
All Lost Souls Update: final class, weapon variants, crits and fumbles. A desperate attempt to endure the coming Apocalypse in a cursed, unjust dark fantasy world, made only to appease a vain god. Combat is brutal, choices are lethal, and survival is a temporary insult to fate. A flail to the face.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 2 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
With the introduction of the Occult Herbmaster we added the last playable class of the game and got a little closer to version 1.0. New weapon variants will dramatically change the gameplay and how you plan your adventures. Critical and Fumble outcomes in situations, the Friend or Foe random encounters: all the new content in this update focuses on action, luck, misery and death.
Every choice must be weighed; react in time or face a violent end. And when weapons are not enough, turn to dozens of items to curse, confuse, and drive your enemies into despair.
Gather a party of wretched antiheroes and try to stall the Apocalypse before they betray you and strip you of what little you have. You can’t win. You can only survive.
Built from a large pool of handcrafted situations and quests, constantly rearranged by a semi-procedural system. Enemies, drops, and stats are randomized. Expect no patterns. Expect no mercy.
Mesmerizing art-punk graphic style
A wretched world doomed by an unavoidable apocalypse
A brutal, haunting doom metal soundtrack
Multiple classes, each radically different in strategy, strengths, and approach
Weird creatures as companions for your cursed walkers
4 Main Quests
60 Situations
10 Short Quests
4 Heretic Quests
Arcane Catastrophes
ARPG elements. Light on mechanics, heavy on everything else
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It nails the grimdark vibes of Mork Borg, and it delivers. The combat is absolutely brutal. Lots of fun so far.
The combat system, atmosphere, and music keep the tension high. The over-the-top dark fantasy imagery surprises with its cruelty and color palette. A little fine-tuning of the environment navigation and you're done!
Для раннего доступа очень неплохо. Редкая игра с DND механиками и уникальным визуальным стилем. Хромает баланс и пока не так много контента, но достаточно для раннего доступа. Видно что проект развивается. Разработчики обещают Wiki во второй половине 2026. это важно и это ждем. Управление без геймпада на середину 2026 это боль и слезы. Но с геймпадом все норм. Фанатский ai перевод добрые люди уже сделали, но это мало помогает. Сам по себе сетинг состоит из хаоса и заумных словечек. За это минус.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
honestly worth it for the artstyle alone, but the gameplay is also incredibly fun! it's nice to have the game force you to play slow and i enjoy that it- while reactive -is still really methodical. gets real pondorous with the bigger swords. and once the problem of it crashing gets fixed, it'll be worth it all around! maybe wait for a sale, though.
Only played the game twice but the first time I did not even get to play as the game crashed while i was figuring out lunch, the second time I was in a fight and a terminal window opened up and showed a code error. Attacking is also really slow....
If you are the right person, the atmosphere of this game is EVERYTHING! And if Verhu makes the dice roll in your favor... you're indeed set for a gory, twisted, dark fun.
I backed on Kickstarter, I am a fan of 2d games like this and Mörk Borg and look forward to seeing the game develop more. I'm only on the third quest so I am sure there is more to come. What I've liked the most about the game so far is the art style and music. The art style is perfectly stylized and representative of Mörk Borg and engages with the player wonderfully without being to distracting with the bright colors. It is morbidly grim in all the right ways and feels apocalyptic as it should. The soundtrack is phenomenal, and I will be using it for games of Borg around the table. The combat so far feels fairly simple, but I've mostly played the Fanged Deserter Class so once I play the other classes I may say more. The fanged deserter is a straight forward tank/brute that does good damage and has the shield, which is maybe too strong of an ability. But I did get at least three killed being careless.
If you are fan of mork borg, you cannot miss this game. If you are not a fan, but you'd like a brutal hack n slash that will challenge your skill then you should give this game a try. The artstyle is ABSOLUTELY sick! I love the environment, the characters and the music. The gameplay is what you'd expect in a game like this, not really too hard but BRUTAL! There is no mercy and you can end up playing a 1HP character with no chance to heal yourself and struggling to advance, coherently with a cursed world that is doomed to tragically ends, the mork borg world! Game is still in early access and occasionally can crash, but the developers seem very active and are releasing new fixes and improvements basically daily, not so common for an indie game with such a small crew. Recommended!
Nie umiem się kompletnie przekonać do tego tytułu. Sterowanie jest cholernie nieintuicyjne i toporne. Narracja jest nieciekawa. Jedyne co tę grę ratuje, to artstyle i muzyka. Przy czym, jakbym chciał oglądać ładne obrazki słuchając dobrej muzyki, nie kupowałbym do tego gry.
Final Fight got hit over the head with a tube sock full of brightly colored, high contrast, polyhedral dice to a grungy distorted metal musical backdrop. I don't have a ton of time in the game yet but I look forward to playing more! I backed the Kickstarter, because MORK BORG is amazing. What makes this game fun: The graphic styling is killer. The audio, bgm and sfx are chef's kiss. I even added the soundtrack to the playlist on my phone! I enjoy the RPG elements that shine through game with the occasional die roll and character sheet feature. If you enjoy MORK BORG, they've nailed this and I would encourage anyone to dive into this game. If you're not familiar with the TTRPG, don't let that hold you back, this game stands on it's own merit as a RPG side scrolling arcade style action game. Challenges: I haven't tried playing with a controller as is strongly encouraged, but I find the default key bindings on keyboard a bit challenging. I have not tried to change them or investigate that possibility. That's on me, I own it. I wish I could advance the occasional text in certain rooms by a button, especially if it is not the first attempt on the encounter.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $40.8K | 573 | 88% | $4.99 | |
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