
Descend into the dangerous depths of PAIMO in this co-op sci-fi roguelite bullet-hell focused on resource gathering. Play solo or with friends as you fight, gather resources, and upgrade together. The deeper you go, the greater the risks, rewards, and secrets waiting beneath the surface.
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About

After a failed heist, a group known as the Renegades is forced to flee, crash landing near the mysterious planet Paimo. With no other choice, they descend into its depths in search of help and uncover secrets that should have remained buried.
Descend solo or with up to two friends into the dangerous depths of PAIMO. Coordinate your abilities, share gadgets, and work together to survive. But watch your back... sometimes you’ll need to unleash your inner Renegade and break away from the group to maximize your rewards.
Inside the MineGeon, every run is a chance to grow stronger. Level up to unlock powerful Gadgets that grant a wide variety of upgrades to aid you in battle, equip a variety of weapons to match your playstyle, and choose Ultimates that can completely change how you approach combat. Combining Gadgets, Weapons, and Ultimates creates unique synergies that will shape your descent into PAIMO.
PAIMO is filled with minerals that bring out your inner greed. The deeper you descend, the greater the rewards and the risks. Collect valuable minerals and trade them for permanent upgrades, but choose wisely when to send them back to your ship.
The biomes of PAIMO are home to a vast array of enemies. Throughout your journey, you’ll encounter the Scavengers, who will do anything to stop your descent. Why are they so determined to keep you from going deeper? Each biome culminates in a boss battle that will push your skills and strategies to the limit.
Progression is key to your survival and success. As you explore and gather resources, you can upgrade your skills and equipment to grow stronger with every run. Invest in permanent upgrades for your spaceship and enhance each Renegade’s attributes to prepare for the challenges ahead.
Access the Galactic Express PC to buy over 200 items, decorations, and themed objects from the biomes you explore, and customize the interior of your ship to your liking. Organize your base, visit other Renegades' ships online, and show off your setup to the community.
Choose from three classes, each with their own ultimate ability and unique stats. From Marshall, the resilient Tank, to Trevor, the deadly DPS Gunslinger, and Ari, the balanced Engineer. Find your role within the team and combine your strengths with other Renegades to maximize your chances of surviving the descent into PAIMO.
Deep within PAIMO lie mysterious monoliths pulsing with ancient technology. These relics let the Renegades decide how to continue their descent, vote as a team to choose the path that benefits everyone, or follow your own ambition.
Add MineGeon: Renegades to your wishlist and join the adventure!
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Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is not fun. The furthest thing from a Bullet Hell I could imagine. Straight hot garbage. A 6 year old Chinese kid could code a better game than this POS.
To little different between each run and way to many of the same enemys would + the progression system works only for one player in the party
fun so far especially co op
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Languages: English, French, Italian, German, Simplified Chinese, Korean, Japanese, Spanish - Latin America, Portuguese - Brazil, Russian, Vietnamese
Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game, great stuff, bugs need to be fixed ie x% values. Also definitely add a save and quit option, just lost 2 hours of my life leaving the game because I didn't have time to continue a run.
MineGeon has an interesting premise and gameplay loop. With some care, I think it could become something really special - Enter The Gungeon is one of my favorite bullet hell roguelikes, and the inspiration in this game is clear. But in the very early game, there have been several bugs/inconsistencies that make this feel almost more like an early access experience. One of the major one is companion AI. During my first run, I acquired two mining companions. The second one was completely useless. He simply followed the first one around, not seeking out additional mining clusters nor helping to mine what the first miner was hitting. Then, playing another run with Aiko (a melee dog companion), he wasn't aggressive enough to hit fast moving slimes. Another issue is the upgrades. Sometimes they feel very inconsistent or outright don't work. Specifically, one upgrade claims to reduce the cooldown of your ultimate ability by 20%, and upgrades to 50%, but in my run it didn't change the cooldown at all. Another example is an upgrade that creates an electric chain along your jump path - the upgrade says it happens with a 40% chance, but that is far greater than how many times it actually triggered. There are a few other smaller issues, such as "I" never being capitalized in dialogue, encountering a merchant npc in the mines without any introductory dialogue, or instances of getting stuck on the terrain and needing to jump to escape. None of these issues seem insurmountable, and with some patching I'll definitely change this review to positive. But for now, unfortunately, it feels like there is still work to do.
