
Beware, Monsters are Coming! In this Tower-Survivor rogue-lite, you protect an ever-moving city from unrelenting hordes. Gather resources, fortify defences, and survive for as long as you can. Will you reach the Ark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 10 → 3.71/day in the week after.
About
In Monsters are Coming! gather what resources you can to defend an ever-moving city. Are you ready to take on a never-ending army of darkness in a tower-survivor, action-rogue-lite on wheels?
- Fortify: The city must endure! Choose from a selection of town halls, place towers and create your own builds to maximise destruction. Equip defensive structures to repel monsters from the gates and keep the city moving forward, else the darkness will consume you!
- Forage: Gather wood, stone and gold as a persistent, multi-tasking hero. You must constantly balance risk vs reward while fighting back endless armies of monsters. Stray from the beaten path to find richer rewards or keep heading due south towards the safety of shelter.
- Fight: Beat Bad-Ass bosses, improve your abilities, overcome environmental obstacles and take charge of special weaponry to continually adapt your strategies. Or see your city turned to ash!
You’re the last hope for humanity, but it’s a long road to the Ark.
- Build your city your way. Reach shelter and buy new districts from the city shop. Then strategically choose where to place them based on the needs of each run.
- Defend yourself. Choose from a variety of unique Town Halls, then add archery outposts, necromancer towers, and even fire-breathing dragons to protect it from the dangers beyond the walls.
- Unlock new possibilities: Find a build that works for you, keep upgrading and try to stay alive against increasingly powerful monsters the closer you get to the Ark!
- Keep the city stocked: Gather wood to keep the engines burning and increase tower efficiency, chisel stone to help repair and rebuild, and mine gold to expand your moving fortress of destruction.
- Never stop moving: Collect compasses at the end of each run and pay your attempts forward, making it easier for future cities to find their way to the Ark!
- Explore for bonuses: Look for hidden secrets in shelters and tackle side hordes to find richer, rarer rewards. Just make sure you get back to your city in time!
- Progress to Prevail: Level up, increase your potential through vast player progression, and protect the city at all costs, even at the hero’s expense!
- The City Still Stands: Even if the Hero falls, it’s not game over! A run only ends once the city is destroyed, so quickly jump back into the fight before all hope is lost.
- Bad Ass Bosses: Getting to the Ark won’t be easy and there may be some larger monsters waiting for you at the periphery…
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.39−40% | 2.9Kreviews | 80% | — | $748.1K |
| $8.99 | 707ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 215 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра зяаягивает, в меру сложная, но для тех любит вызов есть задания и уровни сложности.
What is common with other games: 1. Run away from red circles 2. Bosses get 10 sec of invulnerability each time their hp drops by 10% so that fight lasts pre-defined amount of time no matter what. 3. Endlessly reroll trash perks until you roll good one, pure gamble What is different: 1. I can't imagine what hard trip they were on when they came up with this, but this game is about.. a city... that rolls / walks - whatever it does to.... move on a road.....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 26 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
| $7.19−20% |
| 80ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 219 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excelente Rogelike posta... una joyita que le siguen mejorando!
Fun game but steam deck fps goes down very often, 5-20 fps.
Fun game for the price
+
A game for me. Manage resources, manage town and defend the base in this roguelite that´s very cheap for what it offers. Early review as I know I will have a lot of fun with it
Fun little survivors-like where the moving city you build is as much a character as the toon you control. Building your city is a fun little mini-game itself where the placement of buildings and towers matters a lot because of various adjacency bonuses. The meta is pretty solid as well, with quite a bit of stuff to unlock and challenges to do. And best of all, the devs seem to be pretty active adding to the game at this time, so I guess it will improve even more as 2026 progresses. The only con I can think of is that a pretty build-out city in endless mode can bring even a powerful PC to its knees with all the effects on screen simultaneously.
Pretty fun game that mixes crafting with Survivor-like gameplay. However I feel like I can't be bothered to progress too much in the game or unlock new characters. I would have preferred if at least a few characters were unlocked and I could test it out. I'd also would've liked a story that helps me move through the game but it just didn't encourage me. Overall Score 6/10. Great game though if you want to spend lots of time in it definitely buy on sale at least, but it's just not for me and the kind of time that I have.
I was pleasantly surprised by this one! It looks like it has tons of crazy build potential and a huge variety of ways to play, approaches to take, and absolutely wild stuff you'll do once you get deep into it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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