
Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Trying new things in the 4X genre is almost always worthwhile. Not perfect, but a good break from the usual games.
Not bad but it needs some balancing and a better world creation routine. In the vast majority of my starts there are to many city states in my neighborhood. A peaceful expansion of my civilization isn't possible in that case. The city states need a general overhaul because they are useless now.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 5.7K | 76% | $29.99 | |
| $4.8M | 9.2K | 63% | $21.99 | |
| $4.8M | 3K | 75% | $39.99 | |
| $4.8M | 3.5K | 76% | $49.99 | |
| $4.8M | 8.7K | 95% | $14.99 | |
| $4.8M | 5.4K | 74% | $22.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 6K | 83% | $39.99 | |
| $134.1M | 62.1K | 47% | $69.99 | |
| $14.5M | 9.1K | 80% | $19.99 | |
| $216.2M | 137.4K | 88% | $49.99 | |
| $5.5M | 3.4K | 84% | $24.99 | |
| $1.1M | 3.5K | 85% | $15.99 |
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Могу осторожно порекомендовать. Отличительная особенность — производственные цепочки в городах. Надеюсь, что со временем допилят интерфейс, чтобы уменьшить количество микроменеджмента.
Awesome game and its getting better and better since release.
just play it
For me probably the best tall 4X game there is. Just better than Civ5.
6/10
My friend: "Hey, what're those spec-ops troops doing by my cities?" 2 Nukes, 1 Rebellion, several billion dollars of property damage and sabotage, and 10 bombing raids later... "AYO WHAT THE FU-" 10/10 Game, would nuke friend again.
Its got its quirks, but overall a very good Civ clone
не лагает когда много городов
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.