
Mortal Sin is a chaotic, blood-soaked roguelike where skill is power, and overconfidence is death. Carve through procedurally generated nightmares with brutal melee and flashy, satisfying combos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eyes locked on your prey.
You kill without remorse.
After all… it’s either you or them.
Sentience fades. This moment is your release.
Mortal Sin is built around fast, visceral melee combat where every strike matters. Chain slashes, bashes, and kicks into devastating finishers as limbs fly and blood paints the walls. Combat thrives on momentum: move fast, hit hard, and never give your enemies a chance to breathe.
Descend into a surreal, ever-shifting nightmare. Procedurally generated levels, randomized quests, and hundreds of hand-crafted rooms make every run feel fresh. Unlock a growing roster of distinct classes, from the greatsword-wielding Berserker to the gun-toting Pirate, each with their own playstyle and wild synergies.
Dive into a bold, graphic novel-inspired world that’s as stylish as it is deadly. Prefer a different look? Mortal Sin now features multiple visual modes and color palettes. Your nightmare, your way.
Brutal, skill-based melee with flashy, satisfying combos
Beautiful comic-book visuals, now fully customizable
Dozens of unique enemies that react to your every move
Over a dozen playable classes, each with their own weapons and abilities
A huge arsenal: greatswords, spears, guns, claws, and magic
Hundreds of handcrafted rooms across procedurally generated maps
Secret platforming zones with rare loot and hidden horrors
Randomly generated quests with powerful rewards
Multiple color palettes to match your vibe and mood
Infinite runs and future updates to keep the chaos going
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.9Kreviews | 94% | — | $3.8M |
| $16.99−32% | 14ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game, recommended
Mortal Sin is a gem of a game. I cannot stress this enough as each run is fun and the build possibilities are endless Not to mention the dev is a super cool dude that took the time out of his day to help me :) I cannot recomend this enough
미친 갓겜이었네
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, French, Spanish - Spain, German, Japanese, Korean, Polish, Portuguese - Brazil
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
15 kişiye saldırıyorsunuz kaç tanesini yere serdiğinizi saymıyorsunuz, ondan sonra arkadan bir tane top gibi birşey size çarpıp ölüyorsunuz, zafer hissine kapılıp rahatlarken gerçeklerin ne kadar acı olduğunu bir kere daha hatırlıyorsunuz bu sayede...
Give this one a chance! So many times while I was playing this game I was saying out loud to my girlfriend, "Damn, this game is good" like a nut. It's not the most cohesive vision of a product and the dev admits that, but for a small-time game made by one person it provides a lot of fun. It won't be for people that don't like a challenge or fast-paced gameplay, but I largely see these as strengths. The dev's got some good ideas.
The core gameplay is good, but the mechanics don’t translate well to the boss fights
【近接FPS x ハクスラ】 スクリーンショットだけを見ると癖の強いグラフィックだが、実際に動く映像を見てみると、トゥーンレンダリングでザラザラした8-bit感はなくてヌルヌル動き、違和感なくプレイできた。複数のクラスが徐々に開放されていって、それぞれ得意武器やアビリティ、コンボが異なるから飽きにくい構成になってる。後述する画面内の情報量の多さやシステムになれるために、最初の難易度選択は一番簡単なものがオススメ。 ■ 良かった点 ・クラスごとに異なるコンボとビルドの幅 各クラスの得意武器、アビリティ、コンボが異なっており、プレイスタイルの選択肢が豊富。 ・装備更新の頻度が高い 道中の宝箱や行き倒れの冒険者から装備が出現し、高レアリティのものが出たときのワクワク感がある。 ・アンロック要素が豊富 繰り返し遊ぶ動機になる。 ■ 気になった点 ・対処している実感が薄い 敵が大量に出てきているような場面が多く、なんとなく敵のいる方を向いて画面のコンボを入力していれば敵が殲滅できてしまう。コンボやビルドで対処している実感が得られにくい。 ・レアリティ体系がわかりにくい 白、緑、青以上の金色、茶色、紫の序列が不明瞭。ピンクはウルトラレア、金色にはユニークがあるらしいが、結局アイテムレベルと攻撃防御の数値優先になってしまう。 ・画面が煩雑で何が起こってるかわからない 自分の攻撃、敵の攻撃、罠のエフェクトが同時多発的に起こり、状況把握が難しい。 【慣れるか、慣れられないか、それが問題。】 複数のクラスと豊富なコンボ、頻繁な装備更新で退屈しにくい。深い戦略性を見出し、リアルタイムにスキル、アビリティ、コンボの組み合わせによるシナジーを発揮し大量の敵を倒していく感覚を味わえる者であれば神ゲーになりうる。とてもユニークなゲームなのでオススメ。
um dos roguelikes mais difíceis que eu já joguei, mas definitivamente cada recompensa vale a pena, esse jogo pra quem gosta de desafio difícil e ver números subindo, é um prato cheio
Братан, это мясо
muito top
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.8M | 7.7K | 92% | $19.59 |
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| — | 0 | — | — | |
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