
Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 30 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.
Traverse a fallen kingdom, solve environmental puzzles woven into the landscape, and embark on a timeless adventure…
Moss: The Forgotten Relic unites the beloved and critically-acclaimed Moss and Moss: Book II into a definitive singular adventure, beautifully enhanced and reimagined for its debut on PC.
Venture through a mythic land marked by the ruins of a ancient realm slowly being reclaimed by an enduring and untamed nature.
Form a powerful bond with Quill, a small and courageous mouse who looks to you for guidance, protection, and trust at every step of her journey.
Uncover hidden secrets, navigate puzzling places, and confront arcane forces in an intimate and epic fable inspired by classic fantasy adventures.
Play together as Quill and the Reader, each using a separate controller
Explore a fallen kingdom slowly reclaimed by nature
Guide a tiny hero through mysterious places and towering dangers
Solve handcrafted, diorama-like environmental puzzles
Discover hidden secrets and surprises off the beaten path
Face arcane threats with optional “skip combat” accessibility
Uncover the epic and heartfelt tale of a hero who needs you
Thoughtfully designed and lovingly crafted by a small team
Critically acclaimed with over 160 awards and nominations
Orchestral soundtrack by acclaimed composer Jason Graves
Moss: The Forgotten Relic brings Moss and Moss: Book II together as one complete, enhanced experience debuting on PC first time. New features include:
Play 2 beloved and critically acclaimed experiences as one
Enhanced Visuals and Performance
New Handcrafted Cutscenes and Smart Follow Camera
All Twilight Garden DLC included
New Accessibility Option “Skip Combat”
Engagement
Reviews
Themes across 389 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A sweet, lighthearted puzzle adventure game that I've enjoyed a lot so far. I wouldn't say it's perfect, but it's definitely worth playing. That being said, some thoughts in case you're on the fence about buying: Things I like: - Quill, the protagonist, is SUCH a wonderful character. She's beyond adorable. Her interactions with the player are so fun and legitimately heartwarming. - The fourth wall breaking element of the player being an actual character is really well-done. It's very immersive and fun to have characters (mostly Quill) look up and make direct eye contact with you. - The music and sound design more generally is very nice! - None of the puzzles or combat sections have felt frustrating. - Easy replayability to collect missed items, if you want to be completionist (I did!), including the ability to skip combat gauntlets to make finding collectables less tedious. Things I don't like: - It definitely looks like a VR game, even when it isn't played in VR. The whole game has that flat, strange lighting that comes with VR-ready engines. - The collectables are kind of a nothingburger. I like the fragments, but adding "dust" that you get from smashing breakables just feels like an added chore to have more than one collectable category. Maybe this is more fun in VR, assuming you can smash them with your hands instead of Quill's sword. - Having just started Book Two, there's a weird lack of continuity between the two Books, in that Book Two rehashes the entire plot of the game at the beginning and makes you redo a bunch of tutorials from Book One. You can also get a cool rapier and armor set in Book One that just... ceases to exist in Book Two. I want my sword back :( - I wish the subtitles translated Quill's sign language. I do feel like I'm missing an aspect of her character not understanding what she's trying to say to me. I get that the narrator sort of covers what she's saying, but it's definitely not word-for-word. Overall the game feels a lot like a Skylanders game to me. Fun, cute, but not overly challenging. I adore Quill and I will absolutely be finishing the game. If you want an easy-going experience, definitely worth a playthrough. And you should probably play it in VR if you're able to.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Simplified Chinese*, Traditional Chinese*, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 389 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It saddens me to know this adorable game won't get as much attention as it deserves. It's so fun and I've been excited for it since the first trailer. It has its issues but every game does. None of them have taken away from the experience at all. Give it a chance it's so worth it.
Moss foi uma daquelas experiências que vou lembrar por muito tempo. É um jogo lindo, com uma narrativa emocionante e um mundo encantador. A conexão que o jogo cria entre você e a Quill é algo muito especial, fazendo com que cada momento da aventura tenha ainda mais significado.. Os puzzles são divertidos, a exploração é prazerosa e, no fim, percebi que não estava apenas jogando, mas vivendo uma história. Foi um dos poucos jogos que realmente me emocionaram e me fizeram chorar. Ter compartilhado essa jornada em live tornou tudo ainda mais especial. Moss é uma prova de que os jogos mais marcantes nem sempre são os maiores, mas sim os que conseguem tocar o coração.
The game is stunningly beautiful! The music is amazing and the narration is perfect! The gameplay however, is frustrating to be polite. I completed Book 1 while missing an entire section and am stuck in Book 2 with only a hammer. The area I am in requires the circular tool but because I was previously stuck and needed to reset my progress, I no longer have anything but the hammer. Moss is a linear game so I am confused. I was disappointed in the demo that had zero external controller support while stating that it is highly recommended to use a controller. After reaching out to their support I was informed that the demo did not have external controller but the full game does so I bought the full game. I think the game is charming but it definitely needs more QA testing. For now I will play something else and maybe after some more patches, I will try again with a fresh game.
Ein sehr niedliches und gemütliches Spiel ich hatte die 3 stunden sehr viel spaß die Puzzels sind nicht schwer wenn man seine Augen auf macht spreche aus Erfahrung habe bei einigen länger als ich zugeben möchte gesessen weil ich die Umgebung ignoriert habe. Jedoch weckt es die Entdeckerlust und ist schön gestaltet Müsst ihr wissen
当vr神作放弃vr平台 首发价格也是完全配得上的一部小品级精致童话书,很久没碰见非联通的世界了,有大量的转场,但是很巧妙,这个转场和翻书的声音结合在了一起,同时也是小存档点。 战斗简单,画面精致,quill可爱捏,没遇见quill之前,没有想过自己会喜欢老鼠的可能性hh (对不起quill但是每次你落水之后的小动作都好可爱,我百看不厌,我有罪)
I loved this game in VR, one of the best VR experiences I've had. The transition to standard PC form has been fantastic. While it lacks the "wow factor" for immersion, it remains whimsical, and extremely fun. Graphics are sharper on a high end display vs limitations of VR goggles, performance is spectacular and not much of the overall gameplay is lost. If anything, the lack of eye strain and VR sickness may even be a positive. Outstanding game, must play.
I will protect her from everything.
I love the Moss series. I first played books 1 & 2 in VR so I bought the flat version to help ensure we get more Moss games in the future. The flat version doesn't quite have the same immersive magical feeling of the VR versions but I appreciate they're bringing such a wonderful story to a broader audience. The gameplay appears nearly identical to the VR version which is why I'm reviewing with little playtime. The only downsides are immersion, the collectables being a bit harder to track down, and as the observer your movement feels a little bit more limited. While I still recommend the VR version this version is still very worth it for those without a headset. The world is beautiful and magical. The story breaks the 4th wall to make you feel like you're not just playing a story but actually part of it. I found myself growing quite fond of the little mouse. It's mostly a puzzle/platformer with some light combat that can be disabled. You are tasked with playing 2 rolls at once, the observer and the character. It makes for a relaxing yet engaging game that will leave you wanting more. The games don't have much going on beyond the main story, just some collectables, and they follow a linear story that if i remember correctly each take about 4-5 hours to complete. I would 100% pay full price for any version of this game and that's rare for me.
I have never played the originals, but I liked Moss for what it is. Environmental puzzles with some exploration and (very) light combat. It does not overstay its welcome, and the mouse is really likeable. I enjoyed it.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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