[h2]⛏️ Review de MineGeon: Renegades[/h2] Um roguelite bullet hell cooperativo de ficção científica onde até três jogadores descem às profundezas do planeta Paimo em busca de recursos, equipamentos e respostas. Cada incursão mistura combate, exploração e gerenciamento de builds. [h3]✨ O que mais gostei[/h3] O foco em cooperação funciona muito bem. Dividir funções, compartilhar gadgets e decidir quando permanecer junto ou se afastar para buscar recompensas melhores cria decisões interessantes durante as runs. A variedade de armas, gadgets e ultimates também ajuda bastante na construção das builds. [h3]⚙️ Pontos de atenção[/h3] O tutorial pode interromper demais o ritmo, com pausas frequentes para explicar ações básicas. É um detalhe pequeno, mas quebra bastante a fluidez de quem já está familiarizado com o gênero. [h3]💭 Conclusão[/h3] MineGeon: Renegades é uma opção divertida para quem gosta de bullet hells e roguelites cooperativos. A possibilidade de jogar com mais dois amigos e a variedade de builds dão uma boa base para várias incursões. ⭐ Minha nota pessoal: 8 / 10
Game is way to Slow
Cute themes and fun guns! It is challenging to get to new biomes, just because the progression takes awhile... but once you get up there, it's really fun! -- love my duck pet
資源収集しながらシューティングとアクションをする内容で、良くも悪くもない平凡なゲームだが、ソロでもマルチでも普通に楽しめる内容となっており、値段相応のボリュームはある印象。 ●気に入った部分 全体的なビジュアル。 難易度が比較的カジュアル。 割と普通に楽しめる。 周回プレイによる、やり込み要素が強い。 拠点の改装。 ●気に入らない部分 ローグライト部分が平凡かそれ以下。 ガジェットに魅力がない。 マップが見にくいというか、障害物の見分けがつかない。 1プレイが長く、セッションが中断できない。 効率よく資源収集できないので、やり込み要素が活かせない。 周回プレイが大変なので、実績解放は不可能に近い。 普通に遊べるゲームではあるが、早期アクセス版のように調整が必要な部分があるので、製品版としてみた場合、評価が割れるのは仕方ないとも言える。
Bullet-hell games have been around since 1993 with Batsgun. This shooter micro-genre contains the objective where you have to dodge projectiles coming from an enemy or multiple enemies. It is extremely hectic and is supposed to stress the player out, but there is a bizarre art to it. It is oddly beautiful and can be a wonderful game design if done right. Kickstone Studio (a team from Chile) is the latest developer to attempt to tackle this niche genre with MiniGeon: Renegades! I have spent around 4 hours with the game, and it has been pretty great. I have spent a lot of time with roguelites and bullet hell games over the years because both have slowly become some of my favorite genres. So, when I had the chance to check out a new one, I had to! Gameplay: When you start MiniGeon: Renegades, you are met with a beautiful pixel opening reminiscent of something out of Guardians of the Galaxy, which I really liked. You have 4 characters to choose from here that play differently, but it feels like the game never wants you to know that you can change characters. I mostly played the gunslinger class here, as he felt like the one to do the most damage from far away. I just really wish it was clearer to the player that the characters you choose from the start are playable later on, instead of finding out 2 hours in! Gameplay here is the most important part for a game like this, though. The game Minigeon: Rengaes is most like Enter the Gungeon. That isn't a bad thing; in fact, I think it is a very good thing. The only thing, though, is that every run feels a bit like the same. I wish it felt different enough every time to keep me engaged. The gameplay was enough to keep me playing(sometimes). Gunplay feels pretty limited for the most part. What I mean by that is there really doesn't feel like a very wide variety of guns, which I think is a very important part for games like this. I kept going back to the assault rifle, which felt like the most all-around approach to fighting enemies. I guess I just wished there was more variety up front with the different guns you have access to. Another component of this game that really isn't talked about initially is mining. Yeah, you heard me right: MINING. Mining is the way you level up in this game, but again, the game doesn't tell you how to do it. The more you play and go back to your ship, the more things start to flow together and make sense; it would just be easier if it did earlier on. Should you play it? MiniGeon: Renegades is an attempt on a very popular genre and almost lands the spaceship but ultimately falls flat because of its onboarding. It is full of beautiful pixel art, wonderful music and fun characters at times If you like bullet-hell like games, I could recommend it but maybe you should just wait we hen you have nothing else to play!
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