
Design and build a factory deep underground in this physics-based automation sandbox. Mine resources, buy machines and master the chaos as you become the ultimate Mine Mogul!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Sep 1 → 13.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Design and build a factory deep underground in this physics-based automation sandbox. Mine resources, buy machines and master the chaos as you become the ultimate Mine Mogul!
Enjoy the casual construction of massive, interconnected factories deep underground. Wind conveyors through twisting mineshafts, connect machines, and harness physics to automate your every need.
Venture into the mysterious, hollowed shell of a forgotten cave system. Discover secrets, unearth hidden resources, and rebuild among the ruins of abandoned mining operations. Every cavern holds new opportunities for the ambitious mogul.
As your factory grows, so does the madness! Conveyors overflow, parts scatter, and unexpected physics mishaps keep you on your toes. Tweak your designs, optimize machine placement, and find creative solutions to keep the gears turning and the chaos under control.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 378 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great fun. Devs are on the ball and constantly looking for ways to make the game more fun. I can't wait for the next update. I'm a big VR fan, and this game has a strange VR feel to it even though it isn't VR. Something about how everything moves and reacts to movement just feels like you're actually moving things around.
Excellent game to chill out. Good pacing, love the ability to take things one at a time or just go buck wild. Lots of replayability.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 378 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is very good but they are not lying abaut the 15 hours of playtime it takes to beat it.
it's cool
This game is really good when talking automation games!
TL;DR at bottom I find MineMogul very enjoyable to play, it is (as of Sept 6th 2026) very stable on my system, and so, so smooth. This game is still Early Access, so as with all EA games, has potential to be buggy and become unstable after updates, the last update has been very smooth for me personally. The developer is fairly active in the community, and has been known to answer questions in the community, they release gameplay updates and fixes and keep the community updated. MineMogul is a relaxing automation game set underground in abandoned mine shafts, where you need to puzzle ways to automate all the things around obstacles (the caves and rocks). There are no jump scares, so even if it can feel a little creepy exploring new dark tunnels and secret caves (usually hidden by objects you can destroy), it is quite safe. You can take as long as you want to achieve goals, or you can speedrun the quests, as some people prefer to do (you unlock new machines etc by achieving goals/quests to make and sell 'x' amount of certain products.) I personally love to wander around, taking my time and watching things run smoothly, waiting patiently for potential problems with my lines, (I am looking at you - tiny coal/ore that hopped into my polisher). If you want to see if this game is for you, I do recommend checking out other players You Tube or Twitch gameplay, of which there is plenty to be found, I find this helpful personally, as I can see if there are elements I dislike about a game. There are now 2 maps in the game, Classic is tighter and more of a puzzle, this is the original map, and Big Cave is the most recent with plenty of room for mega builds in here. I do find myself searching for answers on how to resolve certain issues, (like, why is there a beeping noise? "looks at tiny coal") and how to use some items, but mostly I figure it out as I go along, as that is part of my own fun. But we all play differently, and the discussions here and on reddit have all the answers to questions I have asked so far, without my having to actually ask them yet. I have played this with an RTX 3070, i5 12600kf, 32gb ddr 5, Linux Nobara 44, and my newer video card (RX 9070 XT) with no issues. I have around 60 hours of gameplay so far, and my current game in Big Cave is only on 600 objects (the number of items affects your fps - but this has recently been improved to double at least, some have reported even higher improvements) but I am using packagers to box items near the miners, this keeps the count down. I have seen a video recently where someone aggressively stress tested this most recent improvement and the game still ran with over 20,000 items, although their fps was reduced to around 30 :P You can find this on You Tube. Your mileage may vary according to your own system hardware/settings and stability. TL;DR Great game! I love it! Worth every penny IMO!
MineMogul.. J'avoue que j'attendais pas grand chose du jeu, il me faisait réellement penser à Hydroneer et je me suis dit "Pourquoi pas" Mais malgré que ce soit un Early Access, je trouve le jeu déjà bien. Il n'est pas complet, il manque quelques optimisations. Des autres convoyeurs, des nouvelles machines, et également d'autres extracteurs. Mais pour le reste, très addictif ! Donc je le recommande surtout pour le prix en promotion ! Bon jeu à vous
starts simple but gets really complicated. loads to purchase and design. The only problem im having now is with the Standard level mine is im running out of space for all the machines. but you can move and modify at no cost....
Good simple factory game, really amazing machines and animations. Relaxing just watching the machines. Way less complex than most other factory games like Satisfactory. Definitely my favourite factory and mining game.
its good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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