
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Sep 4 → 10.57/day in the week after.
About

A mesmerizing, intertwined, decaying world awaits.
You are MIO, a nimble robot with extraordinary abilities. You wake up in the Vessel, a space ship drifting aimlessly in space.This enormous technological ark, whose initial purpose remains unknown, lies now as a field of ruins, overgrown with lush vegetation and machines gone rogue.
Nobody knows why the Pearls, The Vessel's AI caretakers, have ceased functioning. Forgotten by all, the Vessel faces imminent shutdown. Dive into its depths to revive its lost memories, as you unravel your true past and destiny.

Delve into this mesmerizing metroidvania, as you guide MIO through the vast expanse of the Vessel. You won’t be alone on your journey. Repair damaged robots and help them to unveil the Ark's past and gain valuable bonuses. Interact with the environment to learn more about its past and memories. Unravel the dark secrets behind its tragic blackout. And let your curiosity guide you as you discover its many secret pathways.

Experience a magnificent world of breathtaking scenery and innumerable details. Inspired by comics, paintings, and anime, its universe is full of wonder and artistic curiosities. Let its unique and dynamic soundtrack, blending lo-fi beats and choral melodies, carry you through this captivating universe.

As a gigantic labyrinth, the Vessel is a true living organism, with its own ecosystems, bestiaries and architectures. Earn game-changer abilities, like grappling hook, air gliding or spider-like wall clinging, to help MIO progress through this twisted and interconnected space. Master precision, rhythm, and timing to find the perfect flow!

Face off a diverse array of over 30 enemy units and 15 formidable guardian bosses. From the relentless Mosquito to the menacing Scarecrow, confront a variety of deadly adversaries each with their own distinct fighting styles and movement patterns. Use your arsenal of powers to adapt to every encounter. Evade foes using your Hook, unleash orbs as powerful projectiles, and even create decoy clones to strike from unexpected angles.

Enhance and customize MIO abilities by scavenging enemy components. Spice up your fighting skills with many Modifiers and transform MIO into a formidable force tailored to your playstyle. Would you make your grappling Hook a deadly lasso or an evade move? Sacrifice your Shield to boost your damage? It’s always your choice!
Will you rise to the challenge and save the Vessel from oblivion? Will you dare to seek and wake its memories?
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.1Kreviews | 83% | — | $2.1M |
| $14.99−25% | 1.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 755 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Incredible game! Amazing art and music, challenging, but doesnt waste your time (with the right power ups) like silksong does, and really scratches that exploration itch. Also unlike silksong, it has a very interesting story thats easy to follow. Best metroidvania I've ever played to date!
8/10 good: Nice story, Cool art style that at times looks amazing. Simple but satisfying combat, At times very atmospheric music and a lot of opportunity to explore. Like, a lot a lot. After the first ending, i found 3 more areas, then after i got the true ending, there were still several areas in the game i had never visited. The game comes with a few accessibility modifiers that lets you make the bosses easier each time you die, regain health on the ground, or just set the entire game to pacifist mode. The game does get pretty hard at times, though for the bosses, only the two last ones gave me real trouble. Middle: At some point you want to unlock the secret true ending (Every metroidvania must have a true ending, its written in the bylaws), the game could stand to give a few more pointers on how to achieve that, I'm pretty sure the vast majority of players at some point look up how to actually get that going. bad: The last section of the game contains a lot of extended platforming sequences with no rest stops or save points in-between. Maybe the dev figured everyone would use the regen mod you unlock at some point, or use the accessibility feature, but if i you didn't have it, prepare to redo the same frustrating platforming over and over to get back to the hard section, to practice that few times, then get send back to the start. That's just frustrating. Even with that on, there's a few times where the sequences go on for just to long. Running through a maze for 30 seconds to fail a jump, then redoing the same maze another 10 times is meh. Also, if you're going to have a boss that two shots you, put the save point right outside its room. Don't make us call an elevator down every damn time. tldr: Great effort, keep it going, lay off on the super long platforming sections
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +3 more
| $19.99 |
| 1Kratings |
| 85% |
| — |
| not modelled |
| $19.99 | 23ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 757 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game! Enjoyed it. If you like Hollow Knight series, u will like this one, i guess. Good story, intresting platforming, great bosses. Not very long. Enjoy u too!
I love this game! It took me 78 hours to 100% it, and I'm ready to start over. The artwork is amazing. The music is fantastic. The puzzles are difficult to figure out but satisfying when you do. The difficulty increases at a good pace. The Crucible and the Pit are no joke. Optional, and will test your platforming skills. Would highly recommend to anyone who enjoys metroidvania games. I'll be back to this one again, for sure.
痛苦大于快乐的一款游戏,玩完纯粹因为我爱吃,引导几乎没有,必须看攻略才能知道下一步要干嘛,隐藏深且多但是让我没有探索欲,战斗手感粘滞,跳跳乐巨恶心,想起来都有点想吐。优点是极佳的地图设计、美术风格和音乐,演出效果感染力很强,有几个boss打起来还是爽的,神行步的设计很惊艳。 不能说瑕不掩瑜,没法忘却苦痛所见皆是奇迹。优点缺点对半开吧,资深类银玩家可以尝试,其他玩家还是不要想不开了。 想起mio去天空舱仰望宇宙和结局二的演出还是决定原谅了。
Most polished metroidvania of the year. It's engaging, challenging, beautiful and family friendly. The soundtrack is somehow even better and worth the price of the game on it's own. It has everything I like in metroidvanias and, frankly, it makes other higher profile games look not as professional in comparison. Gold standard. top tier. Go for it!
This game is amazing. The platforming, the level design, the art. It would be a 95/100 for me. But the fact that you have to walk for 1 to 3 minutes everytime a boss kills you absolutely ruins the game. There's this boss that took me like a good 3 hours. I liked the boss, it was very challenging, very fun. But out of those 3 hours, 1 was spent just walking back to it from my checkpoint. Just put a checkpoint before the boss. I can't give it a positive review whith that big of flaw. And it could be fixed so easily. Such a shame. If you enjoy walking endlessly through the same section over and over, this game is for you.
I have a lot of mixed feelings about this game. Obviously the presentation is top notch, and exploring in general is lot of fun. Unfortunately the game is completely undermined by one of the worst health management systems I have ever seen. It just infects everything in the game and makes the experience worse than it could have been. Massive, mostly blind platforming gauntlets? Fine if you can scout and heal. (You can't) Lose all your money on death? Fine if you can restore health or backtrack in a reasonable way. (You can't) Somewhat inconsistent controls and attack range? Fine if you have a health buffer to make up for it. (You don't) Stuck on a tough boss or platforming gauntlet? Fine if you can explore and get stronger. (You get weaker) Ultimately I think the game is mostly fun and challenging, but you need an enormous amount of patience. It just didn't have to be that way if the developers had a little more respect for the player.
Juste excellent jeu en tout point que ce soit la DA, l’exploration, les graphismes, le gameplay, le level design, le game design, les boss je recommande tout en soulignant une certaine difficulté quand meme qui ne conviendra pas à tout public mais si vous avez fait Hollow Knight ou des jeux similaires ça devrait bien se passer
好评是不可能好评的,游戏后期的跳跳乐太多太长跳完也没什么正回馈,没有让人振奋的剧情,没有强大的能力,只有更多的跳跳乐。这游戏属于典型的创作者孤芳自赏沉迷于自己的艺术,一小撮玩家在那鼓吹什么2026最好的银河城,地图设计远超丝之歌云云,实际销量惨淡最终制作组大裁员,让人哀其不幸怒其不争。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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