
Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 30 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.
Traverse a fallen kingdom, solve environmental puzzles woven into the landscape, and embark on a timeless adventure…
Moss: The Forgotten Relic unites the beloved and critically-acclaimed Moss and Moss: Book II into a definitive singular adventure, beautifully enhanced and reimagined for its debut on PC.
Venture through a mythic land marked by the ruins of a ancient realm slowly being reclaimed by an enduring and untamed nature.
Form a powerful bond with Quill, a small and courageous mouse who looks to you for guidance, protection, and trust at every step of her journey.
Uncover hidden secrets, navigate puzzling places, and confront arcane forces in an intimate and epic fable inspired by classic fantasy adventures.
Play together as Quill and the Reader, each using a separate controller
Explore a fallen kingdom slowly reclaimed by nature
Guide a tiny hero through mysterious places and towering dangers
Solve handcrafted, diorama-like environmental puzzles
Discover hidden secrets and surprises off the beaten path
Face arcane threats with optional “skip combat” accessibility
Uncover the epic and heartfelt tale of a hero who needs you
Thoughtfully designed and lovingly crafted by a small team
Critically acclaimed with over 160 awards and nominations
Orchestral soundtrack by acclaimed composer Jason Graves
Moss: The Forgotten Relic brings Moss and Moss: Book II together as one complete, enhanced experience debuting on PC first time. New features include:
Play 2 beloved and critically acclaimed experiences as one
Enhanced Visuals and Performance
New Handcrafted Cutscenes and Smart Follow Camera
All Twilight Garden DLC included
New Accessibility Option “Skip Combat”
Engagement
Reviews
Themes across 389 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to adopt Quill
I wanted to wait until I actually finish the game to give a review, as to see if the game only started off strong, but falls flat towards the end. I am happy to say that it sure isn't. Story-wise, you follow Quill, a little (might I add very adorable) mouse that just so happens to stumble upon a piece of Glass. You follow Quill through all the pleasures and trouble said piece of Glass has in store for this little, brave, fluffy girl. But don't be mistaken, you are more than the player in this story. You are a Reader. While Quill hops around, pushes levers and finds her way through this story, you are right with her, and she is aware of this. If she is injured, your magic is what can heal her. If she's scared, she looks up to you to see if you are still with her. If she's happy, you can go for a high five to celebrate. If she is sad, you can hug her. She is counting on you as much as you count on her to see this odyssee to the end. Gameplay-wise, it's kept rather simple (which is not a bad thing to me). We get a whole lot of puzzles. From raising and decending platforms, rotatable stairs and switches all the way to mechanics that have to be unlocked through the course of this game. If you're not puzzling, you're platforming. With all the jumps, dashes, climbing and falling that makes this specific genre enjoyable. As a person who usually isn't drawn to games like that, I can assure you that nothing is too hard or too frustrating. Everything makes sense, everything is solvable. Even if it may take a few attempts to pick up on it. And if you're neither doing puzzles nor platforming, you're in for some fighting! Just like the other 2 components of this game, the combat is kept rather simple and clean. You got a dodge button, an attack button, and that's all you need, along with some timing. Different weapons with different combos to keep it dynamic and customizable. A very important part is the atmosphere for me. And man, this game has a whole bunch of it. Since you're traveling with your sweet pocket-sized companion, you get to see this entire world through her eyes. Gigantic trees, flowers and bushes, weapons larger than villages, wildlife towering over you with silent, intimidating aura. And throughout this story, you get to see a lot of different scenery. From calm and relaxing forests with rays of sunshine fighting its way through the treetops all the way to scary factories with stifling air and unsettling clanking of metal. It takes you through many facets of fantasy, and does a great job invoking emotions with every setting you find yourself in. And last but not least, let's talk about what it means to travel with little Quill. Through all the trials and tribulations, the bond you have with her just grows. Not just in a story-element-kinda way, But you genuinely start to feel attached to her. I remember my first missed jump, followed by the sadness that I let this sweet little baby down. If something was threatening her, I was all riled up to get her to safety and fend off her opponents. It's the sort of attachment people get with characters like Clementine from TTWD, Ellie from TLOU, Elizabeth from BioShock Infinite. Quill is just such a sweet, genuinely pure and wellmeaning lil squeaker that you just cannot help but feel protective over. And I think THAT'S the essence of this game. The gameplay is good, the atmosphere is great, but what makes it so special is who you get to travel with. Share emotions with. Whose success you can celebrate, whose pain you can see. That's this games strongest suit. I can only strongly recommend you to get this game. And if you do, give Quill some extra pats from me.
