
Experience the Next Generation of the #1 Fighting Franchise. Mortal Kombat X combines unparalleled, cinematic presentation with all new gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 10 → 10/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 60.9Kreviews | 86% | — | $24.9M |
| $4.99−75% | 128.8Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Кайф
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5
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.9M | 72.2K | 91% | $11.24 | |
| $24.9M | 40.5K | 89% | $24.99 | |
| $25M | 13.1K | 86% | $49.99 | |
| $25M | 87.4K | 90% | $14.99 | |
| $25M | 47.3K | 97% | $49.99 | |
| $25.2M | 27K | 75% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 9.9K | 87% | $19.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $38.9M | 49.6K | 72% | $49.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $1.5M | 2.8K | 94% | $24.99 |
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.88/day in the week to Jul 26 → 12.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian, German**languages with full audio support
| $19.99 |
| 53.3Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Лучшая игра серии за многие годы! Рекомендую!
Брутально
Mortal Kombat X is one of those fighting games that manages to be completely ridiculous and incredibly fun at the same time. It has everything you'd expect from Mortal Kombat: a huge roster, brutal-looking combat, crazy characters and enough content to keep you playing for a long time. The combat is probably my favourite part. The game feels fast and aggressive, and every character has their own moves and playstyle. The addition of different variations for characters was a really cool idea because it gives you different ways to play the same fighter. Learning combos and eventually being able to pull them off consistently feels extremely satisfying. The story mode is also pretty entertaining. It has plenty of cinematic moments mixed with fights, and there are loads of familiar characters alongside some newer ones. It definitely has that over-the-top Mortal Kombat style where things can get completely ridiculous, but that's part of the fun. The Krypt is another feature I enjoyed. Exploring it and unlocking different rewards gives you something to do outside of regular matches, although some of the grinding can get a little repetitive. The biggest downside for me is that the game can be pretty difficult when you're first learning it. Online matches can also be rough when you go up against someone who has mastered their character and knows every combo. Overall, MKX is a fantastic fighting game. It has satisfying combat, a good selection of characters and plenty of content. 9/10 — Recommended. If you enjoy fighting games, Mortal Kombat or just beating your friends and immediately blaming the controller when you lose, MKX is definitely worth playing.
its hard to play, but fun if my friend just lose when i dont even know how to play
Bom dms da conta
Yes.
:)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.