
Experience an action-RPG with roguelike elements where you live the double life of an adventurer and a merchant. Dive into vibrant dimensions to fight enemies, gather loot, and manage your backpack. Rebuild your shop and turn profits into gear for the next adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Sep 3 → 69.86/day in the week after.
About
Live the double life of a resourceful merchant and fearless adventurer in this sequel to the hit rogue-lite Action-RPG!
Stranded without a coin in the village of Tresna, Will must open shop again as he dives into an interdimensional adventure. Explore dangerous dungeons, loot ancient relics, sell them, and reinvest in the town's prosperity.
The magical, addictive loop returns—bigger, bolder, and packed with shiny loot.
Profitable perils await as dimensional exploration evolves. Strap on your trusty backpack and master dynamic combat with various weapon classes, armor sets, and powerful perks.
Chart a path through unpredictable worlds, defeat relentless foes and formidable bosses, then carefully arrange your loot to unlock unique item synergies. Managing your backpack is key to financial success and maximizing profits.
The deeper you go, the greater the rewards—and the risks.
After every adventure, it's time to open for business. Customize your shop, set your prices, and read your customers to strike the perfect deal. Unlock sales perks, capitalize on special events, and optimize your displays to maximize profits.
From battered scrap to priceless relics, every item's value is yours to decide.
Take on the Endless Vault, a mysterious ancient artifact that pushes your skills to the limit.
Overcome its ever-growing challenges to upgrade your town and earn increasingly valuable rewards. Will it be enough to reclaim your homeland from the evil Moloch, an interdimensional collector who has claimed your beloved village for himself?
Dive into Moonlighter’s stunning visual leap into 3D. Explore vibrant environments, enjoy smoother, more dynamic combat, and experience the iconic cycle of daytime shopkeeping and nighttime treasure hunting like never before.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4Kreviews | 81% | — | $2.5M |
| $29.99 | 640ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Was pretty fun. I get people don't always like change and the original was peak but the experience is expanded and theres plenty to do and explore. Very polished graphically and Im playing under min specs. No crashes so far after just under 5 hrs. No game is perfect but great job devs bringing it to a more "3d" world
Had a lot of fun selling crap goods
Game seams great so far!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.1K | 84% | $29.99 | |
| $2.5M | 2.1K | 92% | $29.99 | |
| $2.5M | 4.2K | 88% | $14.99 | |
| $2.5M | 6.6K | 83% | $9.99 | |
| $2.5M | 2.7K | 70% | $13.74 | |
| $2.5M | 1.4K | 89% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 24.5K | 81% | $19.99 | |
| $639K | 1.5K | 83% | $9.99 | |
| $15.3K | 175 | 78% | $4.99 | |
| $54K | 190 | 66% | $14.99 | |
| $550 | 2 | 100% | $9.99 | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best PL #58, worst US #92 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 19 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Polish, Japanese, Korean*languages with full audio support
| $29.99 |
| 188ratings |
| 81% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Разрабы сломали всё то что прекрасно работало в первой части, отличный сюрприз за ваши деньги. Управление над которым никто не стал думать, графика которая потеряла пиксельную самобытность променяв её на кривенький 3D, управление магазином из которого пропала фишка с подбором ценника, исследование локаций в котором больше нет сюрприза т.к. ты видишь все арены до самого босса, характеры персонажей, в общем всё то что автору удалось в первой части, тут решили выкинуть. Первую часть мне недавно подкинул стим и я с удовольствием её прошёл, сразу купил вторую и разочарован. Дополнительно вопрос по оптимизации, хотя не уверен что к этой игре применим этот термин, но игра умудряется заставить 3080 завывать куллерами при загрузке следующей арены, при том что на самой арене всё приходит в норму. Запустил на втором монике OCCT понаблюдать чтож там происходит и увидел 180 ватт потребления в среднем и до 370 в момент перемещения на следующую арену, лол, что? Я такие цифры могу понять в DEATH STRANDING 2, но в этом поделии то как? Кажись разраб майнит в моменты загрузочных анимаций, ибо других объяснений не вижу Ценник не велик так что не обидно, может обновления что то поправят, но надежды мало.
Definitivamente uno di quei giochi in cui metterete un sacco di ore senza accorgervene. Sia le sezioni action che la gestione dell'inventario sono molto divertenti (quest'ultima non l'avrei mai detta!). Le uniche note negative per ora sono: • Audio mixing un po' dozzinale. • Le animazioni da fermi degli NPC risultano a scatti, saltando il loop di animazione. Ma sono problemi che si fanno perdonare dalle meccaniche e il gameplay. Spero comunque che siano problemi che possano essere risolti quanto prima, perché il gioco lo merita!
Simple Hades combat with a shop element. I like it!
wow much selling crazy -.- 5/5 Would do it again
i understand why people would like this title, but its not for me
Le premier était de loin meilleur, J'ai attendu la 1.0 pour etre sur d'avoir la version voulu par les developpeur et c'est vraiment decevant. La camera est placé d'une façon bizarre, une fois l'habitude pris ça va mais ça reste difficile pour les commandes qui son moins precis. Le syteme d'auto lock des ennemies qui est vraiment mal foutu, on doit bidouillez pour avoir quelque chose presque correcte, evitant que notre perso attque une fois un ennemie puis un autre et un autre. on aurais pu simplement utiliser la souris ou le stick de la manette pour diriger l'attaque. Les boss son plus simple que les ennemies basique, leur pattern son pas interressant et celon le build qu'on fait on ce retrouve a attendre qu'il descendre du ciel pendant de longue minute avant de lui mettre d'enorme degats et de rattendre pour deux fois de plus sur certains. Beaucoup de bug, la musique qui s'arrete, un perso de quetes qui spawn au mauvaise endroit bloquant cette quetes, et je dirais quelque probleme de hitbox mais je laisse benefice du je suis mauvais. L'histoire et les secrets son chiant, l'histoire du jeu c'est juste recupere de l'argent suivie d'un micro cliffhanger et on recomence, au final on est au niveau 3 et on a fini tout les donjons tout les boss, les secret quand a eux c'est juste ouvrir les yeux et recuperer une recette. Apars ça les armes son diverse et on peux vraiment s'amuser pour choisir son style, la qualité des reliques est vraiment bien foutu. On peux vraiment passer un petit moment sur une salle de coffre pour faire en sorte que notre relic chope la meilleur des qualités a l'aide des malediction Conclusion, c'est pas la suite que je voulais mais le jeu reste jouable il a juste perdu ce qu'il faisait de lui un bon jeu au dela du systeme de marchand
Лол. 72% положительных. Я не люблю этот жанр, но ИГРА ОЧЕНЬ ХОРОША. Это прям кайф.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.