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| $1.5M | 3.4K | 95% | $19.99 | |
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| $1.7K | 71 | 70% | $1.49 | |
| — | 0 | — | — | |
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| $297.9K | 1.1K | 97% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Simplified Chinese*, Traditional Chinese*, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 389 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I want to recommend this because I loved the original game but without the VR element its a very bare bones puzzle platformer. there also is some framerate issues in certain areas and the options menu is very bare bones.
不是哥们。我以为是新的故事,结果就只是把之前的VR版移植到了PC上。不过价格倒是便宜,性价比很高,没玩过的强烈推荐玩一下。已经在VR上玩过的就不用再买这个了。
Moss: The Forgotten Relic is an enchanting and immersive adventure that feels like you're really stepping into a beautifully crafted storybook. The handcrafted environments are stunning, and the puzzles are engaging while fitting naturally into the world rather than feeling like simple obstacles. Every detail adds to the charm of the journey, making exploration feel rewarding and magical. Quill is an absolute delight, and I can't wait to continue this adventure with her!
É aquele tipo de jogo que te prende fácil! Além de ser lindo visualmente, ele traz uma história e narrativa envolventes, puzzles divertidos e uma trilha sonora gostosinha. A ratinha Quill é super carismática, fofinha e corajosa, acompanhar a forma como ela evolui ao logo da história é muito legal e a forma como ela e o "leitor" se comunicam faz com que criemos uma conexão, como se de fato estivéssemos juntos. E conforme a gameplay vai avançando dá vontade de explorar ainda mais, saber o que vai acontecer na história, ver até onde a Quill irá evoluir... É um jogo pra quem curte aventura com uma pegada leve e emocionante, vale muito a pena dar uma chance. 10/10 ♥
2026年7月18日時点で『非常に好評』となっているが、私的には『どちらかと言えばおすすめできる⋯⋯かな?』という評価。 ちなみに、一時期公開されていた体験版もプレイした上でセール時期に購入した感想である。 少し長くなるが、これから購入しようと考えている方々へ、私なりの所見を書き残しておく。 <良い点> ・『世界的に有名な某黒ネズミ』など足元にも及ばないかわいさで、健気?に某所へ旅立つ白ネズミ『クイルちゃん(性別は♀!)』を操作し、パズル要素満載の箱庭ステージでアイテム & 実績を集めつつ踏破していくゲームである。 ・『爆弾で障害物を破壊して先に進む』&『オブジェクトを移動させて道を切り拓く』というお馴染みの要素はもちろんだが、一風変わった謎解きも満載(ネタバレになるため全部は書けないが、例えば『敵を操らないと先に行けない』&『何でそんなところにあんな大事なもの置いてるのおおおお?』など)。 ・隅々まで歩き & 調べ尽くさないと、マップ踏破率100%は不可能な設計のため、ドMな探索マニアは垂涎必至。 ・各シーンの建物 & ギミック+どんな敵がいるかなど、全体をじっくり観察 & 仕掛けを理解しないと、一向に先へ進む方法がわからないため、かなり頭の体操になる(30分くらい悩み抜いたマップも数知れず、それだけやりごたえはある → もちろん、攻略サイトなどは一切見ていない & まだ1章だが、現在5エリアの全マップ100%達成中)。 ・特定マップクリアで絵本の会話が挟まるのだが、区切りとなる1シーンごとに『大小合わせて7~8マップ構成』のため、まだ2章にすら突入していない(想像以上にかなりのボリュームがあり、使いまわしの『マップ』は1つもない)。 ・レベル上げの概念はなく、マップを進めていくと、勝手にクイルちゃんが強化されていく(数値化もされないが、装備 & スキル共に充実される)。 ・移動可能な場所に目印があり、どのように進めばいいかの対策が立てやすい(例えばジャンプして飛び移れる場所など)。 <悪い or 難ありな点> ①スキップ機能がない ・例えば『どこかのマップでアイテムを取り逃した』場合、いつでもその『シーン & マップ』に戻って再回収は可能(ただし、これがいい面と悪い面両方を兼ね備えている)。 ・具体的に説明すると、例えば『1章の2エリアで何かのアイテムを回収し忘れていると気付き、2エリアをやり直そう』としても、『2エリア冒頭に挟まる絵本の会話内容』&『進入時にイベントが用意されているマップがあった』場合は、総じてまた最初から強制的に映像を見せられる。 ・さらに言えば『2エリアの全7マップ中、5マップ目が未回収』だったとしても、5マップ目だけ再探索することはできず、1~4をまたやり直さなければならない(しかも、各マップのアイテム数を確認する術はなく、『エリア全体でなんぼ』という表示のため、何か1つでも取り逃そうものなら⋯⋯あとは言わなくてもわかるよね?) ②死亡時、デスペナ & アイテムロスなどは一切ないものの、『その場から復活せず、進行状況に応じた場所から途中復活』という仕様 ・道のりが長いマップは『ある程度の地点から自動再開』してくれるが、短いマップのゴール寸前で死亡した場合、何とそのマップの最初からやり直し。 ・さらに、毎回復活時にクイルちゃんが「気を取り直して行くぞ~♡」的なモーションで和ませてくれるものの、当然これもスキップ or キャンセルなどできず、マップの難易度が高くなる = 死亡回数が増えるにつれ、人によっては地味に腹立つ or 次第に殺意を覚えるようになるかもしれない。 ③とーぜんキーアイテム & 上級装備の隠し場所はもちろん、『次にどこへ行けばいいか』などはノーヒント ・上記でも述べたとおり、『隅々までマップをしゃぶりつくす = 破壊可能なアイテムは容赦なくぶち壊す & 怪しいところは死亡上等の精神でとにかく特攻する』心構えが必須(その結果、私のようにあっという間に8時間経過するハメになるが、裏を返せば「それだけ奥が深い」&「仕掛けが難解」ということ)。 ・さらに、ほんのごく一部の場所で『実はただの風景』と思われていた部分が動作する仕掛けもあり、そこは『カーソルを合わせても、特にアイコンが変化しない』ため、『どのようなオブジェクトが配置されているマップか』をよーく観察 & 推理できないと、『⋯⋯ここの扉、一体どーやって開けるの?』という事態(いわゆるドツボ)に陥ってしまう(ヒントは1章の『突き当りの部屋に彫像2体 & 中央にかがり火を燃やす器』が置かれた部屋がある、3分岐する某マップです)。 ④多勢に無勢 ・一定数敵を倒す & ギミックをこなしつつ処理しないと先に進めない場合があり、そーいう時に限って『戦闘場所が狭い』など、結構死ぬことが多い → 敵のパターンさえ覚えれば何とかなるはずだが、アクションが苦手な人にとっては結構致命的かも⋯⋯? ・ただし、救済措置として『戦闘スキップ』が可能なため、どーしても勝てない人はこれでスルー推奨(戦闘開始後、オプション画面を開くと『戦闘スキップ』の項目が自動的に追加される)。 ⑤HP回復モーションが遅い ・『その場でポーション飲んだだけでHP即回復!』という仕様ではない → 敵から距離を取って回復を開始しても、回復完了までに約3秒かかる(⋯⋯は?) ・そのくせ、ヤツらの足が結構速い = つまり、『回復した直後に攻撃を食らって堂々巡りになる』可能性が非常に高い → 実は④以外にも『かなり簡単に勝てる方法』が存在するので、こっそりお教えしよう(ただし、1 VS 1に持ち込む前提 & 2匹以上まとめて来たら序盤は苦戦必至) ●1つめは『とあるマップ以降、敵を操れるようになるので、ヤツらが出てきた瞬間操って足止め & そのままタコ殴り』すればほぼ無傷で勝てる(「そこそこ戦いたいけど、戦闘全スキップはイヤ」という方向け) ●2つめは『敵の攻撃はワンパターン』なので、例えばハサミ野郎は『爪を振り上げたら距離を取るなどして回避 & 直後に接近して連打』すれば圧勝可能(こっちはアクションを楽しみたい人向け) ⑥シナリオはあってないようなもの ・和訳 & 日本語ボイスは全く違和感がないものの、最初から「⋯⋯ふ~ん、そういう設定なのね」程度に軽く捉えていた方が精神衛生的にもよい → あくまで『クイルちゃん冒険活劇』がウリなので、期待してはいけない。 ⑦カメラワーク ・おそらく、製作者側が「今見えている範囲で何とかできるハズだから、よーく考えて突破してみろやオラ ♪ 」というコンセプトで設定していると思われるも、プレイしていると「⋯⋯ああっ、今の視野で維持してくれればいいのに、何でいきなりズームアップ or アウトするんだよおおおお!」とお怒りになる場合が多々あるはず。 ・製作者のいじめに耐えられる &「そこまで言うならクリアしてやろーじゃねえか!」という反骨心旺盛な方でないと、即返金申請 & 台パン(コントローラーぶん投げ)待ったなし。 ・あと、『カメラを上下左右に移動させ、何があるか & どこから行けばよいか』の事前調査は不可能 → 上述のとおり、『てめーらの脳をフル回転させて某所に到達できたなら、ご褒美に貴重アイテムとかやるから頑張ってみろや。HAHAHA!』という具合である。 ⑧操作キーの変更ができない 私はキーボード & マウス併用でプレイしているが、『探索においては』特別困ったことはない。 しかし、『戦闘中』は少々厄介で、『回避キーが左シフトで固定』は非常にやりづらい(もし右シフトなら、キーボード操作だけに集中できたのだが⋯⋯)。 いろいろと書いたが、『パズルというより謎解きゲーム』としては十分楽しめる内容である。 どんなゲームも人によって『合う合わない』があるが、『根気強くアイテムを探せる』&『クイルちゃん(白ネズミ or ハムスターなどの小動物)LOVE』な方にはおすすめ。 最後に、先駆者としてのアドバイスを贈ろう。 もし一番奥のマップで行き詰ったら、『1マップずつチェックしながら引き返し、分岐のある場所まで戻ったら、まだ行っていないルート』へ向かうとよい。 ちなみに、『その先で会話が発生』した場合は正解ルート = 話が進むため、『まだ探索していないルートがあるならいったん戻り、そっちの探索を先に済ませてから正解ルートへ戻る』と幸せになれるかも⋯⋯? 「どーやっても進めない」とお嘆きの方は、私から言わせれば「まだまだ探索が甘い」です → 行き詰るバグなどはないため、どこか見落としている部分が間違いなくあります。 1つだけ可能性があるとすれば、『地面からギミック解除用彫像が2体出てくる某マップ』のみ、 仕掛けの内容をよく把握してないと完全に詰むので注意 → 私も操作ミスが原因でどーしようもなくなったため、そこだけ最初からやり直したことは1回あったが、手順さえ間違えなければ問題なくクリア可能。 目を皿のようにして、よ~~~~~くマップを観察し、華麗にギミックを突破 & クイルちゃんを愛でましょう!
