
"Momodora: Moonlit Farewell" is the latest installment in the Momodora series. Join Momo, High Priestess of the village of Koho, as she embarks on a divine mission to save her people from imminent destruction at the hands of the demon hordes summoned by a malevolent bellringer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 10 → 1.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.19−40% | 3.3Kreviews | 92% | — | $1.1M |
| $16.99 | 289ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情一般般,战斗也比较简单,但美术挺好的
Very good
质量不错的小品级类银,体量不大但挺好玩的,能改键位,手感还行(手柄) 缺点是传送功能比较局限,无意义跑图比较多,血条状态栏跟小地图飞来飞去,一会儿上一会儿下,可以理解怕遮挡,但我觉得这种解决办法太幽默了,搁这测试裸眼跟踪呢。 还有个不算问题的问题,收集物直接标出来太直白了,让地图设计成了小丑,很多时候一个大房间摸完问号就可以走了,剩下没探索的地方看都不用看。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, French, Italian, German, Spanish - Spain, Ukrainian, Portuguese - Brazil, Russian, Traditional Chinese, Korean
| $11.89−30% |
| 71ratings |
| 92% |
| — |
| not modelled |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 137 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
比第一代好不少,可还是没什么动力玩,很无聊,操作变花哨了,还是没太懂剧情
Love it
good game
적당히 라이트한테 적당히 깊이있다. 나같은 라이트유저는 수집요소나 도전과제 파고들기가 힘든데, 딱히 많이 파고들지 않아도 대부분의 도전과제를 달성할 정도로 스트레스 없이 끝까지 즐길수 있었다. 조작감이 매우 훌륭하고, 패드 지원도 깔끔하고, 점프 타이밍이나 적에게 맞았을때 무적타이밍 히트박스 UI 등 모든 면에서 세심한 튜닝에 노력을 기울인 것이 느껴진다. 카드 조합 시스템은 똥손과 도전을 원하는 플레이어 모두를 만족시킬수 있도록 취향껏 여러가지 조합이 가능하다. 쪼금 거슬렸던 점은... 음악 퀄리티가 훌륭한데 반해 일부 효과음들이 8비트 FM사운드 스타일이라 아주 약간 이질감이 느껴졌던것... 그런데 이건 이전작들의 8비트 스타일을 계승해온 시리즈의 개성을 이어온 것이라 생각하면 또 나름 귀여운 요소로 받아들여진다. 이런 스타일로 후속편이 더 나오면 좋겠는데...
美術精緻可愛。 音樂好聽。 打鬥感不錯。 黑暗與悲傷的世界觀塑造的氛圍佳。 尤其遊戲難度對2D橫向需要跳來跳去的玩家來說,非常友善。 趁特價買來玩的,實在值回票價。
เกมดี
一周目玩的困难。流程太短了。后面狂暴一开,就是站撸。如果打全成就,估计得三周目。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $507.9K | 11.9K | 93% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.2M | 12.3K | 95% | $17.99 | |
| $2.2M | 4.1K | 89% | $29.99 | |
| $1M | 3.4K | 77% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.5K | 57% | $19.99 | |
| $1.1M | 2.2K | 89% | $12.99 | |
| $1.1M | 3.6K | 93% | $12.99 | |
| $1.1M | 1.1K | 79% | $24.99 | |
| $1.1M | 2.2K | 87% | $19.90 | |
| $1.1M | 1.7K | 91% | $24.99 |