
Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 13 → 2.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−93% | 8.4Kreviews | 70% | — | $274.1K |
| $19.99 | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An purely ironman game really needs to have better controls.
[h1]¥1块钱的GameKey,卡牌价都在0.3¥以上,可掉八次,望周知。[/h1] 至于游戏嘛....想玩的评测区有💦🌼🍮👇 https://steamcommunity.com/id/burnropegirl/recommended/276810 [code] 当前最低价: ¥ 5.46 -93% 在 Steam 历史最低价: ¥ 5.46 -93% 在 Fortuna Digital 2026/5/14 在捆绑包中: 14 次 [/code]
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
| $19.99 |
| 577ratings |
| 68% |
| — |
| not modelled |
| $1.99−90% | 273ratings | 66% | #177 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am writing this as a new player to Mordheim. Do the tutorials, I find doing the first 4 to understand how it works is helpful and then have a go in game and then finish the other tutorials off shortly after is a good way to do it. They not big or over long just very useful. The community will help you on the forums if your stuck with questions. The game itself : You are in charge of a Medieval gang that is aligned to some faction. Mercenaries is the faction I usually play, they are human. It is set in the City / Town of Mordheim. Your goal other than beating up rival gangs / factions is to get stronger, get more gold and keep sending off Wyrdstones to your faction boss. The game is battle after battle with different objectives and lots of locations around the town to fight over. You don't actually get to keep the turf you are fighting over, its more to get Wyrdstones and kit and the opportunity to beat other people up. This is not a game that will pander to you like so many other games out there. This game will punish you for stupidity and on occasion just bad luck, and that is part the reason it is a good game. Your warband members matter. If you throw them as axe fodder then they may end up permanently injured or dead. So you got to think about how you are going to get wyrdstones and keep your members intact. The environment is great there are traps about so keep your eyes open and don't rush about. Very satisfying when the enemy is approaching you and they step on a trap. If you like gang warfare this is the game! If you do lose a member you can get another and build them up there are a lot of options on how to build your squad to suit your playstyle. If you want to practise with your squad without the risk of losing them then there is the skirmish mode where you can set up a game of one of your warbands and see how they fare in an environment that wont punish your main game if you make a mistake. There are specific missions for your warband / faction in the main game it is up to you if you do them or just play as a gang making their wyrdstone payments. Each day you get the battles to choose from, if you don't like the look of them you can spend some of your gold to send scouts out to find more missions. These range in deployments and mission goals and secondary objectives. After the battle you get to see how much xp your members have got and if they got enough you can choose which stats to build up. The downside : I said about secondary objectives and collecting wyrdstones. There is a morale meter, in a sane world if you make the enemy flee the area you can continue to complete your secondary objective / collect more loot / wyrdstones. In Mordheim if the enemy routs (or you do) then that is it, the ending screen tells you how you have done. So all that loot on the battlefield / cobbled roads are left uncollected. You do get some of the left over loot but keep that in mind might want to strategize a bit and collect lots of wyrdstones before pulversing the enemy / getting pulverised by the enemy. That is not a huge game ender, just a bit 'where is the logic in that?' Does not ruin the game at all (imo). This is not a game about bravery, this is a game about gang warfare and using dirty tricks and ganging up where you can because if you dont do it , the enemy will be trying to. I like the way you got different stances if you got some movement / offensive points left over after your go. You can set up ambush points or 'overwatch' for your ranged units. That is part of the charm, because you got multiple areas to form up defensive / offensive play at. You could have an ambusher waiting near a point where you know the enemy will be trying to climb up to or going up the stairs and bam! you smack them one or shoot them as they poke their head up the stairway. Different factions have different ways of play but cannot really speak for them because I so far mainly play the human mercenaries. I bought this on sale and recommend if you can get it on sale to buy it too. IF you like the idea of braining a Skaven (rat creature) and then shooting his rodent friend for fun, this is the game for you. If you like the idea of gang warfare on medieval German sounding town, this is the game for you. If you like to go train spotting, this is not the game for you.
You are going to get VERY upset at times, but if you get a good strategy and a team composition with 6 of your members having permanent injuries from missing 95% hit opportunities AND still winning... you are doing better than most of the player base. It doesn't matter how good you are, your warband is the one that suffers. Afterwards, you suffer mentally after your Warlock with no injuries explodes and permanently dies after 30 hours from a miscast chance of .05%.
I don't know if I'm just not getting it, but the game is stupidly punishing. I feel like I have to restart my campaign entirely three missions in because I lose all my money to injuries and lost gear. The difficulty ramps so fast and there's no guidance for why my warriors feel so weak compared to the enemies. TLDR: fun concept and graphics but so sloggy and brutally unfair.
great game, can be punishing but if you are into that, great game.
95% hit chance and proceeded to miss every hit on my target and then my guy was KO'ed. An item i need in one of the main missions bugged out which i had to quit and nearly all of my crew got injuries, it is very hard to have a proper 1v1 fight the game is all about ganking one enemy to whittle down to a KO (Just look up any tips about this game they always say to focus on one enemy and to not 1v1 any npcs) and it really seems like the AI juuust has enough stat boost to make sure this game has that "hardcore elements". Just play tabletop but it is a great game though.
Heinously poor HUD, stat explanations, pathing, customization, balance, depth, and just a genuinely dull and unenjoyable slog of a game. The storytelling and setting are great and as someone who played Mordheim as a kid I was thrilled to get into this for the nostalgia factor but I've seen better flash games. And that's not to even mention that many of the games options are locked behind fairly expensive paid DLC. Hard pass.
Imagine the fun of tabletop, making those minis and laughing at your terrible dice rolls with your friends. Now remove all of that and give unexplained, vague mechanics and alarming miss rates between you and your opponents masked as being "brutal hardcore" that is experience you're about to step into. At least you can still play this game with other people.
waste of 1.99 lol
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103.7K | 236 | 86% | $19.99 | |
| $67.2K | 166 | 63% | $15.99 | |
| $41.8K | 138 | 82% | $9.99 | |
| $78.5K | 2.5K | 88% | $1.67 | |
| $279.2K | 567 | 71% | $19.99 | |
| $189.9K | 686 | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $274.2K | 616 | 83% | $12.49 | |
| $274.2K | 660 | 68% | $14.99 | |
| $274K | 2.4K | 96% | $5.99 | |
| $274K | 1.1K | 82% | $14.99 | |
| $274K | 577 | 67% | $14.99 | |
| $273.8K | 1.1K | 94% | $14.99 |