
The Hero and Bright Light return in an all-new adventure to reclaim a stolen artifact and crush a threat to their kingdom and their people. In the compelling and entertaining Moai 3: Trade Mission Collector's Edition, you control the fate of the main characters as they travel across visually stunning lands to complete their quest.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
love the interaction between levels giving an idea of what you are to face.
i just love the series. ez achievements, challenging enough to get the gold all the time.
i am new to this time management series. my first one was the rescue team series. i enjoyed that one a lot, but i didn't care that much for the later instalments. the MOAI series, so far, does a really good job filling the gap that rescue team left for me. i already played the first two in the MOAI series before i played this one, and it seems that with every new iteration they introduce new mechanics, buildings etc. which always makes it exciting to play the next one. the only thing i didn't like about this one is that it seemed easier than the previous two to me. i very easily got gold stars, while with the previous ones i very often had to redo levels to 100% it. but yeah, if you like casual time/resource management games then definitely pick up this one and the previous two! you wont be disappointed :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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This chapter in the MOAI saga is all of the same - a time management game There are 40 levels in the main campaign and 13 extra ones. For each save the final level, there's an "extra" level that can be played as well. There are the usual achievements that we found in the serie. Note that to trigger them while playing, I started with a clean slate, user wise (deleted all profiles). I found the balance, in this one, a bit confusing. The 10-15 first levels are quite difficult and I had to replay almost each of them to get the gold status - some several times. However, after that it becomes seemingly very easy. from level 30 and on, I triggered gold status at first try. The only I have found is that there's no ambient music in the extra levels. I'm playing this on Win7 64bit without any issue
Mais uma vez mais um jogo da Alawar que merecia uma nota "meh" ou "mais ou menos". Este aqui mesmo tendo menos níveis demora bastante, sinceramente. Os níveis finais, que deveriam ser mais difíceis para encerrar bem o jogo, são a mesma coisa de todos os outros. Nada demais.
Ok, they got back on the right path. This edition of Moai hits all the marks, unlike #2. The levels are mostly challenging again just to get a Sun. No more multiple Suns. You either "beat" the level or you don't. New twists with treasure items to enhance skills/abilities of workers. I like that you can go back to virtually the same level with different goals to achieve. Fun and "challenging" again!
i loved the puzzles...not too difficult not too easy; casually entertaining!
I enjoy these games, they are satisfying and comforting and numbing in a way. I often play them on bad days just to get out of my own head. My only issue with them is the whole "white saviour" idea, like I think I mentioned in my review of the first MOAI. It's really awful, but to be honest the story behind the game isn't as important as the mechanics when it comes to enjoyment, so I just roll my eyes at the white man saving the helpless natives trope and enjoy the fun gameplay.
Znacznie lepsza od pierwszej części. Mechanika dopracowana do perfekcji, graficznie cukierek. Nie traci swojego casualowego charakteru na poziomie standardowym (53 levele), a na trudnym (drugie 53) wciąż są satysfakcjonujące wyzwania. Najlepszy time management na Steam. Wciąga jak bagno efektem "jeszcze jednego poziomu", a jest ich łącznie ponad 100.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 49.2K | 98% | $10.99 | |
| $9.8M | 15.4K | 77% | $19.99 | |
| $7.2M | 8.1K | 94% | $29.99 | |
| $5.9M | 13.3K | 92% | $14.99 | |
| $5.3M | 7.8K | 79% | $19.99 | |
| $4.8M | 20K | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2K | 86 | 87% | $4.99 | |
| $11.2K | 69 | 90% | $9.99 | |
| $11.2K | 108 | 90% | $2.99 | |
| $11.2K | 90 | 86% | $6.99 | |
| $11.2K | 106 | 95% | $4.99 | |
| $11.2K | 67 | 76% | $4.89 |