
Mohrta is a nonlinear FPS adventure through the strange and otherworldly. Explore a vast selection of unique environments, slay an enormous cast of bizarre creatures, and upgrade your arsenal of multifaceted weapons.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Mohrta is a tempered and atmospheric FPS adventure, where you delve into unique and bizarre dimensions, fight gnarly creatures, and defeat deific bosses. Tackle these areas and bosses in any order that you choose, build and upgrade your arsenal to suit your playstyle, and uncover a hidden truth behind the events of the game’s story.

Play through the game's five enormous and differently-themed dimensions in any order you choose.
Soak in the otherworldly atmosphere and lovingly-crafted level design.
Fight though a myriad of highly-detailed environments that push the limits of GZDoom.
Explore unusual settings, characters, and enemies fleshed out in beautiful signature Scumhead detail, featuring designs by Osiol.
Acquire a huge roster of weapons, each with multiple functions and utility.
Upgrade your equipment to defeat greater challenges.
Over 50 diverse enemies and 20 challenging boss fights to dodge, shoot, and strike through.
Befriend a huge cast of strange and loveable NPCs, each with their own quests and storylines.




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.6Kreviews | 92% | — | $830K |
| $12.99−35% | 24ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 139 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
(My actual play hours are closer to 10.5.) Beautiful game, great atmosphere, and amazing music; it has some minor bugs but no note on the game. braking. The weapons are all fun to use, but personally I didn't sacrifice any of them to upgrade the others. The bosses are really good, but I think that, in the last area of the game, there are too many enemies at once. Overall, I greatly recommend this game for those who like weird fantasy and boomer shooters.
I had fun. The world building was fantastic, I loved the environments and enemies in each one. Guns felt unique and mostly balance, the exploration and combat based progression was rewarding at most points. Only complaint is the bosses are easy af, even the fun some-what challenging ones let down on the difficulty. All have notable designs, and are each visually distinct, however most lack any meaningful mechanics to make the fight engaging. 4-2/4-3 bosses were by far my favorite 4/5 For me! Tech: Dash + Jump = small zoom Bone Sword tech: Stow Weapon, Attack + Dash + Jump = Medium Dash Special + Dash + Jump = Nuclear Dash
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 139 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good retro fps with an extremely good atmosphere and visual storytelling
Game good, a little easy but game good
Local corpse man, his pet and a random doll vs the multiverse is not something that anyone would hear and not react with befuddlement. And yet this game makes for an amazing and beautiful experience, blending in so many different ideas and worlds into one journey. 10/10
Un juego con un mundo unico que no se ve en muchos juegos y gameplay diveirtido. recomendado 100%
A wonderful game. Incredible art direction and a wonderful soundtrack make for a very memorable experience. Combat is not the main appeal to this game; exploration and the many different environments are the true draw. Well worth the money spent for a project that was lovingly created by both Scumhead and Osiol.
Честно, я не ожидал многого, но пройдя игру полностью, закрыв линии всех персонажей без лазания в интернете в поисках ответов, просто играя я почувствовал невероятное удовольствие! Сам визуальный стиль, графика, атмосфера просто нечто, я буквально пока вечером сидел - оторваться от экрана не мог! Может временами кривоватость некоторых аспектов так и прослеживается, например некоторые неудобства управления, гангейминга, но дай боже, такие мелочи. Кому-то, без сомнения, может не понравится некоторая пошлость в игре, понять можно - я тоже сначала думал будет сильно мешать при игре, а вот лично мне ничего и не мешало. Ну трясётся там у персонажа что-то, ну встаёт иногда из-за этого... вопрос. А так, вполне себе мило и плавно играется. Финальный босс файт - это нечто, глаза на выкат, челюсть отвисла, так эпично я ещё не клацал по клаве и мышке. Разработчикам пожелаю здоровья, счастья и творческих успехов! Я не пожалел, ни о потраченных средствах на игру, ни уж тем более времени! Спасибо вам огромное! Тому кто прочитал этот обзор - тоже всего самого лучшего. Успехов!
This game's setting and style of weirdness absolutely charmed me from the start. Armored cowboy templar cyborg on a dimension-hopping hunt that takes him through strange environments, characters, and foes. The situations are grim but whimsy peeks through like wildflowers in the cracks of concrete. I'll say I'm a mark for this kind of stuff. The game plays great. Good pacing between combat encounters and exploring, progression that rewards said exploration and knowing what you want from your weapons, fun character interactions that are short and sweet but tell a lot, and FPS boss fights that (mostly) feel satisfying and don't overstay their welcome (learn to dodge-jump!). Level design is excellent; looks complex as you enter but shortcuts are satisfying and the maps are easy to navigate as you explore more. Can't recommend it enough if you like this style or are just looking for a short sweet FPS experience to enjoy.
Awesome game :O 8/10, excited to see what the Dev is cooking for the next game! But going in more detail about my experience, art/sound/music direction awesome world building really is great, gameplay wise feels very snappy, quick and fun, lore-wise/dialogues/NPC interactions are great and wish there were more! Some stuff I didn't like was the insane amount of invisible walls that both blocked you from going places which LOOK like you can go and also blocks bullets from going trough, which in some levels where you CLEARLY could shoot and hit the enemy it keeps hitting an invisble wall very frustating; I wish there were more secrets I was able to get everything and doing the NPC quests without need to explore much, for example no invisible walls or areas that are secondary; Also PLEASE DEV next game bosses let us skip cutscenes if we have seen them already lol. Overall very fun experience and was even able to get the True Ending!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $317K | 617 | 96% | $19.99 | |
| $208.2K | 692 | 63% | $19.99 | |
| $190 | 2 | 50% | $3.99 | |
| — | 0 | — | — | |
| $533K | 6.1K | 84% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $830.2K | 2.1K | 72% | $19.99 | |
| $829.7K | 2.4K | 77% | $14.99 | |
| $829.6K | 2.3K | 90% | $13.99 | |
| $830.6K | 3.6K | 83% | $10.99 | |
| $829.5K | 1.5K | 93% | $13.99 | |
| $830.6K | 1.6K | 75% | $14.99 |