
Monster Train returns with all new clans, new enemy factions, new challenges, new modes and more! Defend your Pyre in the classic three-tiered, vertical gameplay that made the original roguelike deckbuilder a hit.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.2Kreviews | 95% | — | $5.7M |
| $24.99 | 953ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
怪物重复 太容易腻 作为肉鸽深度不足
I never played the original Monster Train, but kept hearing good things about it. Then I started hearing that the sequel was basically just the same thing, but better. I finally caved and bought it during the summer sale, and boy, the people praising this game weren't lying. The amount of content is just absolutely insane, and somehow I have yet to run into anything that feels redundent or out of place. All the different clans I've had the pleasure to play so far feel polished and distinct from one another, offering a large variety of playstyles, all making brilliant use of the games core mechanics and subverting them in their own unique way. And THEN, that huge amount of content is further multiplied by the fact that you choose TWO clans for each run, making the amount of possible synergies EXPLODE. This game is just good. Really good. If you are hesitating, don't. Just buy it. Do it. Wait for it to go on sale if you absolutely have to, but honestly in hindsight I wish I would have bought the game sooner.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Japanese, Korean, Traditional Chinese*languages with full audio support
| $24.99 |
| 708ratings |
| 95% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 933 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a great game, if a little rough at first. I don't think the starter clans and champions start the game off on the right foot. Their alternates and the later unlocks are a lot more fun and lead to more consistent wins. That being said, it might have been like that in the first game but it's been a while since my original playthrough of that game. Not all of the cards feel great, some of the random events seem mediocre at best... but the game is genuinely fun and the new mechanics interesting enough to warrant the modestly priced purchase. I'm 50+ hours in, still not done with the base game and it only cost $20. Very fair price for a fairly deep game.
this game is an interesting concept and has the potential for a lot of fun, but the high end covenant levels are just lazy game design. if you have built a card game, one with soul and personality, one that makes you want to play more and more cards and make the best little deck you can, as this team has, then i do not understand why the method for making the game "more difficult" is to let you play it less. rather than design interesting interactions, they have opted to flood your deck with cards that not only waste your draws but also actively punish you if you dont play them. it doesnt really matter what cards are in your deck if you just draw 5 of these blight cards (you start with 2 every run and will certainly acquire more in battles) the only way to reliably circumvent this is to, of course, buy the dlc faction that lets you eliminate these cards from your deck (a feat no other faction is capable of on a consistent basis). they have invented a problem and sold you a solution instead of fixing their mistake. this is extremely disappointing. the game shifts very rapidly from "yes and" to "straight up don't" and that is a damn shame.
怪物火车天下第一
Made Moster Train 2 so they could charge more for DLC.
怪物火车2就是一个巨大的阿尔法,爽杀的同时还提供了很好的教学,迅捷+横扫+叠攻击=轮椅(要是还有多重攻击相当于吴迪),先手把对面后排扬了比什么都重要,尤其是后期对面有咒语,放法术杀后排会被恶心,所以有横扫的怪给他上迅捷和多次攻击即可,没有就只能找那个锁30攻的横扫武器去部署了,上多重攻击和迅捷到后期可以秒50血的横扫怪,否则自家后排分分钟被扫飞
种族间的强度天差地别,普通对局没debuff随便胡,但是挑战直接把底裤都给扒了。流浪菌株这些强势族能顶着debuff平推,月巫等这些吃法术卡种族的挑战要么盯着法术卡下毒要么直接塞灾厄卡手,鬼抽两次直接暴毙。这些族的挑战已经和运营没关系了,纯看发牌员给不给听牌。
太好玩了
首先映入眼帘的是一堆杂乱无章的图标,没有任何引导直接开始战斗。完全搞不懂每张牌每个已方单位和对敌单位是干嘛的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 19.9K | 96% | $4.99 | |
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| $906 | 8 | 88% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 12.8K | 84% | $24.99 | |
| $5.7M | 25.2K | 84% | $8.99 | |
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 7.8K | 96% | $19.99 | |
| $5.7M | 6.8K | 90% | $29.99 | |
| $5.7M | 9.7K | 90% | $19.99 |