
Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Sep 7 → 64.29/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 517.6Kreviews | 89% | — | $187.3M |
| $19.99 | 126.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3459 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
战斗爽
伟大无需多言
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $187.3M | 149.8K | 82% | $49.99 | |
| $189.8M | 1.6M | 97% | $9.99 | |
| $184.5M | 185K | 96% | $69.99 | |
| $179.2M | 246.7K | 98% | $34.99 | |
| $178.8M | 148.8K | 72% | $59.99 | |
| $196.8M | 174.8K | 84% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.4M | 440.1K | 94% | $59.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $98.5M | 155.5K | 92% | $39.99 | |
| $18.8M | 19.5K | 78% | $39.89 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $935.2M | 1.2M | 93% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #48, worst AU #93 · 8 markets collected
Reviews, worldwide (the counter carries no country): 65/day in the week to Jul 21 → 63.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Polish, Traditional Chinese, Japanese*, Korean, Russian +2 more
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神
拉完了
ta good
世人都晓神仙好,唯有太刀忘不了 见切居合登龙后,猫车又随人去了 世人都晓神仙好,唯有虫棍忘不了 光说不做假把式,牢大怎么坠机了 世人都晓神仙好,唯有大剑忘不了 锄地之人今何在,荒冢一堆草没了 世人都晓神仙好,唯有片手忘不了 一生只怕精准少,防斩派生眼闭了 世人都晓神仙好,唯有重弩忘不了 老金倾向没人爱,房主一踢你飞了 世人都晓神仙好,唯有双刀忘不了 鬼人乱舞愣原地,雪人龙杭少不了 世人都晓神仙好,唯有长枪忘不了 队友双刀开鬼人,框框敲盾你完了 世人都晓神仙好,唯有弓箭忘不了 滑步刚射进扇火,蓝火一冒成碳了 世人都晓神仙好,唯有盾斧忘不了摆弄玩具如儿戏,超解一空人气了 世人都晓神仙好,唯有斩斧忘不了 抱脸吻龙龙性恋,星辟太怪受不了 世人都晓神仙好,唯有轻弩忘不了 造胸黑龙进蓝火,重置任务回去了 世人都晓神仙好,唯有大锤忘不了 朴素无华老实人,玩到几时厌倦了 世人都晓神仙好,唯有笛客忘不了 躲在角落吃零食,仇恨一乱没救了 世人都晓神仙好,唯有统枪忘不了 眼晴一闭往前冲,操到队友喷死了 唯有双刀最高! 是的!双刀最强,双刀最猛!跟得上我的斯必德吗?跟得上我数字跳跃的速度吗?我搓背!我修脚!我砍砍砍,我转转转!啊!部位破坏,啊!倒地硬直,啊!狩猎成功!选择双刀,选择成功!!
Sa bomba deu tela azul 3 vez no meu PC. Volto a reavaliar quando tiver uma nave para jogar.
good
我的第一款3A游戏,也是最喜欢的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.