
Discover a reborn Mortal Kombat™ Universe created by the Fire God Liu Kang. Mortal Kombat™ 1 ushers in a new era of the iconic franchise with a new fighting system, game modes, and fatalities!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Sep 10 → 18.57/day in the week after.
About
Discover a reborn Mortal Kombat™ Universe created by the Fire God Liu Kang.

Reflecting Fire God Liu Kang’s vision of perfection, Mortal Kombat 1’s brand new universe is familiar, yet radically altered.
Invasions is a dynamic single player campaign with a variety of distinct challenges. With built in progression and RPG mechanics, mixed with MK1’s incredible fighting action, Invasions provides deep, and engaging challenges, and a ton of rewards along the way.
Kameos dramatically enhance every fight, assisting teammates with their own Special Moves, Throws and defensive Breakers.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 49.6Kreviews | 72% | — | $38.9M |
| $49.99 | 59.3Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1763 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice
está goty pero la mecanica de los kameos es zzz
кайф
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.8M | 76K | 97% | $24.99 | |
| $38.9M | 79.9K | 82% | $39.99 | |
| $38.7M | 47.3K | 80% | $29.99 | |
| $38.6M | 373.6K | 94% | $4.95 | |
| $39.1M | 22.6K | 89% | $59.99 | |
| $38.6M | 19K | 79% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 17.5K | 86% | $49.99 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $75.8K | 164 | 59% | $19.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $38.9M | 79.9K | 82% | $39.99 | |
| $10.6M | 20.1K | 86% | $19.99 |
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 13/day in the week to Jul 26 → 28.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Polish, Portuguese - Brazil*, Russian, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
historia ruim , jogabilidade INCRIVEL , jogue
Сделайте ♥♥♥♥♥ адекватный подбор игроков в онлайн, я ♥♥♥♥♥ в рот ♥♥♥♥ играть царя горы ради ♥♥♥♥♥♥ ачивки там ♥♥♥♥
线上延迟太高了,对面掉帧也跟着掉就很难受,如果只体验故事模式的话还是很推荐的
This is a great kombat game and it brings back some good arcade memories. I also think that this is the best game to face your friend with when hanging out.
пик
I play Mortal Kombat since MK9 and I really liked its comeback to 2D roots. MK1 is not a terrible game, but I feel obliged to leave negative review for the sake of the future of the series. What I like about MK1: - keeping relatively realistic design from MK11 (and its slower pace, which suits me more) - brining back some quite forgotten characters from 3D era, my favorite being Ashrah (not as good as Fujin in MK11, though) What I didn't like: - The plot was quite compelling until the "grand reveal" - from that point it went downhill very fast and the last chapter is completely ridicoulus. In general, I feel that using multiple timelines as a plot device makes events and decision less significant and it was already evident in MK11. MK1 takes this to another level, populating alternate timelines with palette swaps and weird hybrids of known characters. - Speaking of the plot, the chapter structure of main campaign also feels worn out. We obviously play as "good guys" versus "bad gays", which means that we fight the same small group of jobbers again and again. For once, at least, Reptile and Baraka aren't punching bags, which might be the greatest plot twist. - Invasions mode is... not great. It quickly becomes repetitive and adds nothing to the overall experience. Some challenges are fun, but in total it's quite boring and feels like grinding. - Lack of brand-new kombatants may be a safe choice, but it may be also sign of a creative dead end.
i like the game, i am pro, i am him, plus you can demolish your gf in this game ur welcome
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.