
Discover the mysteries of Minecraft Legends, a new action strategy game. Explore a gentle land of rich resources and lush biomes on the brink of destruction. The ravaging piglins have arrived, and it’s up to you to inspire your allies and lead them in strategic battles to save the Overworld!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 19 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.9Kreviews | 58% | — | $3.1M |
| $39.99 | 8.6Kratings | 63% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Гра виглядає гарно, але не приваблює: тобі досить трішки пограти і тобі стане нудно. До того ж, у грі досить дивна система керування. Словом, гра виглядає цікаво, але витрачати на це 500 гривень (і це за знижку 50%) я б не став знову, і нікому не раджу
预购,但是依托构式
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Bulgarian, Czech, Danish, Dutch*, Finnish, Greek +14 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bao
should've made it like age of empires but in minecraft, would've been way more fun
Addictive
I may have given it a thumbs up but that doesn't mean I think this game is good, I just think it's passible The game is way too easy I beat the game in less that 24 hours on my first day, all I did was spam my troops towards the towers and use nether into overworld thing which allowed me to spam even faster It also is very boring in the first hour as the tutorial is way too long and forces the player to do things you probably already figured out at that point up until the sun is restored Do not buy this game, Microsoft I blame you, STOP GIVING US MORE MINECRAFT GAMES AND JUST FOCUS ON MINECRAFT THE GAME!
神话模式下没有中文和配音像是路人甲做的劣质玩意. 游戏本体还行没有那么无聊 大部分内容和塔防相当差不多. PVP暂时还没有匹配到真人 PVP对战似乎比PVE有更多机制. 每月挑战又停更了啊G微软 停更就算想支持也没办法支持. 但凡正常更新游戏也不至于 地下城也不更新现在依托...敲.
哎你怎么死了,b玩意还不如地下城呢
Je me suis jamais fait autant bz en achetant un jeu, ptn j'aurais du le rembourser.
I really don't understand what people are talking about when they say this game is bad. Is it as good as Minecraft? No, but very few games are, and we shouldn't expect this game to live up to such great expectations. On it's own, Minecraft Legends is a pretty fun game. It's fun to explore the world, recruit mobs, make bases, and attack enemy strongholds! The art style is breathtaking, and the story, although not as good as I'd like it to be, is serviceable enough for you to be invested. I also enjoy the variety in enemies, builds, and troops. I like all the combinations and strategies you can come up with, and all the things you can do! However the game isn't without it's flaws. The player feels a little too helpless at times, being able to only deal a pitiful amount of damage, and while I get that that's the point, it feels like they went a little too far with it. Another big issue is that in the late stages of the game, it gets to the point where really the only good strategy you can do is a bunch of hit-and-run attacks over and over again. Although it still feels satisfying to finally destroy a difficult Piglin base, I feel like it could've been more satisfying if your strategic options weren't so limited in the late stages of the game, allowing you to pull off strategies that are better thought out and feel less cheap. Overall, the game is good, and the flaws are really only an issue late in the game. I'd give it a 7/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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