Have yet to finish the game, but it's since Little Big Planet that I haven't had this much fun with a platform/puzzle game. The visuals are amazing, the characters and lore too, but especially the sound design and the narration!!! Not many games do narration like it's a parent telling a story with the funny voices of other characters. Kudos to all the people who worked on this beautiful piece of media!
It's Moss. You're guiding Quill. It's as described: [i]"The definitive Moss saga reimagined for non-VR play that brings together the adventures of Moss, Moss: Book II, and the Twilight Garden DLC into one seamless experience. The perfect place to start Quill's journey."[/i] Excellent! [b]Some minor technical notes you want to know before you jump into the adventure[/b] - the options menu is limited. (music/narration/effects volume sliders, narration language, controller vibration, subtitles, depth of field -- that's everything), no options for windowed mode, resolution, framerate vsync on/off or any graphics or control settings. - probably plays best with a gamepad (keyboard+mouse could be fiddly at times?) - on Steam Deck OLED, the game tries to achieve 90fps, but can't. I can't adjust this in-game, so I have to use performance profile to set it to e.g. 60 - you have to quit the game through SteamOS, there's no way to quit the game through the game itself. [b]But it's really not all bad![/b] The install is ~11GB, power consumption on the Deck is nice and low (I can easily get 4 hours on a single charge), it plays really well with the default Deck controls, it's less than 20 EUR for all of Moss (approx. 10 hours of game). I am very happy to have this as a non-VR alternative! Despite being technically a bit barebones, I still thoroughly recommend it. The default experience on Steam Deck feels close to perfect, so my complaints are only minor qualms. ...Still, perhaps it helps to know the minor shortcomings, so one is prepared for those and get on to enjoying Moss for the wonderful game it is :)
I loved Moss. I found Quill to be such a touching character, and I enjoyed the way the story is told through books. It gave me a nostalgic feeling, almost like going back to childhood and having someone read you a story. It’s a style of storytelling I hadn’t experienced in a game before, and I thought it worked beautifully. I also loved that Quill is aware of you and communicates through sign language. You’re not just controlling her, you feel like you’re accompanying her on her journey. Being able to comfort her when she needs it or celebrate with her after a victory made me feel genuinely connected to her. I’ve never experienced that kind of relationship with a character in a game before, and I thought it was a wonderful. Moss was a charming and heartfelt experience. It is a game I’ll remember fondly!
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