical side, the PC version performs well, offering a stable frame rate and a range of graphical customization options. Still, some players have noted occasional frame drops and visual inconsistencies, suggesting that the optimization could have benefited from more refinement. Difficulty and accessibility form an important balance in MotoGP 14’s design. Milestone offers several assists and customization options—traction control, braking help, and racing lines—to ease new players into the experience. However, even with these aids, the game demands precision and patience. The artificial intelligence of rival riders can be aggressive and unpredictable, resulting in intense, competitive races that often come down to fractions of a second. This can be exhilarating for seasoned players but occasionally overwhelming for those unaccustomed to the discipline required. Nonetheless, the inclusion of adjustable settings means that players can fine-tune the experience to match their comfort level. The multiplayer component adds longevity, allowing racers to compete online or locally, extending the game’s life beyond single-player modes. When the competition works smoothly, it adds a thrilling, human element that perfectly complements the simulation’s depth. MotoGP 14 ultimately succeeds as a passionate, detail-oriented recreation of motorcycle racing’s highest level. It may not possess the graphical polish or mass appeal of more mainstream racing franchises, but what it offers instead is authenticity and mechanical satisfaction. Its technical riding model, rich mode selection, and official licensing make it one of Milestone’s most complete efforts from that era. The steep learning curve and occasional visual inconsistencies may deter some players, yet for enthusiasts of the sport, these shortcomings are minor compared to the joy of mastering its intricacies. Each race, each corner, and each victory feels earned rather than given. MotoGP 14 stands as both a celebration of the sport and a challenge to players who seek precision and realism above all else—a demanding yet rewarding ride that captures the heart and intensity of true Grand Prix racing. Rating: 6/10
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Motogp community. Case you read this review, I wish for everyone an happy new year. <3
for being a 2014, yes it has its bugs and quite a lot of them but, when the bugs dont appear its probably one of the best motogp experiences you can have, also including its a bit aged rider lean animations, still i love the game and its difficulty but also progressivness on how you get to know your bike in different conditions
O gameplay divide bastante. A pilotagem puxa mais pro lado da simulação, então não é simplesmente acelerar e fazer curva. Tem que controlar bem frenagem, inclinação e aceleração, senão você perde o controle fácil. Quando você começa a entender o ritmo das motos, o jogo fica bem mais interessante. Conseguir fazer uma curva limpa, manter estabilidade e melhorar seu tempo volta após volta dá uma sensação boa de progresso. Por outro lado, a curva de aprendizado pode ser meio pesada. No começo é fácil errar bastante, e isso pode afastar quem não tem paciência pra se adaptar. Os modos de jogo são ok, com campeonato, corridas rápidas e carreira, mas nada muito inovador. Visualmente ele cumpre o papel. As motos e pistas são bem representadas, mas não é um jogo que impressiona muito hoje. O que mais me pegou foi justamente esse lado mais técnico. Dá pra ver que ele é feito pra quem curte o esporte e quer algo mais próximo da realidade. Acaba sendo um jogo mais nichado. Pra quem gosta de MotoGP e simuladores, pode funcionar bem. Pra quem busca algo mais arcade e imediato, provavelmente não vai prender tanto.
This game is fun and it does feature a 2013 class and that is when the developers somewhat cared about the consumers
MotoGP 14 is an incredible game and, in my opinion, the best MotoGP game after MotoGP 13. The career mode is well-designed and really enjoyable. The fact that you have to upgrade your bike level by level makes the career progression more rewarding and adds an extra layer of fun to the experience. A fantastic MotoGP game that still holds up incredibly well.
juegazo bastante bueno para pc de pocos recursos con fisicas bastante acceptables para ser de 2014 la verdad es un juego que si te gustan las motos podes tener hasta 100 horas de juego sin aburrirte
CHallenging game and fun to play.
extremly good game but i dont like the fact that on keyboard your controls dont save but still good game
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Players by region
Where this game's players are, estimated from review languages.
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