
Experience an action-RPG with roguelike elements where you live the double life of an adventurer and a merchant. Dive into vibrant dimensions to fight enemies, gather loot, and manage your backpack. Rebuild your shop and turn profits into gear for the next adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Sep 3 → 69.86/day in the week after.
About
Live the double life of a resourceful merchant and fearless adventurer in this sequel to the hit rogue-lite Action-RPG!
Stranded without a coin in the village of Tresna, Will must open shop again as he dives into an interdimensional adventure. Explore dangerous dungeons, loot ancient relics, sell them, and reinvest in the town's prosperity.
The magical, addictive loop returns—bigger, bolder, and packed with shiny loot.
Profitable perils await as dimensional exploration evolves. Strap on your trusty backpack and master dynamic combat with various weapon classes, armor sets, and powerful perks.
Chart a path through unpredictable worlds, defeat relentless foes and formidable bosses, then carefully arrange your loot to unlock unique item synergies. Managing your backpack is key to financial success and maximizing profits.
The deeper you go, the greater the rewards—and the risks.
After every adventure, it's time to open for business. Customize your shop, set your prices, and read your customers to strike the perfect deal. Unlock sales perks, capitalize on special events, and optimize your displays to maximize profits.
From battered scrap to priceless relics, every item's value is yours to decide.
Take on the Endless Vault, a mysterious ancient artifact that pushes your skills to the limit.
Overcome its ever-growing challenges to upgrade your town and earn increasingly valuable rewards. Will it be enough to reclaim your homeland from the evil Moloch, an interdimensional collector who has claimed your beloved village for himself?
Dive into Moonlighter’s stunning visual leap into 3D. Explore vibrant environments, enjoy smoother, more dynamic combat, and experience the iconic cycle of daytime shopkeeping and nighttime treasure hunting like never before.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4Kreviews | 81% | — | $2.5M |
| $29.99 | 640ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情过于低智商,很难想象这是人写得出的剧情。家园被夺走后毁掉,然后用宝物去换被毁掉的家园,看到家园被毁掉的情况后又后悔,想去拿宝物回来,结果宝物被反派尝试强行开启后激活自毁,发布指令需要在1天内赚30w金币?不是,哪来的三流扑街小说
Bom demais
o jogo é bom na parte de explorar nas salas que não tem boss e na parte de vender! na sala de boss é horrível pq tem mecânica lenta e repetida que te atrasa.... ... joguinho de umas 30 horas de play .... depois disso é só uma repetição sem nada de motivação! pelo fato de não te proporcionar um endgame que te prenda a jogar: Não vele a pena!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.1K | 84% | $29.99 | |
| $2.5M | 2.1K | 92% | $29.99 | |
| $2.5M | 4.2K | 88% | $14.99 | |
| $2.5M | 6.6K | 83% | $9.99 | |
| $2.5M | 2.7K | 70% | $13.74 | |
| $2.5M | 1.4K | 89% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 24.5K | 81% | $19.99 | |
| $639K | 1.5K | 83% | $9.99 | |
| $15.3K | 175 | 78% | $4.99 | |
| $54K | 190 | 66% | $14.99 | |
| $550 | 2 | 100% | $9.99 | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best PL #58, worst US #92 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 19 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Polish, Japanese, Korean*languages with full audio support
| $29.99 |
| 188ratings |
| 81% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegardo
버그 좀 있고 유물들 저주 설명이 애매모호한 부분,잘못 된 부분들이 좀 있긴함 던전은 총 6개 슬더스같은 로그라이크 방식이지만 결국 6개 던전 뺑뻉이긴함 너무 돈미새라 스토리에서 좀 깨는 금고 , 최종보스인듯 했지만 최종보스의 부재가 좀 아쉬웠습니다 그래도 재밌게 했습니다
addictive gameplay loops. kind of wish i had played the original for story context, but i get the gist! highly recommend
I was so surprised by the fun there was in this. The dungeon runs were a blast, the weapons and subtypes varied, the bag minigames and shop running was just fun enough, and it was good overall. At first it seemed a bit simplistic but it opened up quickly. Maybe my one issue was that the weapon perks were mostly DoTs with small percent dmg buffs, but those are fun
Depois desse 100%, tenho que admitir: que jogo GOSTOSO! Resumindo bem, ele é uma versão melhorada do primeiro, e isso é bizarro! Joguei o primeiro e gostei muito, mas não a ponto de fazer 100%. Mesmo assim, é um jogo que, sem dúvidas, faz você perder tempo sem nem perceber. Você sempre quer melhorar mais a sua lojinha, procurar itens e criar combos. Cara, que delícia ficar combinando os preços de tudo! Ele também traz mecânicas novas para a parte da loja, entre outras coisas, e isso deixa a experiência ainda mais divertida. Agora, falando da gameplay, é aquele velho feijão com arroz: gostoso, nada muito inovador, mas faz o que precisa e é muito legal de jogar. Eu joguei antes do lançamento e depois que saiu a versão 1.0 e, cara, todas as missões são boas. Tudo nesse game é bom! Jogue de verdade!
I reccomend this game, BUT I need to put this out there because this area is so bugged it makes a good run (which can take almost an hour) wasted because it's so glitchy. Aeolia. One, it's annoying as hell... you might have to transport on three different platforms before getting to a mage who will teleport the second you get there. And then... the glitch. Lets say you're in your third challenge realm.... feeling good, then you... can't move? Huh? You're floating in midair, unable to do anything. You can pause, potion, arrange items, but no moving. Enemies are beating you up, and you gotta tele, losing all your crystals and the combos you had set up for next chest. Also, sometime you walk off the platform, only to... fly. Can't get down, can't attack, but can get hit. Devs, PLEASE fix this area. It's completely broken. Thank you.
Fantastic and addictive with enough combination for each run to be different.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.