
Fight your way through an exciting action-adventure game, inspired by classic dungeon crawlers and set in the Minecraft universe!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 18 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.6Kreviews | 90% | — | $7.8M |
| $19.99 | 29.7Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mojang once again proves that more creativity goes into their spin-offs than the base game. Although not typically a fan of dungeon crawler games, I was originally brought to this game by the fact it was Minecraft when it released. I remembered enjoying it a fair bit, but looking back I was curious as to whether there was any nostalgia bias or influence from the fact it was a Minecraft product. On a replay I found myself still enjoying the gameplay - it's simple, and made for a good game to quickly pass an hour or so. You only need to worry about 3 gear items going in, resource investments can be easily undone, and skills are tied to the items and 3 artifact slots, no skill tree required. It's a game targeted at a younger audience, after all, so there's no need to spend an hour or 2 working on a build like typical dungeon crawlers. There's a narrative there, but honestly I never cared for it. It's just your simple "Heroes fight back against evil and save the day" story. The same goes for the soundtrack too. One thing I do love about this game is the gear and enemy designs. I really wish Mojang would put a lot of these into actual Minecraft, as the way the different weapons work could make combat more interesting, and the different ways mobs attack could also spice up the currently mindless gameplay of the base game. Alas, I seriously doubt it will happen. One thing I'm not fond of is the DLC pricings of this game. Although you can buy everything in the game for £16 in a bundle, if you have a look at the individual pricing then you'll notice everything overall costs about £130 quid. And the most expensive items are cosmetics, an artbook, and the soundtrack, all for £33 each! I feel bad for anyone who bought those items outside of a bundle. Honestly, there's not much to say other than it's a simplistic dungeon crawler that's great for killing some time. I'll probably end up buying the DLC bundle to see what it offers.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #63, worst UA #98 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil*, Russian, Simplified Chinese* +3 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
SBXXZ
ist einfach ein cooles spiel
好玩
game nya seru
it brings me great joy to blow up my friends with tnt
Me aburrió
伟大无需多言
Honestly, (as a Minecraft player) way better then expected. Cool design & animations, lots of levels to play, different builds to try out. Nice as a casual hack & slash when you just don't wanna think about anything. However, I find it the most fun in multiplayer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 32.1K | 93% | $14.99 | |
| $7.8M | 20.7K | 91% | $11.99 | |
| $7.8M | 13.1K | 75% | $19.99 | |
| $7.8M | 9.2K | 71% | $39.99 | |
| $7.8M | 38.6K | 94% | $14.99 | |
| $7.7M | 10.5K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $29.99 | |
| $126.6K | 400 | 77% | $14.99 | |
| $0 | 78 | 94% | Free | |
| $625.1K | 1.7K | 89% | $19.99 | |
| $82.5K | 265 | 94% | $14.99 | |
| $71.5K | 1.5K | 82% | $2.99 |