
As Academy Cadet Patricia Wagon, grab your pellet gun and take on brain-twisting puzzles so massive they span the entire screen! 20 all new puzzles and some twisted classics stages, all with a hectic cooperative couch-play option for up to 4 players to keep you and your fellow trainees in stitches!
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Languages: English**languages with full audio support
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Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As someone who has been a fan of Mighty Switch Force since the start, I am frankly disappointed in this game. When compared to MSF1/2, Mighty Switch Force Academy barely brings anything new to the table. MSF2 introduced the new gimmick of Patty being a firefighter (and all the bells and whistles of using water instead of a stun gun), and yet here we are again with generic MSF1 police Patty. Granted, the game does offer new gimmicks by way of "fall off the screen and reappear at the top", but that alone isn't much when compared to what MSF2 brought to the table. On top of this, the entire game feels like cheap filler. It doesn't have any of the pretty backgrounds, environments, or so on. Also, as someone who has been around since day 1 of Early Access, I can say with much disappointment that WayForward never really communicated with their customers via the Steam discussion boards. They never seemingly took any sort of user input from us, and they seemed to simply just fix a couple of reported bugs, post an update log, and call it a day. They claimed that they would take our feedback about creating levels, but they never did. They also apparently deleted all the old forum posts about these discussions. At the very least, I would have expected the following: 1.) Actual backgrounds. Having what looks like my old Windows 98 screensaver as the background isn't too pleasing to the eye, and the levels themselves are horribly bland in the visuals department. I thought this was a police academy, not a multicolored void of nothingness. 2.) Make the game actually feel like a police academy. That means having training dummy/training robot versions of the various enemies, Patty actually wearing an academy uniform (instead of a cheap reuse of her MSF1 sprites), using a training gun with rubber pellets, and so on. 3.) Online co-op. Local co-op on a PC exclusive game... really? I may have a friend or two to play with, but it's rather absurd that a game such as this would not feature online co-op. I'm not even sure I have enough USB ports on my computer for four controllers to begin with. 4.) A level creator/editor, or at least fully open in terms of mods. Neither of these are the case, and I find it rather irritating. 5.) More content. I blew through the entire game in Early Access in all of an hour, along with hitting the course par on quite a few of the levels without any sort of difficulty. Granted, there's about 5 new levels I have to go finish, but $10 for such a short game isn't very fair, especially when MSF1/2 are as low as $1.50 on 3DS.
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Hours played at review time, across 42 reviews with recorded playtime.
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Edit: if you've never played one of these games before Buy the collection! It gives you all the games and is better value for money A mighty attempt at keeping the series fresh, suffering from a lack of pc optimisation and testing. The 360 pad support is there, but everything else looks like it needs more work done with it. In a game about puzzles fused with speedrunning you're thinking 4 player would be an amazing idea! But then you remember it's incredibly easy to troll each other, which will happen 100 times more often than the military like precision needed to make full use of co-op speedrunning. There's a vs mode I haven't tested, but I imagine it has a lot to do with the aformentioned trolling. Only get this if you REALLY love the series, love the character, have local friends who are more likely to work together than troll and/or it's on sale
MSF1を上下左右つながった1画面マルチプレイにしたゲーム。ソロ可、マルチは4人まででローカルのみのようです。 みんなでわいわいやると楽しい。。。かもしれません。ぼっちにはわからないんだすまんな。 ソロ可のマルチ面が20とMSF1とかにあったマップを1画面化したものが5面。VS専用マップが4面。 MSFが1画面になっただけで驚くほどプレイ感覚がちがいますね。MSFが好きな人にはいいと思う。 いちおう目標タイムは設定されてますがクリアしても☆はつかないし全面やっても何もありません。 このシリーズはとくに低年齢層向けなかんじがする。というのも、もっと複雑に、難しく、ボリュームを多くといった追加をできるはずなのにあえてしてない気がするのです。でもシンプルで気軽にできるので大人でもたのしめます。 ソロぼっちにはボリューム的に物足りないとおもわれます。 ぼっちはセールを待て。
