
Become a landlord and deal with problematic tenants as you build your rental property empire. Decide how to react to annoyed neighbors or police interventions. Will you design your apartment for a group of gamer friends or an aspiring musician looking for a new home?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 0.29/day in the week after.
About




Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.8Kreviews | 79% | — | $5.3M |
| $24.99 | 50ratings | 44% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]The One That Got Away[/h2] You ever have a game you were excited for, followed the journey from the beginning and expected great things, only to realize the developers may have run off to a deserted island, never to return? Well, welcome to The Tenants, a landlord sim that had all the potential in the world during early access until Ancient Forge seemingly put it on their “things we’re totally going to get back to” list and never looked at it again once it made its official release. Let’s start with the fact that it’s been over a year with zero updates, bug fixes, or even a cheeky apology post. At this point, I’d settle for a smoke signal or a carrier pigeon just to confirm they still exist. Meanwhile, the game remains a glorious mess: lag, random freezes, UI bugs, and gameplay glitches that somehow got worse after early access. We were promised new content and DLC, and what did we get? A small content pack with pet-themed furniture items. Did I want a bunch of toilet roll holders in various animal shapes that didn't match any of the other bathroom furniture? No. But apparently, that’s the only thing the devs thought we needed. One thing the game does have going for it is its poly art style, which gives everything a crisp, charming look. Unfortunately, that charm doesn’t extend to the world itself. Despite the car and pedestrian loops, the environment feels lifeless, as if everything is just going through the motions rather than existing in a living, breathing space. There’s no real sense of immersion, despite there being other homes, restaurants, parks, etc., making the world feel oddly empty. Just because this is a casual sim doesn’t mean it has to lack meaning. Other games in the genre manage to create a sense of place, personality, and vibrancy, but here, it feels like a missed opportunity. It's not fun when the only glimpse you have of the world interacting with you and your choices is confined to the small space of the apartment you're in. And let’s talk about the information loop fiasco after each of the few additional updates we did receive. Like new players unknowingly getting stuck in tutorial purgatory, desperately trying to get the shower, fridge, and toilet to function, except nobody told them these objects need to be within the range of their respective outlets. Why? Because the tutorial was never updated to reflect this new feature, and players at that stage don’t even have the option to modify outlets anyway. Truly, a masterclass in game design oversight. This issue persists as new elements seemingly get introduced out of nowhere during gameplay progression. [h2]Final Verdict:[/h2] This game was fantastic during early access and I loved every hour I played. Now? It feels like the developers pulled off the ol’ cash grab and vanish routine. The games they released after the fact seem to be in the same boat as they're all terribly reviewed and abandoned. If they had been upfront about their intention to release it, take the money, and run, I might have at least respected the honesty. Instead, we got empty promises and a collective ghosting worthy of an ex who refuses to text back. Would I recommend it? Only if you enjoy playing abandoned projects while hoping for updates that will never come. They are gearing up to release their 5th game after repeating this behavior with 4 other titles. I'm not sure how they still have a fan base or are allowed to sell on Steam.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Russian, Turkish, Hungarian, Korean +6 more
| $24.99 |
| 45ratings |
| 52% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] DO NOT PURCHASE! [/h1] [h1] DO NOT PURCHASE! [/h1] This game has been abandoned by the publisher and the developer can NOT update or bug fix this game because of a court case against them. Continuous crashes, game breaking bugs, and random save deleting issues persist. [h1] I REPEAT: [/h1] [h1] DO NOT PURCHASE!!! [/h1]
[h1] DO NOT PURCHASE this game. [/h1] The developer has completely abandoned this community. What was years of enjoying a game has turned into a completely unplayable experience. I, like countless others, have experienced bugs and glitches. I can't even get past the tutorial no matter what I do. Disappointed is an understatement. I think hurt is the right word. I do hope that they come back to ressurect this game as it was one of my favourite ways to wind down. Again, I would ABSOLUTELY NOT purchase this game in it's current state.
I had this game on my wishlist for a while before I finally decided to buy it. I kept going back and forth, reading reviews, but the concept really drew me in. Unfortunately, while I love the idea behind the game, it’s just too glitchy to enjoy properly. I’ve had to quit and restart multiple times because of crashes and bugs, which really took me out of the experience. I haven’t even reinstalled it since upgrading to a new setup—the issues were just that frustrating. I was hoping for a cozy time management sim, but sadly, this just wasn’t it.
I bought the game full price, big regret. Please if you see this review because the game is on sale, do NOT give this dead game any of your money. Abandoned us like every other game with a little potential. Haven't touched the game in a very, very long time, just like the devs ;)
Game is basically offered "as is". I wouldn't say it's abandoned just yet, but it has been over a year. With that being said, current product is decent as business simulator. It has much more depth and variety than some other casual business sims but it's still missing promised features and some quality of life stuff. Also kinda buggy but it is what it is. I can't recommend it unless it's on sale.
[b] обзоры никто не читает, поэтому скажу, что я шлюха [/b]
Finally, a game that lets me fulfill the fantasy of being a Jewish landlord who rents out apartments for exuberant prices to alcoholic mobsters. When something is broken and needs fixing, instead of hiring pros I send in my old, retired uncle to do the job for free.
Super buggy, It can be very frustrating as the game is actually quite fun when it works. The potential is there but unfortunately the game itself is not there yet. My biggest bug I have come across is that you will get a "job" and it wants you to renovate 1-5 rooms but only allows you to edit 1-2 of them. thus making it impossible to progress. Meh, I'm over it.
Main publisher locked the devs out from updating the game ages ago so the game hasn't gotten some much needed bug fixes. Game was an absolute blast, but nowadays you're lucky to make it past the loading screen, go look for a similar game and block the "devs" on steam since they're actually a shady publisher.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 5.8K | 74% | $34.99 | |
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| $5.3M | 19.8K | 96% | $11.99 | |
| $5.3M | 22.3K | 92% | $11.99 | |
| $5.3M | 9.9K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $410.2K | 936 | 60% | $14.99 | |
| — | 2K | 93% | — | |
| $33.3K | 73 | 66% | $11.99 | |
| $0 | 0 | 77% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |