
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Sep 4 → 10.57/day in the week after.
About

A mesmerizing, intertwined, decaying world awaits.
You are MIO, a nimble robot with extraordinary abilities. You wake up in the Vessel, a space ship drifting aimlessly in space.This enormous technological ark, whose initial purpose remains unknown, lies now as a field of ruins, overgrown with lush vegetation and machines gone rogue.
Nobody knows why the Pearls, The Vessel's AI caretakers, have ceased functioning. Forgotten by all, the Vessel faces imminent shutdown. Dive into its depths to revive its lost memories, as you unravel your true past and destiny.

Delve into this mesmerizing metroidvania, as you guide MIO through the vast expanse of the Vessel. You won’t be alone on your journey. Repair damaged robots and help them to unveil the Ark's past and gain valuable bonuses. Interact with the environment to learn more about its past and memories. Unravel the dark secrets behind its tragic blackout. And let your curiosity guide you as you discover its many secret pathways.

Experience a magnificent world of breathtaking scenery and innumerable details. Inspired by comics, paintings, and anime, its universe is full of wonder and artistic curiosities. Let its unique and dynamic soundtrack, blending lo-fi beats and choral melodies, carry you through this captivating universe.

As a gigantic labyrinth, the Vessel is a true living organism, with its own ecosystems, bestiaries and architectures. Earn game-changer abilities, like grappling hook, air gliding or spider-like wall clinging, to help MIO progress through this twisted and interconnected space. Master precision, rhythm, and timing to find the perfect flow!

Face off a diverse array of over 30 enemy units and 15 formidable guardian bosses. From the relentless Mosquito to the menacing Scarecrow, confront a variety of deadly adversaries each with their own distinct fighting styles and movement patterns. Use your arsenal of powers to adapt to every encounter. Evade foes using your Hook, unleash orbs as powerful projectiles, and even create decoy clones to strike from unexpected angles.

Enhance and customize MIO abilities by scavenging enemy components. Spice up your fighting skills with many Modifiers and transform MIO into a formidable force tailored to your playstyle. Would you make your grappling Hook a deadly lasso or an evade move? Sacrifice your Shield to boost your damage? It’s always your choice!
Will you rise to the challenge and save the Vessel from oblivion? Will you dare to seek and wake its memories?
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.1Kreviews | 83% | — | $2.1M |
| $14.99−25% | 1.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 755 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely beautiful MV game. Bosses are punishing but learnable, and once you get the hang of the "dodge" the game's combat truly begins to flow. The only real bit of forced monotony the game makes you deal with is the high amount of back-travel needed to fully complete the game, with fast travel points being unnecessarily neutered. Sound design is excellent, story is compelling (if you search for it), visuals are very pretty. Highly recommended for any and all MV fans. Also, anyone familiar with HK's Path of Pain is in for a treat.
nice
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +3 more
| $19.99 |
| 1Kratings |
| 85% |
| — |
| not modelled |
| $19.99 | 23ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 757 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A jucy game
This is an exceptionally beautiful game with a lot of content, so much so that I did not think the game would have as much as it did going in. The environments and music are all so good to hear and watch, and there is clearly a lot of effort put into the storyline and general worldbuilding - which while not mind-blowing was very touching and poetic, and very rarely did I see anything that pulled me out of the immersion of the world. There is also a ton of collectibles and minor upgrades to collect, as well as great major movement upgrades (for the most part) - all things that result in a great Metroidvania experience. Truly, this is a game that all fans of MVs should play, despite all I'm going to say below. I have two major caveats to this positive review, however: 1) The majority of endgame content will rely on you doing some really very intensive platforming. Honestly, I think MIO may be one of the most demanding platforming games I've ever played. I'm fairly certain just to get to the normal ending you need to do at least 2 pretty tricky platforming sections: If you want to go for 100%, you are going to have to do SO - and I really mean SOOOO - many, and they are brutal. I have calluses on my thumb from them! I absolutely recommend for all players using the difficulty adjustment that gives you regen of 1 extra health when you stand still for a long duration - not because 'it's just too hard so you should cheese it', but rather because you will have to redo huge amounts of trial-and-error platforming for hours at a time without it. Some of the platforming gauntlets were really fun - others really weren't. Which brings me onto point 2: 2) This game is unfortunately marred by the fact that it is not very respectful of the player's time. There are huge, meaningless runbacks for bosses, often with mandatory elevators that you must interact with etc. to return to boss fights, very regularly. It's not like they offer any challenge either, they just waste your time. Additionally, every boss will have an intro sequence and you can never skip it. And then in terms of platforming - there are often huge long stretches of platforming without checkpoints (or even places to stand!), and despite the regen upgrade/difficulty adjustment being essentially mandatory to do them, cycle-based hazards don't take that into account, so you have to sit there and wait for another cycle of the hazard once you've regen-ed. It just made me feel miserable man, all that time wasted until I got the right pattern down, with no meaningful shortcuts to cut away at completed sections (there were a few, but not enough). I still highly recommend this game to most players. But beware, ye completionists - this is a mostly fun game to get 100% in, but it only feels that way after you've done it... and it will feel miserable sometimes during the process.
To put it simply this is a master piece. The visuals, the music and the game play are all top notch. The story is something very special for this genre (adventure / metroidvania), it stirs up emotions and make you really care for the characters. Parts of the game require a little bit of patience, but you will definitely get better and the bosses will eventually be beaten. All of the platform challenges can be addressed by practicing. If you still need help there are assist options which will make the game easier.
Es un juego grandioso juego se ve lindo y la jugabilidad se siente increíble, te sientes limitado al inicio pero como no te hace sentir incomodo hace que la progresión se siente muy satisfactoria, lo recomiendo si te gusta la exploración porque una cosa que vi por primera vez en juegos de este estilo es como conecta el mapa este juego y me encanto que la historia que te cuenta es bastante interesante
best aesthetic design ever
(100% spoilers-free review) Beautiful, excellent OST(s), challenging and accessible. Worth playing, worth discovering and praising. The story is unique, the characters are charming... I absolutely loved the platforming sections, the system is well balanced and the lore is both direct and also silent/visual; a perfect formula. You feel very small exploring and fighting in this big game and you matter so much more than what it seems. Go for it if you've both played & loved ICO (atmosphere), Outer Wilds (music and themes) anc Hollow Knight (fighting and platforming).
Very gripping story, solid controls and the art direction and environments will definitely make an impression. It's a bit hefty with the platforming, Hollow Knight (Path of Pain) lovers will feel right at home. Albeit not quite as challenging in every part, it will definitely keep you on your toes. In summary, a VERY well thought out Metroidvania with some of the most intriguing story telling and mechanics I've ever seen. Highly recommended!
Incredible game! Amazing art and music, challenging, but doesnt waste your time (with the right power ups) like silksong does, and really scratches that exploration itch. Also unlike silksong, it has a very interesting story thats easy to follow. Best metroidvania I've ever played to date!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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