
A legendary series returns with a grand new adventure! Enjoy a colorful action-adventure game made alongside Ryuichi Nishizawa, creator of the original Wonder Boy in Monster World series.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 0.8/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−67% | 2.6Kreviews | 88% | — | $506.5K |
| $39.99 | 3.2Kratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bellissimo
能力设计和地图设计都新颖,不过跑图麻烦加碰撞伤害很麻烦,总体还不错
Charming presentation, and it was always exciting to unlock and try out each new animal form. Also, took me around 28 hours my first time through, so it's a pretty thick, meaty adventure too. Would totally play another Monder Boy in Wonster World game by these developers.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.38/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Japanese, Russian, Korean, Simplified Chinese, Polish
| $39.99 |
| 516ratings |
| 94% |
| — |
| not modelled |
| $9.89−67% | 121ratings | 82% | — | not modelled |
| $9.99−75% | — | — | — | not modelled |
| $29.99 | — | 86%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
0/10
Lo recomiendo mucho, es uno de los mejores metroidvanias que e jugado, llega a ser algo retador o tedioso en ciertas partes, pero no le quita lo divertido y hay furros como no jugarlo, pero de verdad esta bueno.
ps5 controller not working and ds4 is not working either
怪物男孩和中咒王国 一款卡通风格/内容丰富/设计创意不错/难度不高/但非常折磨的横版类银+解密游戏 整体上是类银的框架,能力锁流程,但和常规类银的不同的是,不同的能力被分配到主角的各种形态上,主角可以在不同形态之间切换,每个形态有自己的能力;比如说蛇形态可以钻小洞爬藤蔓,狮子形态可以冲刺破坏墙壁,龙形态可以飞等等。虽然说本质上还是一样的,但创意不错,形式多变,而且有轮盘切换选择机制,也不至于切的手忙脚乱; (不过不同形态的体验有所差距,一开始的猪形态很无聊,蛇形态也比较一般,青蛙狮子和龙比较好玩,所以整体上算是低开高走?) 不过虽然是类银,但探索和战斗做的都比较一般,重点是解密,而且解密很多非常的刁钻;信息不足的时候很难想到正确的解密思路,只能大量的试错;此外,限时/需要卡时间的东西太多,一旦错过就要重来,挫败感十足; 这个游戏的设定/机制有一定的巧思,但也导致了非常变扭游戏体验下降的情况;法术被设定成了次数释放,并且作为一种道具可以被小怪掉落,并且还承担着场景解密机关的作用,需要用的时候要么去商店买,要么去刷小怪;这就导致了→过关需要法术,并且玩家不能自主补充法术→不能让玩家卡关,也就是说需要有法术补充来源→那就设置成小怪源源不断的复活吧;听起来很合理但非常不爽; 游戏还分成了能回血的存档点和不能回血的存档点,是怕游戏道中流程太简单了吗?如果中途死了,复活还不是满血,这下真是最强的时候是初见了,越往后越弱; 战斗部分,非常的烂!这个游戏绝大多数武器攻击是戳击,只能打到和自己(的头)同水平线上的怪,高一点或者矮一点打不了;对空手段极其贫乏,没法往上攻击(所以后期我很喜欢用狮子形态,至少可以往上冲),高度稍微差一点就达不到,但是飞行怪又特别多,一些会俯冲会发火球的蝙蝠简直是噩梦,成群出现上下浮动直接往你身上撞的幽灵也不遑多让,更噩梦的是这些怪还经常被放到竞速、解密的过程中;此外由于上文说的原因,房间里的小怪是会无限复活的,真的会把人搞力竭; Boss设计…不是说好或者烂的问题,大部分boss也不是来考验你战斗能力的,反而更像这个阶段来检验你形态的考官,机制解密为主,需要用已有的形态能力才能造成伤害;在不明白解题思路之前,很容易面对无敌的boss卡住完全不知道该干什么; 游戏剧情,乏善可陈没啥好说的,童话剧情;某一天主角的叔叔不知为何变成坏人使用魔法把全国的人变成了动物形态,王国大祭司告诉主角收集五个灵珠拯救王国,后来发现大祭司才是幕后黑手想要靠灵珠召唤黑暗法师统治世界,主角集合众人之力击败法师使得王国恢复和平与安宁……感觉是我小侄子会喜欢的剧情模板 ====== ====== ====== ====== ====== 游戏不足之处比较明显但整体质量还是不错的,推荐
a
Wonder boy III the dragon's trap was my favorite game when i was a child on my Master System, and now Monster boy is my favorite on PC!
为啥我打开按键盘移动很卡怎么解决?
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 12.3K | 95% | $17.99 | |
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| — | 0 | — | — | |
| $62.9M | 146.3K | 96% | $29.99 | |
| $2.2M | 4.1K | 89% | $29.99 | |
| $2.1M | 5K | 86% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $506.5K | 3.4K | 93% | $6.89 | |
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| $506.7K | 1.4K | 89% | $14.99 | |
| $506.8K | 1.2K | 69% | $9.99 | |
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| $505.9K | 1.1K | 74% | $19.99 |