
Their Flesh Is Your Weapon. Mortal Shell II is a standalone sequel action-RPG with adrenaline-charged, high-stakes combat. Possess warrior Shells, dethrone false gods, redeem a ravaged world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Mortal Shell II is a standalone sequel to Mortal Shell that significantly expands on the original with unrestricted, adrenaline-charged combat, extensive weapon upgrades, and free exploration.
The forgotten Shells of eight lost warriors are scattered throughout Mortal Shell II’s ravaged world. Seek and possess these Shells, unleash their innate abilities, and discover the story of each by unravelling their secrets.


Mortal Shell II offers a clean, agile and grounded combat system, with options to think strategically about upgrading melee and ranged weapons.
Unrestricted by stamina, players exploit multiple tactics to shatter enemy posture and strike critically.
Mortal Shell II’s open world is compact, tightly interconnected and immersive. It is designed with respect for the player's time.
Those who wander from the golden path can discover new Shells, weaponry, upgrades, curiosities and more.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 20.8Kreviews | 79% | — | $42.2M |
| $49.99 | 5.2Kratings | 92% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2392 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A soulful and original endeavor. I commend the team for granting us the privilege of participating in their artistic vision without compromises are catering to seemingly anyone but themselves. That is how true art is made. It's not often that I feel like a video game is made for me, and I understand that this game may not be for everyone, but Mortal Shell II made me feel seen in a way that entertainment, outside of extreme metal genre's, rarely does. The last time I was so enraptured by a fictional world was my blind playthrough of the original Dark Souls. There are rough edges to this game, but I think people tend to overlook the same and more glaring issues in their favorite FromSoftware entries, and they are forgivable here as well. The difference is, this team seems actively invested in polishing their work as much as possible, so it will only get better. Fingers crossed for an expansion, and for Cold Symmetry to continue delivering this level of passion.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.1M | 39.9K | 89% | $39.99 | |
| $42.3M | 108.3K | 96% | $24.99 | |
| $42.3M | 199.4K | 99% | $9.99 | |
| $42.5M | 22.8K | 59% | $49.99 | |
| $41.8M | 140.8K | 96% | $14.99 | |
| $41.8M | 76.6K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 20.8K | 59% | $29.99 | |
| $43.6M | 106.3K | 57% | $34.99 | |
| $144.3K | 335 | 68% | $24.99 | |
| — | 0 | — | — | |
| $309.4M | 356.1K | 95% | $59.99 | |
| $3.6M | 12.3K | 75% | $14.99 |
Latest in each market: best RU #34, worst UK #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +3 more
| $49.99 |
| 1.1Kratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game looks cool but don't be deceived the dodging in this game was built by a blind sloth. you dodge an enemy and he still overpowers you and hits you taking half your health and this is a normal npc. dont waste your money or you can and go through this bulsh!
I thought this was battletoads. Man oh man was I wrong. Still a tight game though. 6, 7...6, 7
Dobra Gra pozdrawiam
Ce n'est pas un mauvais jeu mais c'est incomparable aux autres souls like, il manque clairement quelque chose, si on prend un lie of P ou un lord of the fallen la comparaison fait mal, le début et bon mais le manque de mécaniques rend le jeu redondant.
Na początku było wow, fajna grywalność, dynamika, grafika. Jednak tyle bug -ów co miałem w tej grze to nie zauważyłem nawet w Cyberpunku. Non stop gdzieś wpadne miedzy tekstury i utknę. Sumony to dramat, na początku udeżył raz i znikał. Teraz po aktualizacjach czasami stoją w miejscu, albo zazwyczaj biją się z powietrzem. Długo by wymieniać. Wiekszość bossów pokonana z pierwszym razem. Jednak ostatniego , który wq mnie nie pasuje do reszty, zrobiony jakby na odpierdziel, troche mi dał w kość. Później pomieszałem z buildem i teraz co wstanie to leży stunowany i tylko go dobijam. Wychodzi że najłatwiejszy;p - Kolejny bug? System osiągnięć na Steam zbugowany. Kupiłem ją w przedsprzedaży po ograniu demo. Spodobała mi się. Teraz dałbym, 6/10
macht Spass, schöne Grafik, orginelles Konzept und ich freue mich auf den adaptiven Mode
i like da game
Amazing game so far! just in the beginning, but feels like a souls game with freedom in the builds. Graphics seem fair...Also the enemies have been great too. Only 4 hours into it but seems great!
多显示器分辨率不能调整,这种bug也能出现吗?真垃圾!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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