
Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Sep 7 → 64.29/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 517.6Kreviews | 89% | — | $187.3M |
| $19.99 | 126.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3459 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
善
재밌음
GOAT
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $189.8M | 1.6M | 97% | $9.99 | |
| $184.5M | 185K | 96% | $69.99 | |
| $179.2M | 246.7K | 98% | $34.99 | |
| $178.8M | 148.8K | 72% | $59.99 | |
| $196.8M | 174.8K | 84% | $69.99 | |
| $201.7M | 316.9K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.4M | 440.1K | 94% | $59.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $98.5M | 155.5K | 92% | $39.99 | |
| $18.8M | 19.5K | 78% | $39.89 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $938.4M | 831.8K | 93% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #48, worst AU #93 · 8 markets collected
Reviews, worldwide (the counter carries no country): 65/day in the week to Jul 21 → 63.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Polish, Traditional Chinese, Japanese*, Korean, Russian +2 more
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]asian slop[/h1] - Катсцены унылые, их нельзя пропустить, как будто я пришел смотреть е6учий фильм, а не играть в игру. - В диалогах, когда персонажи разговаривают нету звука/голосов, зато есть текст в субтитрах, ну спасибо и на этом. - Графика даже на ультрах в 2К выглядит вырвиглазно, особенно тени, которых как будто не хватает в некоторых местах. - Интерфейс мега не приятный и перегруженный кнопками, значками, подсказками, советами, характеристиками, картинками и прочей бурдой - Анимации шакальные, сделанные на коленке - Боевка убогая, персонаж еле-еле махает палкой и при этом бьёт в молоко, система, когда тебе нужно затачивать оружие на поле боя после 3-4 ударов по врагу просто MINDBLOWING, какой кретин это придумал? - Саундтрек вялый. Хотел найти что-то похожее на Code Vein, где ты сражаешься с мобами используя перекаты, но это явно не оно, а какая-то шляпа. Не рекомендую даже на скидке этот шерп.
Jogaço.
好玩爱玩
AWESOME GAME
this ♥♥♥♥ is PEAK..!
喵喵喵喵喵喵喵喵喵喵喵
Unique
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.