
Mini Metro is a strategy simulation game about designing a subway map for a growing city. Draw lines between stations and start your trains running. As new stations open, redraw your lines to keep them efficient. Decide where to use your limited resources. How long can you keep the city moving?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Jul 21 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam + Google Play only; App Store, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 16.8Kreviews | 96% | — | $5.6M |
| $0.99 | 74.5Kratings | 93% | #20 | $5.3M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The achievement "Second Harbor Crossing" is just dumb. You don't have to achieve anything, it's just "keep playing until you get such great RNG that you fall into getting it"
그래픽이 간결해서 편리하네요.
Niestety gra jest źle otagowana, jest to zręcznościówka a nie symulator, strategia, łamigłówka. O co chodzi? Gdy metro się rozrasta i robią się kolejki dosłownie co chwila robisz pauze, przebudowujesz trasy dosłownie od zera, przekładasz kolejki i wagony, żeby rozładować korek. Masz następny korek to znowu pazua i przebudowa i tak cały czas. Dzięki temu można zrobić wszystkie achivemnty w grze. Nie ma tu żadnej strategi tylko ciągłe przerzucanie zasobów żeby rozładować korek. Staje się to nudne, bo więcej czasu spędzasz na pauzie i ciągłym lawirowaniu niż satysfakcji że coś dobrze jest zaplanowane i działa.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 16.8K | 88% | $14.99 | |
| $5.6M | 7.1K | 90% | $39.99 | |
| $5.6M | 7.7K | 67% | $19.99 | |
| $5.6M | 15.4K | 95% | $19.99 | |
| $5.6M | 25.9K | 94% | $5.99 | |
| $5.6M | 25.9K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.8M | 24.4K | 96% | $9.99 | |
| $1.2M | 3.5K | 90% | $9.99 | |
| — | 0 | — | — | |
| $548.7K | 4.7K | 97% | $4.99 | |
| $204.7K | 745 | 74% | $4.79 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Dutch, Finnish, Greek, Japanese, Norwegian, Polish +13 more
| $3.99 |
| 31.6Kratings |
| 97% |
| #52 |
| not modelled |
| $9.99 | 232ratings | 88% | — | not modelled |
| $9.99 | 84ratings | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just like their other game, it's very fun! The games feel and play very differently, so don't think that just because you own one you can leave the other out!
똑같은 모양 좀 그만나와
Really easy to just pick up and play a round or two with this game. The mechanics and design are pretty simple, so you probably won't have the hardest time getting into it, but the skill ceiling does get a bit high when you start challenging yourself and going for those achievements and high scores. Overall a very nice and simple game; especially recommend if you're somewhat of a transit enthusiast :)
好玩,虽然买完才知道移动端免费
metrooooooooooooooooooooooooooooo
Good. Too many circle stations. The game is obsessed with spamming them.
Enjoyed it for a bit, tbh pretty fun, not my usual type of game but I'd recommend it to people who like public transport
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.