
Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 30 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.
Traverse a fallen kingdom, solve environmental puzzles woven into the landscape, and embark on a timeless adventure…
Moss: The Forgotten Relic unites the beloved and critically-acclaimed Moss and Moss: Book II into a definitive singular adventure, beautifully enhanced and reimagined for its debut on PC.
Venture through a mythic land marked by the ruins of a ancient realm slowly being reclaimed by an enduring and untamed nature.
Form a powerful bond with Quill, a small and courageous mouse who looks to you for guidance, protection, and trust at every step of her journey.
Uncover hidden secrets, navigate puzzling places, and confront arcane forces in an intimate and epic fable inspired by classic fantasy adventures.
Play together as Quill and the Reader, each using a separate controller
Explore a fallen kingdom slowly reclaimed by nature
Guide a tiny hero through mysterious places and towering dangers
Solve handcrafted, diorama-like environmental puzzles
Discover hidden secrets and surprises off the beaten path
Face arcane threats with optional “skip combat” accessibility
Uncover the epic and heartfelt tale of a hero who needs you
Thoughtfully designed and lovingly crafted by a small team
Critically acclaimed with over 160 awards and nominations
Orchestral soundtrack by acclaimed composer Jason Graves
Moss: The Forgotten Relic brings Moss and Moss: Book II together as one complete, enhanced experience debuting on PC first time. New features include:
Play 2 beloved and critically acclaimed experiences as one
Enhanced Visuals and Performance
New Handcrafted Cutscenes and Smart Follow Camera
All Twilight Garden DLC included
New Accessibility Option “Skip Combat”
Engagement
Reviews
Themes across 389 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BOOK 1 was decent, but BOOK 2 kicked it up a whole other notch! Also RIP to the ones either starting with BOOK 2 (like me), or thinking the game is only BOOK 2 cause the devs had the genius idea to set BOOK 2 as the default page in the main menu. Overall well worth the wait, super good game.
Ich habe mich schon lange auf das Spiel gefreut und wurde nicht enttäuscht. 😊 Moss: The Forgotten Relic ist für mich ein wunderschönes Abenteuer geworden. Die Welt ist mit unglaublich viel Liebe zum Detail gestaltet und die Atmosphäre hat mich von Anfang an in ihren Bann gezogen. Quill ist eine tolle Hauptfigur, die man einfach sofort ins Herz schließt. Besonders gefallen haben mir die Mischung aus Erkundung, Rätseln und der liebevoll erzählten Geschichte. Das Spiel schafft es, gleichzeitig entspannt und spannend zu sein. Man merkt in jeder Ecke, wie viel Herzblut die Entwickler in dieses Projekt gesteckt haben. Als Cozy Content Creator spiele ich viele entspannte Spiele, aber Moss: The Forgotten Relic hat bei mir einen ganz besonderen Eindruck hinterlassen. Die wunderschöne Grafik, die Musik und die gesamte Präsentation ergeben ein rundes Gesamtpaket. Von mir gibt es eine klare Empfehlung für alle, die Fantasy-Abenteuer, gemütliche Spiele und starke Geschichten mögen. Ich freue mich schon darauf, noch viele Stunden mit Quill in dieser magischen Welt zu verbringen. 🐭
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Simplified Chinese*, Traditional Chinese*, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 389 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I will protect her from everything.
I love the Moss series. I first played books 1 & 2 in VR so I bought the flat version to help ensure we get more Moss games in the future. The flat version doesn't quite have the same immersive magical feeling of the VR versions but I appreciate they're bringing such a wonderful story to a broader audience. The gameplay appears nearly identical to the VR version which is why I'm reviewing with little playtime. The only downsides are immersion, the collectables being a bit harder to track down, and as the observer your movement feels a little bit more limited. While I still recommend the VR version this version is still very worth it for those without a headset. The world is beautiful and magical. The story breaks the 4th wall to make you feel like you're not just playing a story but actually part of it. I found myself growing quite fond of the little mouse. It's mostly a puzzle/platformer with some light combat that can be disabled. You are tasked with playing 2 rolls at once, the observer and the character. It makes for a relaxing yet engaging game that will leave you wanting more. The games don't have much going on beyond the main story, just some collectables, and they follow a linear story that if i remember correctly each take about 4-5 hours to complete. I would 100% pay full price for any version of this game and that's rare for me.
rapaz...conseguiram bem fazer o jogo de Vr, para controles comuns no pc. esta muito bom..
No Love for PC Gamers: Control with mouse / keyboard is a joke, no mention that you really need a controller to enjoy the game until "after" you purchase and then no way to REBIND any of the controls. (tiny print on store page says "devs recommend controller" should be required, try with a mouse and keyboard is a venture in pure frustration) Also, I have no experience with the Moss series so this is my first purchase, I started to play and then 2 hours into the game realized I was playing book 2, (the game starts on book 2 screen) it was not explained or obvious to me that there was another chapter I should complete first also if you start on book 2 there is no tutorial displayed for the controls or game play if your on a PC The graphics are great but the game play is very lazy, if your going to sell a game on a PC platform then you should accommodate those players or warn them "before" they purchase that a controller is best used. Really disappointed, I wanted to like this game
Super süßes Spiel, ohne Bugs, tolle deutsche Synchro, ganz gute Story . Das letzte Kapitel ist aber für Menschen, die anfällig für Motion Sickness sind, eine echte Katastrophe. Völlig unnötig, dort noch so eine neue Mechanik einzuführen. Vor allem, die (wirklich einfachen) Kämpfe kann man überspringen, diesen Quatsch am Ende da aber nicht.
I actually really enjoyed the first half (Moss: Book I, that is). But I'm afraid the second book let me down quite a lot. The camera is absolutely terrible. It goes for dynamic angles instead of a free cam and it does a terrible job at that because, the dynamic angles block the hint you're supposed to see most of the time. The level design offers a great base to offer puzzles to solve in different ways but they go in the opposite direction and ask you to do certain things in a certain order. So much so that it made me climb over something which was only a couple of feet high and you can jump in this game... And on top of that, the settings are as shallow as a mobile game as you can't do any meaningful adjustments to your experience. TL;DR bad camera, bad puzzles, bad settings and therefore, a bad port.
I was all in for all of Book 1, but to go directly into Book 2 and lose your prior abilities is a bad feeling. The game also doesn't really tolerate getting lost (certain platforming mechanics that are cumbersome or impossible to properly reset) and the games collectibles have neither story relevance nor gameplay benefit which robs them of any reward or satisfaction for collecting them. It's not without its virtues, though. I really really liked the setting, controls, and aesthetic.
What a lovely game, absolutely recommended, Quill must be protected at all costs. If you have the chance to play it in VR I would encourage you to do so, as looking around the maps by moving your head was more fun IMHO, but this is a great 2D port of both games.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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