
Design and build a factory deep underground in this physics-based automation sandbox. Mine resources, buy machines and master the chaos as you become the ultimate Mine Mogul!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Sep 1 → 13.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Design and build a factory deep underground in this physics-based automation sandbox. Mine resources, buy machines and master the chaos as you become the ultimate Mine Mogul!
Enjoy the casual construction of massive, interconnected factories deep underground. Wind conveyors through twisting mineshafts, connect machines, and harness physics to automate your every need.
Venture into the mysterious, hollowed shell of a forgotten cave system. Discover secrets, unearth hidden resources, and rebuild among the ruins of abandoned mining operations. Every cavern holds new opportunities for the ambitious mogul.
As your factory grows, so does the madness! Conveyors overflow, parts scatter, and unexpected physics mishaps keep you on your toes. Tweak your designs, optimize machine placement, and find creative solutions to keep the gears turning and the chaos under control.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 378 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really fun if your into snabox games :)
best game ever
好好好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 378 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is both good and bad at the same time. The physics make automation weird and clumsy but it's also something they use as a selling point. I've played some automation games before so I spent what little space I had carefully but I've still had to scrap and re-design everything a few times. Building a decent modular "factory" that produces a bit of everything is impossible and I seem to be meant to do constant adjustments to my build to craft whatever is needed next. It's not hard but constantly needing to adjust is frustrating. Building a tight factory is mandatory but it also makes stuff spill on other lanes which makes you have to do adjustments that you weren't prepared to do. I don't know who this game is for. As an automation game the clumsiness and lack of depth make it the worst one I've played. It might be fun for people who haven't played any of them earlier but are those people familiar enough with the genre to overcome the challenges of the weird system? Anyways, it runs well and looks good and during the day that I played I couldn't stop playing so I have to give a thumbs up. It's unique enough and there's potential, just don't expect too much of the automation. I look forward to seeing how it's like in 1.0.
отличная залипалка,для наведения порядка и суеты
조금만 더 다듬으면 갓겜임
игра полный даттебае
Kusursuz bir üretim hattı kurmak, her maden için kurmak, küçücük bir madende kurmak. HELP
目前自动化游戏里的最爱!习惯二维工厂游戏里都是方块的工厂模块,刚入门时会被机器、传送带的粗重惊讶,但立体空间带来无限可能,改产线时经常有“山重水复疑无路,柳暗花明又一村”,每一格空间都很重要,加之完全物理的矿物、没法把矿物收到背包里,带来粗重却精细的体验,独树一帜
Jogo bão demais, pra quem gosta de automação vai ficar viciado facilmente. Espero que os devs mantenham o jogo atualizado.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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