
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.1Kreviews | 79% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
無法成為跑酷遊戲的代餐 殘疾人且引導抽象抽象
паркур хайп чіпси: перезапуск
да, неплохо
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 4.4K | 67% | $59.99 | |
| $5.9M | 104.6K | 96% | $4.99 | |
| $5.9M | 8K | 87% | $24.99 | |
| $5.9M | 13.9K | 79% | $19.99 | |
| $5.9M | 8.3K | 73% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.8M | 39.4K | 88% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 72 | 81% | Free | |
| $915.1K | 2.2K | 80% | $19.99 | |
| $14K | 53 | 74% | $11.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 925 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Le successeur du meilleure jeu de parkour à mon humble connaissance. La carte est plus grande et donc inévitablement moins travaillés, on n'a donc pas des niveaux aussi fluide que le 1er. Le jeu n'est pas mauvais mais on perd en qualité pour la quantité.
Overall, the game is aight. It has the same spirit of the first Mirror's Edge- a fast-paced parkour game in which you take on evil corporations as a brooding Faith Connors. But where this game almost instantly loses you is the story... What exactly is the plot? I found me asking myself a couple times throughout the playthrough. It completely disregards a lot of the stories we established in the first game. Open world- a vast, "limitless" expanse in which you are in control. But not really. This open world is limited to clearly defined pathways that span the world. You are given some autonomy in movement, but it is locked behind specific story missions and a brand new level system. The sharp, definitive, stylized graphics of the first game is replaced with your average realistic looking esthetic. It offers more variety for the "time of play" but takes away from the heart of the game. Steam achievements don't work. You need the EA launcher to load the game. Bro. 6/10
i pregnant ♥♥♥♥ me
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get it on sale, and skip the side mission filler, otherwise i cant recomend this :)
best game ever i realy recom
Very good game! Parkour Freedom. The whole city is yours.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.