
Momodora III is a classic action platform game with a variety of items and secrets. It's the third installment of the Momodora series, although playing the previous titles is not necessary to enjoy the game!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Momodora III delivers a highly polished side-scrolling experience, featuring fantastic visual polish highlighted by high-quality character animations. This presentation is wonderfully enhanced by legacy music, keeping familiar tracks from previous entries in the series to maintain a comforting sense of continuity. The adventure is incredibly accessible thanks to multiple difficulty options and robust controller support that functions beautifully after a bit of minor configuration. The gameplay loop feels rewarding due to powerful movement upgrades like the Speed Ring, which drastically improves both your standard walking speed and jump distance. You can also utilize unique helper mechanics like the Summon Stone, which calls forth a helpful ghost that serves as a cool, if slightly overpowered, combat companion. The game wraps up in a short, manageable length, and it includes charming interaction details like the main character physically jumping backward whenever you finish a conversation with a non-player character. However, the action platformer faces a few notable hurdles stemming from its engine roots and sudden shift in design philosophy. The experience introduces significant genre confusion, as it is surprising and slightly disappointing that the game abandons the Metroidvania structure of the previous entry for a more linear path. This issue is compounded by severe map limitations, leaving you completely unable to view an in-game map to track your surroundings. The user interface introduces friction through clunky inventory navigation, creating an annoying control conflict where reading item descriptions requires holding one button down while simultaneously pressing another. Saving your progress can also become tedious due to repetitive save point dialogue, as the phrase explaining that you offer a prayer to the Gods pops up every single time and needlessly slows down the saving and warping process. The combat mechanics suffer from excessive knockback whenever you take damage, which frequently disrupts the flow of battle. This frustration peaks during boss fights due to sudden contact damage, where merely touching an enemy's sprite depletes your health pool. Finally, the game introduces cheap instant-kill mechanics through stupid bomb enemies that feature highly inconsistent death physics, while basic input registration can occasionally fail to recognize jump or attack commands because of the game's keyboard-based technical roots. Overall Momodora III is a visually gorgeous, charming, and highly manageable action platformer that excels through its smooth animation, great movement upgrades, helpful summon mechanics, and nostalgic soundtrack. While the brief journey is frequently hampered by its unexpected shift away from the Metroidvania genre, finicky input registration, annoying text prompts, and punishing contact damage, the solid core platforming and adjustable difficulty levels ensure it remains a thoroughly enjoyable entry for fans of the series.
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Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short and sweet, it's my favorite in the momodora series :)
Un juego corto, desafiante y divertido. Puedes pasar un buen rato jugando esta entrega, además que es barato, a el precio de 1 dólar.
Aqui é onde Momodora finalmente se encontra, da para perceber que boa parte das coisas que atrapalhava nos jogos anteriores foi polida aqui. A historia é simples mas muito bem montade, uma gameplay satisfatória, plataform muito bom e uma diversidade de itens e inimigos boa para um jogo com menos de 2 horas. Simplesmente incrível, o que me impede de falar que é o melhor é de fato a dificuldade simples e o jogo ser muito pequeno. Mas em geral eu amei Momodora III e senti como se estivesse rejogando um jogo antigo de plataforma que amo, como Castlevanias.
Gosto, gosto bastante, gostaria ainda mais se não fosse linear <3 Uma mistura de Momodora I e II. Único jogo da franquia em que é possível jogar com mais de uma personagem. Curtinho. Ainda vou platinar.
有卡 有成就 没中文 莫莫多拉 3 《莫莫多拉 3》是一款经典动作平台游戏,拥有丰富道具与大量隐藏内容。 本作是莫莫多拉系列第三部作品,即便没有玩过前作,也可以直接游玩本作。 游戏风格相较于《莫莫多拉 2》有所转变,关卡设计更偏向线性流程,回归系列初代的设计思路。 剧情围绕科霍村庄突发的诡异异象展开。 村民派出两位巫女莫莫与朵拉,前去调查事件真相。 游戏特色: 6 个常规关卡,外加 1 个隐藏关卡 各类道具可自由搭配,打造专属游玩风格 支持难度选择 海量隐藏彩蛋与更多惊喜内容
Jogo simples, bem curto e com uma bela (e singela) arte e trilha sonora.
It's pretty good. It's no Cave Story, but then what really is? If you're looking for a decently challenging 2D action platformer that you can beat in only a couple hours, this is the game for you. I suspect if I started to speedrun this game I'd have a great time of it, there's a couple of design choices that feel very much there to make a good speed game, that also make the game interesting on a normal playthrough. Like how save shrines have an extended prayer animation that doesn't pause the game. Or how one item massively increases your attack power at low health, making bosses much quicker but discouraging you from healing. I'll admit there's parts of the game I haven't played, I was satisfied with a normal playthrough and haven't gotten the "true ending," but it's also one of those games with very specific flags for getting there, and I just wasn't interested. it's not a bad purchase! It just won't blow your mind.
Momodora 3 — это прежде всего короткий, линейный платформер, который можно закрыть на так называемую платину за час-другой на одном слоте сохранения. Ничего из разряда метроидвании и глубокого сюжета (или лора) Вы здесь, к сожалению, не нанюхаете. Это времяпровождение можно описать как прохождение старенькой но залипательной игрушки на консоли шестого-седьмого поколения. В данной видеоигре приятная глазу пиксельная, незаурядная графика и чарующий чиптюн-саундтрек. Рядовые враги нетрудные, монстров можно закликать, а урон просто фейсролить. Некоторые боссы заставят Вас попотеть на нормальной и тяжелой сложностях. Геймдизайн уровней не разочаровывает: разнообразные локации, мобы, предметы и секретки не дадут Вам заскучать. Персонажи, которых вы повстречаете на своем пути, не раскрываются и не развиваются, впрочем, повлиять на их судьбу Вы можете. Даже о главных героинях, Момо и Доре, Вы толком ничего не узнаете. Аспект динамики героев в случае с Momodora 3 не является чем-то весомым, и ожидать от неё персонажей на уровне условных Лопатного рыцаря или Хорнет — бессмыслено и глупо. Что касается роли Momodora 3 в хронологии серии, то здесь все просто: если Вы не собираетесь погружаться в данное художественное высказывание с головой, то можете смело игнорировать эту часть, как и 2 предыдущих. Однако как прогрев на Moonlit Farewell и Reverie Under the Moonlight — вполне себе пойдет, ведь какие-никакие сведения и знакомства Momodora 3 предоставляет. Лично мне потраченного времени совсем не жаль.
Joguei o Momodora III depois do Reverie Under the Moonlight, e acho lindo ver o quanto o III influenciou o seu sucessor. O jogo em si é simples e bem linear (não que seja uma coisa ruim) mas sinceramente senti falta de um backtracking já que estamos falando de um metroidvania, as batalhas contra os bosses são bem fáceis, tanto que eu acho que alguns mobs foram mais chatos que alguns bosses, mas o jogo me divertiu do começo ao fim, e isso que é o importante! Se tu quiser uma experiência mais completa de Momodora eu indico o Reverie Under The Moonlight, e se tu realmente gostar, acho legal jogar desde o primeiro para entender as melhoras e coisas que se mantiveram desde os primeiros jogos da franquia.
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