[h1]DO NOT BUY[/h1] Firstly, [b]this is an [u]AWESOME[/u] game[/b], but if you're interested in it, you should pickup [url=https://store.steampowered.com/app/832320/Mighty_Switch_Force_Collection/]Mighty Switch Force! Collection[/url] instead, as it comes with every game in the series [i][spoiler](minus the mobile spin-off game "[url=https://store.steampowered.com/app/375310/Mighty_Switch_Force_Hose_It_Down/]Mighty Switch Force!: Hose It Down![/url]" which can be purchased individually on Steam)[/spoiler][/i], including this one. [h1]The collection includes:[/h1] Mighty Switch Force! [i](exclusive to the collection)[/i] Mighty Switch Force! 2 [i](exclusive to the collection)[/i] [url=https://store.steampowered.com/app/366970/Mighty_Switch_Force_Hyper_Drive_Edition/]Mighty Switch Force! Hyper Drive Edition[/url] [i](HD remaster of the first game w/ extra content)[/i] [b][url=https://store.steampowered.com/app/350210/Mighty_Switch_Force_Academy/]Mighty Switch Force! Academy[/url][/b]
Удивительно, что эта игра вышла еще в 2015 году, а русского обзора на нее так и нет. Даже обидно за Форвардов, они ведь делают такие хорошие игры, а в них никто не играет :( Что же по самой игре Игра представляет собой, так сказать, extended версию 1 и 2 части франшизы. Если быть точнее, то из 2 части здесь только озвучка, телепорты и переключатели гравитации (возможно, что это кстати уникальная штука) (фразы Майти (на самом деле, ее может быть зовут по другому, это нигде не указано)). Механика игры полностью соответствует 1 части с небольшими новшествами в виде блоков, которые имеют 3 состояния (актив, полуактив и неактив) и совершенно другого взгляда на сам уровень. Если в 1 и 2 части камера охватывала лишь небольшую часть поля, то здесь весь уровень умещен в одном экране с очень маленьким масштабом. Как по мне, это очень удачная идея в купе со стилистикой игры - они походит на неон. Все светится, переливается. Красотища, ничего не скажешь. В стиме указано, что игра не поддерживает русский язык, но он в игре, оказывается, есть. Правда я не помню, в какой момент и в каком меню я нашел этот пункт. Но игра у меня полностью на русском без возможности сменить. Всего в игре 20 уникальных уровней и 5 уровней, взятых из 1 части игры. В уровнях играет музыка из обеих частей игры, но вставлена она не с самого начала, а будто с 10-й секунды. Саундтрек классический - дабстеп, драмстеп, электро и прочее. В игре, кстати, есть кооперативный режим игры, но поиграть у вас врядли с кем получится, потому что игра крайне непопулярна. Минусы. Минусы... А что минусы? Минусов у этой игры (если сравнивать с оригинальными частями) лишь несколько, но они никак не портят общее впечатвление от игры (то есть, если их исправить, то игра не изменится, а лишь расширится). 1. В игре совершенно нет никаких уровней из 2 части игры и даже скина пожарной. Этот минус сомнительный, ведь здесь используется стилистика особая. Поэтому оставим это на совести разработчиков. 2. Игра слишком короткая. Когда я прошел 1 часть игры, мне помимо 16 уровней дали 5 бонусных, после 5 бонусных дали усложненную версию первых 16 уровней и усложненные бонусные уровни. Здесь ты прошел 25 уровней и все, возвращаться сюда больше незачем. Грустно, очень грустно. Откровенно говоря, найти слабые стороны игры очень трудно, ведь заходя сюда, тебя встречает красивая картинка, качественная энергичная музыка вместе с очень энергичной вайфу, которая счастлива, выполняя свою "работу" Игра, определенно, шикарна, но брошена разработчиками. Обязательна к прохождению, если хотите провести с удовольствием 3-4 часа. 10/10
HUGE Mighty switch force! fan here! when i got this game...the game didn't boot up correctly, had to figure out thanks to a certain person on steam, wayforward really needs to update this game and fix it so people never get this issue again, that's the only problem with this game,what i do love are: the music (even though its the same music from mighty switch force! 1 and 2, there is one new song though in this game lol), graphics dont matter in gaming..but i do like the graphics anyways, Brand new stages i really love, more hooligan sisters i get to recapture instead of 5 per level all the time, stages are really challenging, and i mean REALLY CHALLENGING!!! love that also, and of course love patricia wagon so much! and definately i love new dialogue for patricia wagon in this game, she says new stuff i never heard off in this game, thats so awesome, my personal rating of this game is 9/10 :)
