
In a city where information is heavily monitored, couriers called Runners transport sensitive data. In this seemingly utopian paradise, a crime has been committed, & you are being hunted. You are a Runner called Faith and this innovative first-person action-adventure is your story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About


Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I at least got it on sale so i didn't lose that much, but at the 3 hour mark this game just gets boring asf. Like I cant even force myself to play through it because it just isn't the most fun thing I have in my library. I could be playing re or something else with my friends, and I'd much rather do that. This is subjective though and if you really want this game than sure you should get it but for me it just isn't worth it. (mostly because you can't free roam).
yes
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Czech, Russian*, Polish, Hungarian, Portuguese - Portugal*languages with full audio support
| $6.99−65% |
| 933ratings |
| 86% |
| #78 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Empezado por segunda vez, mola más cuando no tienes a 7 tontos delante disparándote. Los momentos en los que solo haces parkour es donde el juego brilla de verdad y más cuando te paras a ver los escenarios. Si te gusta el Y2K y frutiger aero pruébalo 100%.
This game feels like if a young adult dystopian novel got turned into a videogame and I mean that in the best way possible. I love the gameplay its super addictive. I bought this game about 5 months ago and I still revisit it from time to time just to see if I can beat my old high scores in the race mode. The story is interesting and easy to follow and only takes about 5-7 hours to get through. This game also looks gorgeous too, I think the art style and graphics hold up very well for a game originally released in 2008, and the animated cutscenes are super stylish as well. This is the perfect game to chillax with and get through in a weekend. Just a quick heads up to anyone with a 1440p display, the menu/UI text looks a little blurry in 1440p but the actual game itself outside of menus looks normal. It's just some weird scaling stuff. There's also the option to enable PhysX which does make the game look even more beautiful than it already is, but if you have a non-Nvidia card be prepared to lose all of your frames when it's turned on. Awesome game I luv Mirror's Edge.
:)
Pura nostalgia, historia corta, buen movimiento... La verdad, si lo agarrás en descuento compralo, eso sí, dura poco y no tiene logros.
令人印象深刻的美术
Dated and clunky. Despite it's shortcomings, it's a crucial glimpse into what EA used to care about.
Still amazing and great looking game after 18 years .. architecture and surgical look of dystopic city was special looking back then and even now
very nice first person parkour and good story
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 72 | 81% | Free | |
| — | 0 | — | — | |
| $5.9M | 16.6K | 80% | $19.99 | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $66.7K | 165 | 93% | $14.99 | |
| $2K | 9 | 78% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.7M | 21.4K | 89% | $29.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $20.9M | 13.6K | 91% | $59.99 | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $21M | 31K | 76% | $24.99 |