As much as I adore WayForward and everything they make, this game really isn't very good. The game is a unique idea, 4 player Mighty Switch Force, but absolutely nothing was done to make that work well other than zooming out the screen, which has its own problems. I have absolutely no idea how anyone is able to play this game with four players, everyone playing must be in perfect sync with each other, or there's no way the level's getting done. The game feels cheap too, which feels very odd for a WayForward property. The game is a mixture of reused pixel art (which still looks great), and generic VR styled levels that don't match the pixel art at all. The zoomed out screen makes it hard to appreciate the good sprites too, since they're so small. The new sprites for this game don't even look that great either. I'm really sad to say it, but this game isn't worth the price. Everything good about it can be found in the other Mighty Switch Force games. The main appeal of this game is the multiplayer, which does not work like the fun party game it advertises itself as. This whole game feels like a cheap product meant to monopolize on the series' reputation, and I'm sorry to say I fell for it myself.
Probably a good game on its own, but having played both MSF 1 and 2, I can't help but compare it to those two games, both of which are far superior. Just get MSF HD instead.
I'd recommend it on sale for the general populace, it's a little too short for a $10 (it's about 3-5 hours based on how well you do), but if you're a MSF fan I'd say it's a somewhat OK price as-is, maybe pushing the upper limit. The game revolves around "flipping" objects into the level on demand, some of which you have to platform on and even time them as you launch yourself/enemies over spike pits with cannons where a single missed switch will cost you a heart/retry. Co-op is a nightmare, you ALL control the same plane of blocks, meaning if you swap blocks you'll likely drop someone into spikes or flat out knock them into your computer screen. If ANYONE dies, it's back to the start! The only way to beat most levels safely in co-op is to take turns platforming and reaching the goal. But co-op DOES allow for some interesting speed-running strats! If, say, P1 stand on a certain spot, let's P2 grab the prisoner, the level will jump to the next section, and if timed right, P1 will land on the next prisoner, skipping an entire section near instantly. Outside of co-op, the closet online interaction you'll get is leaderboards. You simply compete for the best time. That's it. The sprites are well crafted. They're very lively and well animated. Overall, it's a cute, quick, moderately easy game to play. A good waste of 3ish hours with your couch buddy if you "just beat it".
[h1] A really meh WayForward game [/h1] After years of having this on Steam, I finally gave it a go and 100% it solo. So I have no idea what the game is like multiplayer, from what I've read it doesn't sound much better. It's ironic how it's made in GameMaker Studio. The whole game feels like a poorly done fangame, complete with mostly reused assets.. I love vaporwave so the level backgrounds are decent for what they are, just a real downgrade from the actual art in 1 and 2. The price for this game is just sad. The controls feel off compared to other MSF games.. and they somehow managed to make the purple launch squares even more annoying. Now they require even more precise timing and bombs just explode if you don't get them exactly inside. It isn't like that in MSF HD, pretty sure it wasn't in the originals either. Playing the game on a TV is so painful because everything is so zoomed out. There's a few pixel perfect switches (mainly level 15, screw that) where you have to get to a higher platform infront of a wall. A really annoying thing in the originals and even worse now. So much restarting from making the smallest mistake over the hitbox.. Some levels have way too much bs on the screen and it's overwhelming. If you hated the stupid "micromanage the bombs and the slightest mistake can kill your par time" type of levels in MSF 1, they're back. There are some really annoying bugs, getting stuck in a block can happen and sometimes it'll clip you up in the level. 100% is not worth it at all. Par all levels and what you get is the gun upgrade. Otherwise, for normal and classic level completion it's just HD Patty and gym clothes outfits. That's it. [b] TLDR: It feels like a bad fangame, overpriced and has annoying bugs [/b]
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